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author | Kirben | 2016-01-13 09:31:02 +1100 |
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committer | Kirben | 2016-01-13 09:31:02 +1100 |
commit | ef6d8f8878eaf2e6fe88ee10f8eb182820b8eefb (patch) | |
tree | 32f6865820d4b404806339d669f583c4672a6473 /configure | |
parent | 7bad8f780e7f0bf89a80d6b1bdaa9be34787eca2 (diff) | |
download | scummvm-rg350-ef6d8f8878eaf2e6fe88ee10f8eb182820b8eefb.tar.gz scummvm-rg350-ef6d8f8878eaf2e6fe88ee10f8eb182820b8eefb.tar.bz2 scummvm-rg350-ef6d8f8878eaf2e6fe88ee10f8eb182820b8eefb.zip |
CONFIGURE: Update note about Fluidsynth in Windows builds.
Diffstat (limited to 'configure')
-rwxr-xr-x | configure | 9 |
1 files changed, 3 insertions, 6 deletions
@@ -3899,12 +3899,9 @@ echocheck "FluidSynth" append_var FLUIDSYNTH_LIBS "-lfluidsynth" case $_host_os in mingw*) - # TODO: Modern FluidSynth requires glib. Our buildbot uses an older - # FluidSynth version which does not require glib. Additionally, it - # does not contain any glib libraries. We hack the libraries - # required for static linking here to make it work with buildbot. - # Once we upgraded to a new version, glib and its dependencies - # should be added. + # NOTE: Windows builds use an older FluidSynth version (1.0.9) + # which doesn't require glib, to avoid bundling the complete glib + # libraries with Windows builds. FLUIDSYNTH_STATIC_LIBS="$FLUIDSYNTH_LIBS -ldsound -lwinmm" ;; |