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author | Jamieson Christian | 2003-06-12 19:22:40 +0000 |
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committer | Jamieson Christian | 2003-06-12 19:22:40 +0000 |
commit | fd931291d12f5932df1d31481d6f3c50d526a9e2 (patch) | |
tree | 3094c30239b92a28c0f5e5ea5caa8e141709efaa /common | |
parent | c6f7c504836d40823e288d3ec8284e78f9119fd2 (diff) | |
download | scummvm-rg350-fd931291d12f5932df1d31481d6f3c50d526a9e2.tar.gz scummvm-rg350-fd931291d12f5932df1d31481d6f3c50d526a9e2.tar.bz2 scummvm-rg350-fd931291d12f5932df1d31481d6f3c50d526a9e2.zip |
Fixed problem with variant game IDs (e.g. 'tentaclea')
svn-id: r8454
Diffstat (limited to 'common')
-rw-r--r-- | common/gameDetector.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp index a342d9f69e..e01551fa64 100644 --- a/common/gameDetector.cpp +++ b/common/gameDetector.cpp @@ -497,6 +497,7 @@ void GameDetector::setGame(const String &name) { updateconfig(); g_config->delete_domain ("_COMMAND_LINE"); g_config->delete_domain ("_USER_OVERRIDES"); + g_config->set_domain(name); } int GameDetector::parseGraphicsMode(const char *s) { |