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| author | johndoe123 | 2012-10-14 10:28:44 +0000 |
|---|---|---|
| committer | Willem Jan Palenstijn | 2013-05-08 20:47:07 +0200 |
| commit | a724e603dace28b1fc4d1f9036849c119712c93a (patch) | |
| tree | 29dc6de7e460af111ed752956e4b93709d554116 /devtools/create_project/xcode | |
| parent | fa53c0cf8350a873a3278c5debaee1562f51e15b (diff) | |
| download | scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.tar.gz scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.tar.bz2 scummvm-rg350-a724e603dace28b1fc4d1f9036849c119712c93a.zip | |
NEVERHOOD: Use CursorMan
- Only update entities according to the current frame rate but run the actual game loop at a faster rate so the mouse cursor movement doesn't get choppy
Diffstat (limited to 'devtools/create_project/xcode')
0 files changed, 0 insertions, 0 deletions
