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| author | uruk | 2013-07-29 12:22:59 +0200 |
|---|---|---|
| committer | uruk | 2013-07-29 12:22:59 +0200 |
| commit | a1f87fdaebc86be92b189086bba1dba0d3e049c6 (patch) | |
| tree | 10f5095164676f93e1a5c28fe2ea02b52411ce03 /devtools/create_project | |
| parent | b182fd814ecd0d70ea4c34cbe2d188b363df94ed (diff) | |
| download | scummvm-rg350-a1f87fdaebc86be92b189086bba1dba0d3e049c6.tar.gz scummvm-rg350-a1f87fdaebc86be92b189086bba1dba0d3e049c6.tar.bz2 scummvm-rg350-a1f87fdaebc86be92b189086bba1dba0d3e049c6.zip | |
AVALANCHE: Modify Graphics and Lucerna, so the engine saves the background and redraws it every time before a sprite is drawn.
Diffstat (limited to 'devtools/create_project')
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