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author | eriktorbjorn | 2011-06-11 11:29:02 +0200 |
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committer | Alyssa Milburn | 2011-06-15 17:34:04 +0200 |
commit | 038f19dfe98756da94cbe3de47940951fae90e03 (patch) | |
tree | f97f7483f7895aade58fd5165cc5b10c0f837dea /devtools/create_project/create_project.cpp | |
parent | 47ed2ce38578cc2148507815ebd60e205576c6d9 (diff) | |
download | scummvm-rg350-038f19dfe98756da94cbe3de47940951fae90e03.tar.gz scummvm-rg350-038f19dfe98756da94cbe3de47940951fae90e03.tar.bz2 scummvm-rg350-038f19dfe98756da94cbe3de47940951fae90e03.zip |
DREAMWEB: The PCX decode works now.
There will be cleanups, and quite possibly a complete rewrite,
later. For now, this is encouraging enough. (The image looks wrong,
but that's because something else draws over it almost immediately.)
It currently cheats and sets the palette, where the original seems
to just store it in a buffer. I don't know where this should be
done.
Diffstat (limited to 'devtools/create_project/create_project.cpp')
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