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| author | richiesams | 2013-08-29 02:01:57 -0500 |
|---|---|---|
| committer | Willem Jan Palenstijn | 2013-09-24 13:59:38 +0200 |
| commit | cdc484218186daa9a4f60792a2070ad089b7853e (patch) | |
| tree | 4ee5655b59018a47903b912770e9d59065278998 /devtools/convbdf.cpp | |
| parent | f146a0209fdc3bf0dd5e26dbca8b5257b6ee7c0e (diff) | |
| download | scummvm-rg350-cdc484218186daa9a4f60792a2070ad089b7853e.tar.gz scummvm-rg350-cdc484218186daa9a4f60792a2070ad089b7853e.tar.bz2 scummvm-rg350-cdc484218186daa9a4f60792a2070ad089b7853e.zip | |
ZVISION: Convert RLF animations to RBG 565
This is part of a series of commits converting all game assets to RBG 565 from
RBG 555. The argument is that certain backends do not support RGB 555.
Diffstat (limited to 'devtools/convbdf.cpp')
0 files changed, 0 insertions, 0 deletions
