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authorJoost Peters2009-03-25 21:58:16 +0000
committerJoost Peters2009-03-25 21:58:16 +0000
commit1a5f531d23d454d953a76e805c7f3d3289ed4d8a (patch)
treec4c9afb01c9a175c2b3e6af26bdd2881f1e54ea4 /configure
parent02b178f4dbfa8242b5ef72927f4aeb6463170c91 (diff)
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Allow building of psp backend via configure (Part 1 - Still need to add the fixup + EBOOT packing steps).
Thanks dhewg and fingolfin for assistance. :) svn-id: r39693
Diffstat (limited to 'configure')
-rwxr-xr-xconfigure43
1 files changed, 39 insertions, 4 deletions
diff --git a/configure b/configure
index 9db0c07c3f..cf3eb30a31 100755
--- a/configure
+++ b/configure
@@ -273,7 +273,7 @@ get_system_exe_extension() {
gp2x-linux)
_exeext=".gp2x"
;;
- dreamcast | wii | gamecube)
+ dreamcast | wii | gamecube | psp)
_exeext=".elf"
;;
*)
@@ -547,7 +547,7 @@ Usage: $0 [OPTIONS]...
Configuration:
-h, --help display this help and exit
- --backend=BACKEND backend to build (sdl, morphos, dc, gp2x, iphone, wii, null) [sdl]
+ --backend=BACKEND backend to build (sdl, morphos, dc, gp2x, iphone, wii, psp, null) [sdl]
Installation directories:
--prefix=DIR use this prefix for installing ScummVM [/usr/local]
@@ -563,6 +563,7 @@ Special configuration feature:
wii for Nintendo Wii
gamecube for Nintendo Gamecube
iphone for Apple iPhone
+ psp for PlayStation Portable
Optional Features:
--disable-debug disable building with debugging symbols
@@ -809,6 +810,12 @@ wii)
_host_cpu=ppc
_host_alias=powerpc-gekko
;;
+psp)
+ _host_os=psp
+ _host_cpu=mipsallegrexel
+ _host_alias=psp
+ LDFLAGS="$LDFLAGS -L$PSPDEV/psp/sdk/lib -specs=$_srcdir/backends/platform/psp/psp.spec"
+ ;;
gamecube)
_host_os=gamecube
_host_cpu=ppc
@@ -856,6 +863,12 @@ wii | gamecube)
exit 1
fi
;;
+psp)
+ if test -z "$PSPDEV"; then
+ echo "Please set PSPDEV in your environment. export PSPDEV=<path to psp toolchain>"
+ exit 1
+ fi
+ ;;
*)
;;
esac
@@ -1120,6 +1133,9 @@ case $_host_os in
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
LDFLAGS="$LDFLAGS -mogc -mcpu=750 -L$DEVKITPRO/libogc/lib/cube"
;;
+ psp)
+ CXXFLAGS="$CXXFLAGS -O2 -G0 -I$PSPDEV/psp/sdk/include -D_PSP_FW_VERSION=150"
+ ;;
# given this is a shell script assume some type of unix
*)
echo "WARNING: could not establish system type, assuming unix like"
@@ -1286,6 +1302,20 @@ if test -n "$_host"; then
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
;;
+ psp)
+ echo "Cross-compiling to $_host, forcing endianness, alignment and type sizes"
+ _endian=little
+ _need_memalign=yes
+ type_1_byte='char'
+ type_2_byte='short'
+ type_4_byte='int'
+ _ar="$_host_alias-ar cru"
+ _ranlib=$_host_alias-ranlib
+ _backend="psp"
+ _build_scalers="no"
+ _build_hq_scalers="no"
+ _mt32emu="no"
+ ;;
*)
echo "Continuing with auto-detected values ... if you have problems, please add your target to configure."
;;
@@ -1840,6 +1870,11 @@ case $_backend in
;;
esac
;;
+ psp)
+ DEFINES="$DEFINES -D__PSP__ -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE"
+ INCLUDES="$INCLUDES -I$PSPDEV/psp/include/SDL"
+ LIBS="$LIBS -lSDL"
+ ;;
*)
echo "support for $_backend backend not implemented in configure script yet"
exit 1
@@ -1854,7 +1889,7 @@ if test "$_cxx_major" -ge "3" ; then
case $_host_os in
# newlib-based system include files suppress non-C89 function
# declarations under __STRICT_ANSI__
- mingw* | cygwin* | dreamcast | wii | gamecube)
+ mingw* | cygwin* | dreamcast | wii | gamecube | psp)
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
;;
*)
@@ -1872,7 +1907,7 @@ fi;
# Some platforms use certain GNU extensions in header files
case $_host_os in
-wii | gamecube)
+wii | gamecube | psp)
;;
*)
CXXFLAGS="$CXXFLAGS -pedantic"