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| author | Colin Snover | 2017-07-03 20:12:39 -0500 | 
|---|---|---|
| committer | Colin Snover | 2017-07-06 19:12:38 -0500 | 
| commit | 7057f232d75732c320fb470a8632a4c2f055a47f (patch) | |
| tree | fe9bb0cb48530eee2c6a35fd911240e46efcce21 /devtools/create_project/xcode | |
| parent | 8cb35442c073b5ed5a0f3fa7d5e627bdd85af229 (diff) | |
| download | scummvm-rg350-7057f232d75732c320fb470a8632a4c2f055a47f.tar.gz scummvm-rg350-7057f232d75732c320fb470a8632a4c2f055a47f.tar.bz2 scummvm-rg350-7057f232d75732c320fb470a8632a4c2f055a47f.zip  | |
SCI32: Improve kPlayVMD rendering
1. Added a new game option for linear interpolation when scaling
   overlay-mode video in ScummVM builds with USE_RGB_COLOR;
2. Implemented SCI2.1-variant of the VMD player renderer (fixes
   Trac#9857), which bypasses the engine's normal rendering
   pipeline;
3. Improved accuracy of the SCI3-variant of the VMD player by
   writing HunkPalettes into the VMD's CelObjMem instead of
   submitting palettes directly to GfxPalette32.
Diffstat (limited to 'devtools/create_project/xcode')
0 files changed, 0 insertions, 0 deletions
