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author | James Brown | 2002-03-09 00:56:22 +0000 |
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committer | James Brown | 2002-03-09 00:56:22 +0000 |
commit | 72518be8f1a03d73b12944a4e15350c4d8cb0888 (patch) | |
tree | e7a6b076a75a34575f94fc4e489452a47f4f0a69 /debug.cpp | |
parent | f35c801db44093faec0b430a7727fa1e2510f26d (diff) | |
download | scummvm-rg350-72518be8f1a03d73b12944a4e15350c4d8cb0888.tar.gz scummvm-rg350-72518be8f1a03d73b12944a4e15350c4d8cb0888.tar.bz2 scummvm-rg350-72518be8f1a03d73b12944a4e15350c4d8cb0888.zip |
Fixed NUM_aCTORS for MI2/Indy4, etc.
Probably broke some saved games again.
svn-id: r3700
Diffstat (limited to 'debug.cpp')
-rw-r--r-- | debug.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -270,7 +270,7 @@ void ScummDebugger::printActors(int act) { printf("+--------------------------------------------------------------+\n"); printf("|# |room| x y |elev|cos|width|box|mov|zp|frame|scale|spd|dir|\n"); printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n"); - for(i=1; i<NUM_ACTORS; i++) { + for(i=1; i<_s->NUM_ACTORS; i++) { if (act==-1 || act==i) { a = &_s->actor[i]; if (a->visible) |