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authorNipun Garg2019-03-09 02:41:35 +0530
committerEugene Sandulenko2019-08-13 10:18:02 +0200
commitc1f029c6dcd606b3dbe8e3952ac55f89968ab6c4 (patch)
tree251016525019b20ca6c41a95d4a584483724daee /devtools/create_project
parentf019afa94a4638e6132551a570ce3b1d67b62b54 (diff)
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COMMON: Move Lua into Common and make it into...
an engine feature
Diffstat (limited to 'devtools/create_project')
-rw-r--r--devtools/create_project/create_project.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index 8ab9551693..4f178c9cdd 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -1074,6 +1074,7 @@ const Feature s_features[] = {
{ "16bit", "USE_RGB_COLOR", "", true, "16bit color support" },
{ "highres", "USE_HIGHRES", "", true, "high resolution" },
{ "mt32emu", "USE_MT32EMU", "", true, "integrated MT-32 emulator" },
+ { "lua", "USE_LUA", "", true, "lua" },
{ "nasm", "USE_NASM", "", true, "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
{ "opengl", "USE_OPENGL", "", true, "OpenGL support" },
{ "opengles", "USE_GLES", "", true, "forced OpenGL ES mode" },