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author | Vincent Hamm | 2002-02-23 23:23:28 +0000 |
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committer | Vincent Hamm | 2002-02-23 23:23:28 +0000 |
commit | cef0ef44d35f9cc05fe51050c116adb86edc66ea (patch) | |
tree | 25c718282287d9bec9eb5d285590c482aee67072 /debug.cpp | |
parent | b4123064b491aafc8de04da50da85daa116b1cfd (diff) | |
download | scummvm-rg350-cef0ef44d35f9cc05fe51050c116adb86edc66ea.tar.gz scummvm-rg350-cef0ef44d35f9cc05fe51050c116adb86edc66ea.tar.bz2 scummvm-rg350-cef0ef44d35f9cc05fe51050c116adb86edc66ea.zip |
Changed the scummVar system to a dynamic one. Started to remove all the reference to FULL_TROTTLE define.
svn-id: r3624
Diffstat (limited to 'debug.cpp')
-rw-r--r-- | debug.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -101,7 +101,7 @@ bool ScummDebugger::do_command() { printf("Enter a room number...\n"); } else { int room=atoi(_parameters); - _s->actor[_s->_vars[VAR_EGO]].room=room; + _s->actor[_s->_vars[_s->VAR_EGO]].room=room; _s->startScene(room, 0, 0); _s->_fullRedraw = 1; } |