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authorMax Horn2011-04-09 23:47:35 +0200
committerMax Horn2011-04-09 23:47:35 +0200
commit6cf1de87acdb878e3a3e4ef7cc33d45adee4a592 (patch)
treed20295fc02d514a62ee4f22a5a34136316d0916c /devtools/create_project/msbuild.h
parentae49865e9e48b8569922d2ea1792541fb23b4a64 (diff)
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DEVTOOLS: Renamed 'tools' directory to 'devtools'
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef TOOLS_CREATE_PROJECT_MSBUILD_H
+#define TOOLS_CREATE_PROJECT_MSBUILD_H
+
+#include "msvc.h"
+
+namespace CreateProjectTool {
+
+class MSBuildProvider : public MSVCProvider {
+public:
+ MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version);
+
+protected:
+ void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
+ const StringList &includeList, const StringList &excludeList);
+
+ void outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
+
+ void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
+ const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+
+ void writeReferences(std::ofstream &output);
+
+ void outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix);
+
+ void createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis);
+
+ const char *getProjectExtension();
+ const char *getPropertiesExtension();
+ int getVisualStudioVersion();
+
+private:
+ struct FileEntry {
+ std::string name;
+ std::string path;
+ std::string filter;
+ std::string prefix;
+
+ bool operator<(const FileEntry& rhs) const {
+ return path.compare(rhs.path) == -1; // Not exactly right for alphabetical order, but good enough
+ }
+ };
+ typedef std::list<FileEntry> FileEntries;
+
+ std::list<std::string> _filters; // list of filters (we need to create a GUID for each filter id)
+ FileEntries _compileFiles;
+ FileEntries _includeFiles;
+ FileEntries _otherFiles;
+ FileEntries _asmFiles;
+ FileEntries _resourceFiles;
+
+ void computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
+ void createFiltersFile(const BuildSetup &setup, const std::string &name);
+};
+
+} // End of CreateProjectTool namespace
+
+#endif // TOOLS_CREATE_PROJECT_MSBUILD_H