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author | Eugene Sandulenko | 2016-03-05 14:25:56 +0100 |
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committer | Eugene Sandulenko | 2016-03-05 14:25:56 +0100 |
commit | 23d74fddb4a8c08c9557ba7ea1293c7ab4147268 (patch) | |
tree | 11acfcee5e09aa4dc85544dd3490463bae5ad7d6 /configure | |
parent | 8b3f27753ea456639923d830eecdd781df1faded (diff) | |
download | scummvm-rg350-23d74fddb4a8c08c9557ba7ea1293c7ab4147268.tar.gz scummvm-rg350-23d74fddb4a8c08c9557ba7ea1293c7ab4147268.tar.bz2 scummvm-rg350-23d74fddb4a8c08c9557ba7ea1293c7ab4147268.zip |
CONFIGURE: Introduced new engine dependency: highres
Some backends like GCW0 do no support graphics >320x240 due to
the hardware limitation (downscaling is possible but it will ruin
the pixel hunting which is often part of the gameplay).
Instead of manually updating the list of engines, we now introduce
a new dependency.
I marked all relevant engines, but some, like tinsel, require more
work with putting their relevant high-res games under USE_HIGHRES
define.
Diffstat (limited to 'configure')
-rwxr-xr-x | configure | 34 |
1 files changed, 34 insertions, 0 deletions
@@ -162,6 +162,7 @@ _translation=yes # Default platform settings _backend=sdl _16bit=auto +_highres=auto _savegame_timestamp=auto _dynamic_modules=no _elf_loader=no @@ -201,6 +202,7 @@ add_feature 16bit "16bit color" "_16bit" add_feature faad "libfaad" "_faad" add_feature flac "FLAC" "_flac" add_feature freetype2 "FreeType2" "_freetype2" +add_feature highres "high resolution" "_highres" add_feature mad "MAD" "_mad" add_feature jpeg "JPEG" "_jpeg" add_feature png "PNG" "_png" @@ -922,6 +924,7 @@ Optional Features: --default-dynamic make plugins dynamic by default --disable-mt32emu don't enable the integrated MT-32 emulator --disable-16bit don't enable 16bit color support + --disable-highres don't enable support for high resolution engines >320x240 --disable-savegame-timestamp don't use timestamps for blank savegame descriptions --disable-scalers exclude scalers --disable-hq-scalers exclude HQ2x and HQ3x scalers @@ -1019,6 +1022,8 @@ done # for parm in ... for ac_option in $@; do case "$ac_option" in --disable-16bit) _16bit=no ;; + --enable-highres) _highres=yes ;; + --disable-highres) _highres=no ;; --disable-savegame-timestamp) _savegame_timestamp=no ;; --disable-scalers) _build_scalers=no ;; --disable-hq-scalers) _build_hq_scalers=no ;; @@ -3210,6 +3215,26 @@ case $_backend in esac # +# Enable High resolution engines (>320x240) support only for backends which support it +# +case $_backend in + gcw0) + if test "$_highres" = yes ; then + _highres=yes + else + _highres=no + fi + ;; + *) + if test "$_highres" = no ; then + _highres=no + else + _highres=yes + fi + ;; +esac + +# # Enable Event Recorder only for backends that support it # case $_backend in @@ -3522,6 +3547,11 @@ define_in_config_if_yes "$_mt32emu" 'USE_MT32EMU' define_in_config_if_yes "$_16bit" 'USE_RGB_COLOR' # +# Check whether High resolution graphics support is requested +# +define_in_config_if_yes "$_highres" 'USE_HIGHRES' + +# # Check whether save games use the current time as default description # define_in_config_if_yes "$_savegame_timestamp" 'USE_SAVEGAME_TIMESTAMP' @@ -4424,6 +4454,10 @@ if test "$_16bit" = yes ; then echo_n ", 16bit color" fi +if test "$_highres" = yes ; then + echo_n ", highres" +fi + if test "$_savegame_timestamp" = yes ; then echo_n ", savegame timestamp" fi |