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author | Johannes Schickel | 2015-12-12 22:08:33 +0100 |
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committer | Johannes Schickel | 2016-03-16 20:29:25 +0100 |
commit | d6d3e17d53754acedce0b1706e73f929d29b5eb8 (patch) | |
tree | b6e3961fff722a9a07fc17b35eea4ebaa124c94b /configure | |
parent | 9816e4f35035b6fa461dc1bc255ced533f5feaf9 (diff) | |
download | scummvm-rg350-d6d3e17d53754acedce0b1706e73f929d29b5eb8.tar.gz scummvm-rg350-d6d3e17d53754acedce0b1706e73f929d29b5eb8.tar.bz2 scummvm-rg350-d6d3e17d53754acedce0b1706e73f929d29b5eb8.zip |
OPENGL: Allow runtime specification of OpenGL mode.
Formerly, we required that the OpenGL mode was fixed at compile time. Now we
allow the code to work with whatever it is given at runtime.
It is still possible to force a context type on compile time.
Diffstat (limited to 'configure')
-rwxr-xr-x | configure | 100 |
1 files changed, 74 insertions, 26 deletions
@@ -133,8 +133,7 @@ _png=auto _theoradec=auto _faad=auto _fluidsynth=auto -_opengl=auto -_opengles=no +_opengl_mode=auto _readline=auto _freetype2=auto _taskbar=auto @@ -940,6 +939,14 @@ Optional Features: --enable-verbose-build enable regular echoing of commands during build process --disable-bink don't build with Bink video support + --opengl-mode=MODE OpenGL (ES) mode to use for OpenGL output [auto] + available modes: auto for autodetection + none for disabling any OpenGL usage + any for runtime detection + gl for forcing OpenGL + gles for forcing OpenGL ES + WARNING: only specify this manually if you know what + you are doing! Optional Libraries: --with-alsa-prefix=DIR Prefix where alsa is installed (optional) @@ -964,9 +971,6 @@ Optional Libraries: --with-mpeg2-prefix=DIR Prefix where libmpeg2 is installed (optional) --enable-mpeg2 enable mpeg2 codec for cutscenes [autodetect] - --disable-opengl disable OpenGL (ES) support [autodetect] - --enable-opengles enable forced OpenGL ES mode [disabled] - --with-jpeg-prefix=DIR Prefix where libjpeg is installed (optional) --disable-jpeg disable JPEG decoder [autodetect] @@ -1071,12 +1075,11 @@ for ac_option in $@; do --disable-updates) _updates=no ;; --enable-libunity) _libunity=yes ;; --disable-libunity) _libunity=no ;; - --enable-opengl) _opengl=yes ;; - --disable-opengl) _opengl=no ;; - --enable-opengles) _opengles=yes ;; - --disable-opengles) _opengles=no ;; --enable-bink) _bink=yes ;; --disable-bink) _bink=no ;; + --opengl-mode=*) + _opengl_mode=`echo $ac_option | cut -d '=' -f 2` + ;; --enable-verbose-build) _verbose_build=yes ;; --enable-plugins) _dynamic_modules=yes ;; --default-dynamic) _plugins_default=dynamic ;; @@ -2658,8 +2661,7 @@ if test -n "$_host"; then _sdlconfig=sdl2-config # OpenGL(ES) support is mature enough as to be the best option on # the Raspberry Pi, so it's enabled by default. - _opengl=yes - _opengles=yes + _opengl_mode=gles ;; dreamcast) append_var DEFINES "-DDISABLE_DEFAULT_SAVEFILEMANAGER" @@ -2988,8 +2990,7 @@ if test -n "$_host"; then _timidity=no _vkeybd=yes # Tizen relies on the OpenGL ES output thus we always enable it. - _opengl=yes - _opengles=yes + _opengl_mode=gles ;; webos) _backend="webos" @@ -4150,35 +4151,82 @@ echocheck "OpenGL" case $_backend in openpandora) - # Only enable OpenGL ES on the OpanPandora if --enable-opengl is passed in explicitly. - if test "$_opengl" = yes ; then - _opengl=yes - _opengles=yes + # Only enable OpenGL ES on the OpanPandora if --opengl-mode=gles is passed in explicitly. + if test "$_opengl_mode" = "gles" ; then append_var LIBS "-lGLES_CM -lEGL -lX11" + else + _opengl_mode=none fi ;; esac -if test "$_opengl" = auto ; then +if test "$_opengl_mode" = auto ; then case $_backend in sdl) - _opengl=yes + case $_sdlversion in + 1.2.*) + # Stock SDL 1.2 only supports OpenGL contexts. + _opengl_mode=gl + ;; + + 2.0.*) + # SDL2 supports both OpenGL + OpenGL ES contexts. + # However, Mac OS X only allows OpenGL context creation at + # this time, thus we limit us to OpenGL on that platform. + case $_host_os in + darwin*) + _opengl_mode=gl + ;; + + *) + _opengl_mode=any + ;; + esac + ;; + esac + ;; + + tizen) + # Tizen always runs in GLES mode + _opengl_mode=gles ;; *) - _opengl=no + _opengl_mode=none ;; esac fi -if test "$_opengles" = "yes" ; then - echo "yes (OpenGL ES)" -else - echo "$_opengl" -fi +_opengl=yes +case $_opengl_mode in + auto) + # This case should never occur but better safe than sorry. + echo "no" + _opengl=no + ;; + + none) + echo "no" + _opengl=no + ;; + + any) + echo "yes (runtime detection)" + add_line_to_config_h "#undef USE_GLES_MODE" + ;; + + gl) + echo "yes (OpenGL)" + add_line_to_config_h "#define USE_GLES_MODE 0" + ;; + + gles) + echo "yes (OpenGL ES)" + add_line_to_config_h "#define USE_GLES_MODE 1" + ;; +esac define_in_config_if_yes "$_opengl" "USE_OPENGL" -define_in_config_if_yes "$_opengles" "USE_GLES" # # Check for nasm |