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author | Colin Snover | 2017-05-06 00:00:04 -0500 |
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committer | Colin Snover | 2017-05-06 10:38:58 -0500 |
commit | 8b49313af30a283b7b9517b69c10a148e099cf01 (patch) | |
tree | 6e53d1ecde746f1aa7f5e1193b09ef2180dfb67d /config.sub | |
parent | 91df45c6c5f11d6426a7c390e50932dd3016504e (diff) | |
download | scummvm-rg350-8b49313af30a283b7b9517b69c10a148e099cf01.tar.gz scummvm-rg350-8b49313af30a283b7b9517b69c10a148e099cf01.tar.bz2 scummvm-rg350-8b49313af30a283b7b9517b69c10a148e099cf01.zip |
SCI32: Fix terrible rendering performance when vsync is enabled
More than one call to OSystem::updateScreen per frame on systems
with vsync ruins performance because the call is blocked until
the next vsync interval.
This also fixes bad rendering performance with the OpenGL backend.
Diffstat (limited to 'config.sub')
0 files changed, 0 insertions, 0 deletions