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authorJaromir Wysoglad2019-05-27 18:49:01 +0200
committerThierry Crozat2019-07-28 15:09:14 +0100
commit0ed3dbf21f5dc2eb6bb90324d77937e68189a43a (patch)
tree1a251dd153bff0e28ee970e5cf52f829b7dc9b44 /devtools/create_supernova2/file.h
parent9bf7dc817fb76e59b97c673f7f4cd555ffcdd42c (diff)
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SUPERNOVA2: add tool to generate engine data file
Most of the tool is copied from create supernova Add correct gametext.h and strings_en.po for supernova2 Doesn't handle images yet
Diffstat (limited to 'devtools/create_supernova2/file.h')
-rw-r--r--devtools/create_supernova2/file.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/devtools/create_supernova2/file.h b/devtools/create_supernova2/file.h
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+++ b/devtools/create_supernova2/file.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * This is a utility for generating a data file for the supernova engine.
+ * It contains strings extracted from the original executable as well
+ * as translations and is required for the engine to work properly.
+ */
+
+#ifndef FILE_H
+#define FILE_H
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+#include "common/endian.h"
+
+enum AccessMode {
+ kFileReadMode = 1,
+ kFileWriteMode = 2
+};
+
+class File {
+private:
+ FILE *f;
+public:
+ bool open(const char *filename, AccessMode mode = kFileReadMode);
+ void close();
+ int seek(int32 offset, int whence = SEEK_SET);
+ uint32 pos();
+ long read(void *buffer, int len);
+ void write(const void *buffer, int len);
+
+ byte readByte();
+ uint16 readWord();
+ uint32 readLong();
+ void readString(char*, int bufferLength);
+ void writeByte(byte v);
+ void writeWord(uint16 v);
+ void writeLong(uint32 v);
+ void writeString(const char *s);
+};
+
+#endif // FILE_H