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author | Thierry Crozat | 2017-11-01 01:00:50 +0000 |
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committer | Thierry Crozat | 2018-01-23 02:15:36 +0000 |
commit | f98fcd139b61b2816b30c405ac103dd8e3c5c495 (patch) | |
tree | 389e2fba59883ab619a78e61c6376ff3f5cb5a3f /devtools/create_supernova/gametext.h | |
parent | 29397932af20e43ff63a8d551ead01333cc9db0e (diff) | |
download | scummvm-rg350-f98fcd139b61b2816b30c405ac103dd8e3c5c495.tar.gz scummvm-rg350-f98fcd139b61b2816b30c405ac103dd8e3c5c495.tar.bz2 scummvm-rg350-f98fcd139b61b2816b30c405ac103dd8e3c5c495.zip |
SUPERNOVA: Fix screen shake
OSystem::setShakePos(int) can only take positive offset (as documented).
Passing a negative offset caused memory issues in the drawing code and
some random crashes.
Diffstat (limited to 'devtools/create_supernova/gametext.h')
0 files changed, 0 insertions, 0 deletions