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authorJames Brown2002-04-21 09:20:38 +0000
committerJames Brown2002-04-21 09:20:38 +0000
commit43a4a9c8e5ffabe252a6a629550527424387f08f (patch)
treed1b25a733137af86d75ea439ad9f25f7b9ff35f5 /costume.cpp
parenta42fc116cf1ea073aff6426a4c9bf3bb0da502b3 (diff)
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Add fixme hack to room 17 FOA cost animation.
Remove \M from costume.cpp - how do these get here?!?! :) svn-id: r4032
Diffstat (limited to 'costume.cpp')
-rw-r--r--costume.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/costume.cpp b/costume.cpp
index 3c0aabd3b7..7a7cdcfe92 100644
--- a/costume.cpp
+++ b/costume.cpp
@@ -702,9 +702,12 @@ void CostumeRenderer::proc_special(Actor *a, byte mask2)
byte shadow4;
byte shadow5;
+
if(a->costume==153) //Samnmax elevator FIXME
+
return;
+
shadow1=a->shadow_mode & 0x80;
shadow2=a->shadow_mode & 0x40;
shadow3=a->shadow_mode & 0x20;