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authorMarcus Comstedt2002-03-16 18:13:30 +0000
committerMarcus Comstedt2002-03-16 18:13:30 +0000
commit3ca1682f26afd1522031b61e91db92da9e05f12a (patch)
tree3b2961aa0b5f569cb8fda850fbac139cf6567a8f /dc
parent8921d86c9346c29ce339825952c813bc056f98c3 (diff)
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Now sets path to game with -p.
svn-id: r3769
Diffstat (limited to 'dc')
-rw-r--r--dc/dc.h2
-rw-r--r--dc/dcmain.cpp7
-rw-r--r--dc/selector.cpp12
3 files changed, 13 insertions, 8 deletions
diff --git a/dc/dc.h b/dc/dc.h
index c117648d48..5e6e43bda6 100644
--- a/dc/dc.h
+++ b/dc/dc.h
@@ -4,5 +4,5 @@ extern void checkSound(Scumm *s);
extern void handleInput(struct mapledev *pad, int16 &mouse_x, int16 &mouse_y,
byte &leftBtnPressed, byte &rightBtnPressed,
int &keyPressed);
-extern bool selectGame(Scumm *s, char *&, class Icon &);
+extern bool selectGame(Scumm *s, char *&, char *&, class Icon &);
diff --git a/dc/dcmain.cpp b/dc/dcmain.cpp
index 0e3c92ed56..bb1dc20521 100644
--- a/dc/dcmain.cpp
+++ b/dc/dcmain.cpp
@@ -41,7 +41,6 @@ void cd_playtrack(int track, int offset, int delay) {;}
void cd_play(int track, int num_loops, int start_frame) {;}
void cd_stop() {;}
int cd_is_running() {return 0;}
-void cd_playtrack(int track, int offset, int delay) {
void launcherLoop() {
/* No launcher on DC yet => stub function */
@@ -77,8 +76,8 @@ void waitForTimer(Scumm *s, int time)
}
}
-static char *argv[] = { "scummvm", NULL, NULL };
-static int argc = 2;
+static char *argv[] = { "scummvm", NULL, NULL, NULL };
+static int argc = 3;
int main()
{
@@ -98,7 +97,7 @@ int main()
initSound();
- if(!selectGame(&scumm, argv[1], icon))
+ if(!selectGame(&scumm, argv[2], argv[1], icon))
exit(0);
sound.initialize(&scumm, &snd_driv);
diff --git a/dc/selector.cpp b/dc/selector.cpp
index 4b7e321388..747181d516 100644
--- a/dc/selector.cpp
+++ b/dc/selector.cpp
@@ -234,10 +234,13 @@ static int findGames(Scumm *s, Game *games, int max)
if(games[curr_game].dir[i]=='/')
break;
if(i>=0) {
- games[curr_game].dir[strlen(games[curr_game].dir)-1]='\0';
strcpy(games[curr_game].filename_base,
games[curr_game].dir+i+1);
+ games[curr_game].filename_base[strlen(games[curr_game].
+ filename_base)-1]='\0';
+#if 0
games[curr_game].dir[i+1]='\0';
+#endif
}
}
checkName(s, games[curr_game]);
@@ -412,7 +415,7 @@ int gameMenu(Game *games, int num_games)
}
}
-bool selectGame(Scumm *s, char *&ret, Icon &icon)
+bool selectGame(Scumm *s, char *&ret, char *&dir_ret, Icon &icon)
{
Game *games = new Game[MAX_GAMES];
int selected, num_games;
@@ -449,10 +452,13 @@ bool selectGame(Scumm *s, char *&ret, Icon &icon)
delete games;
if(selected>=0) {
-#if 1
+#if 0
chdir(the_game.dir);
#else
chdir("/");
+ static char dirarg[258];
+ sprintf(dirarg, "-p%s", the_game.dir);
+ dir_ret = dirarg;
#endif
ret = the_game.filename_base;
icon = the_game.icon;