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author | Sven Hesse | 2009-08-14 15:22:43 +0000 |
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committer | Sven Hesse | 2009-08-14 15:22:43 +0000 |
commit | 5e90ce35365b5496fccd533bcd7a281ff68ce8ea (patch) | |
tree | 65e948c73030482761e4e46c1116342cb0de68a1 /configure | |
parent | 0064a1bc37aac75fc4c923b622b1b81706ff6f92 (diff) | |
download | scummvm-rg350-5e90ce35365b5496fccd533bcd7a281ff68ce8ea.tar.gz scummvm-rg350-5e90ce35365b5496fccd533bcd7a281ff68ce8ea.tar.bz2 scummvm-rg350-5e90ce35365b5496fccd533bcd7a281ff68ce8ea.zip |
Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler.
Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads
svn-id: r43366
Diffstat (limited to 'configure')
0 files changed, 0 insertions, 0 deletions