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authorMax Horn2002-07-07 20:25:23 +0000
committerMax Horn2002-07-07 20:25:23 +0000
commitad4809459d079b0e8ce8855b0f8965c6afed7542 (patch)
tree9c8231d9a852cefedd13707290b2db987500851b /debug.cpp
parent1ac4b2ccaa23bf021397914405b2b03717ffd645 (diff)
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indent run
svn-id: r4480
Diffstat (limited to 'debug.cpp')
-rw-r--r--debug.cpp32
1 files changed, 11 insertions, 21 deletions
diff --git a/debug.cpp b/debug.cpp
index 386f7d37e9..10ac0dfc26 100644
--- a/debug.cpp
+++ b/debug.cpp
@@ -41,7 +41,7 @@ enum {
CMD_LOAD_ROOM,
CMD_DUMPBOX,
CMD_VAR,
- CMD_WATCH,
+ CMD_WATCH,
CMD_EXIT
};
@@ -75,8 +75,7 @@ bool ScummDebugger::do_command()
"(s)cripts -> show running scripts\n"
"(b)oxes -> list and draw boxen\n"
"(v)ariable -> set or show a variable value\n"
- "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n"
- "(e)xit -> exit game\n");
+ "(w)atch [varnum] -> set a variable watch. 0 means all variables.\n" "(e)xit -> exit game\n");
return true;
case CMD_QUIT:
@@ -128,18 +127,16 @@ bool ScummDebugger::do_command()
printf("\nWalk boxes:\n");
for (i = 0; i < num; i++) {
warning("BoxTest currently unimplemented in new graphics code\n");
- /*BoxTest(i);*/
+ /*BoxTest(i); */
_s->getBoxCoordinates(i, &box);
printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d]\n", i,
- box.ul.x, box.ul.y, box.ll.x, box.ll.y,
- box.ur.x, box.ur.y, box.lr.x, box.lr.y);
+ box.ul.x, box.ul.y, box.ll.x, box.ll.y, box.ur.x, box.ur.y, box.lr.x, box.lr.y);
}
}
return true;
case CMD_VAR:
if (!_parameters[0]) {
- printf
- ("v 123 will show the value of 123, v 123 456 will set the value of 123 to 456.\n");
+ printf("v 123 will show the value of 123, v 123 456 will set the value of 123 to 456.\n");
} else {
char *tok = strtok(_parameters, " ");
int var = atoi(tok);
@@ -275,9 +272,7 @@ int ScummDebugger::get_command()
*s = 0;
break;
}
- printf
- ("Invalid command '%s'. Type 'help' for a list of available commands.\n",
- buf);
+ printf("Invalid command '%s'. Type 'help' for a list of available commands.\n", buf);
} while (1);
}
@@ -286,24 +281,19 @@ void ScummDebugger::printActors(int act)
int i;
Actor *a;
- printf
- ("+--------------------------------------------------------------+\n");
- printf
- ("|# |room| x y |elev|cos|width|box|mov|zp|frame|scale|spd|dir|\n");
- printf
- ("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n");
+ printf("+--------------------------------------------------------------+\n");
+ printf("|# |room| x y |elev|cos|width|box|mov|zp|frame|scale|spd|dir|\n");
+ printf("+--+----+--------+----+---+-----+---+---+--+-----+-----+---+---+\n");
for (i = 1; i < _s->NUM_ACTORS; i++) {
if (act == -1 || act == i) {
a = &_s->actor[i];
if (a->visible)
printf("|%2d|%4d|%3d %3d|%4d|%3d|%5d|%3d|%3d|%2d|%5d|%5d|%3d|%3d|\n",
i, a->room, a->x, a->y, a->elevation, a->costume, a->width,
- a->walkbox, a->moving, a->forceClip, a->frame, a->scalex,
- a->speedx, a->facing);
+ a->walkbox, a->moving, a->forceClip, a->frame, a->scalex, a->speedx, a->facing);
}
}
- printf
- ("+--------------------------------------------------------------+\n");
+ printf("+--------------------------------------------------------------+\n");
}
void ScummDebugger::printScripts()