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authorPaul Gilbert2016-05-15 18:43:33 -0400
committerPaul Gilbert2016-07-15 19:10:30 -0400
commit2680caa5bde09e3ecc7a1c8ef6c345e2bc9a134b (patch)
tree82eb9e38e1010b1033ce74418f4a3d917e28ee7a /devtools/create_titanic/winexe_pe.cpp
parent76b61324de85c92302ed76b67a09c1c60c9b8470 (diff)
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DEVTOOLS: Creation of titanic.dat for holding static data
Diffstat (limited to 'devtools/create_titanic/winexe_pe.cpp')
-rw-r--r--devtools/create_titanic/winexe_pe.cpp260
1 files changed, 260 insertions, 0 deletions
diff --git a/devtools/create_titanic/winexe_pe.cpp b/devtools/create_titanic/winexe_pe.cpp
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+++ b/devtools/create_titanic/winexe_pe.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "file.h"
+#include "str.h"
+#include "winexe_pe.h"
+#include "common/array.h"
+#include "common/endian.h"
+
+namespace Common {
+
+PEResources::PEResources() {
+ _exe = 0;
+}
+
+PEResources::~PEResources() {
+ clear();
+}
+
+void PEResources::clear() {
+ _sections.clear();
+ _resources.clear();
+ delete _exe; _exe = 0;
+}
+
+bool PEResources::loadFromEXE(const String &fileName) {
+ if (fileName.empty())
+ return false;
+
+ File *file = new File();
+
+ if (!file->open(fileName.c_str())) {
+ delete file;
+ return false;
+ }
+
+ return loadFromEXE(file);
+}
+
+bool PEResources::loadFromEXE(File *stream) {
+ clear();
+
+ if (!stream)
+ return false;
+
+ if (stream->readUint16BE() != MKTAG16('M', 'Z'))
+ return false;
+
+ stream->skip(58);
+
+ uint32 peOffset = stream->readUint32LE();
+
+ if (!peOffset || peOffset >= (uint32)stream->size())
+ return false;
+
+ stream->seek(peOffset);
+
+ if (stream->readUint32BE() != MKTAG('P','E',0,0))
+ return false;
+
+ stream->skip(2);
+ uint16 sectionCount = stream->readUint16LE();
+ stream->skip(12);
+ uint16 optionalHeaderSize = stream->readUint16LE();
+ stream->skip(optionalHeaderSize + 2);
+
+ // Read in all the sections
+ for (uint16 i = 0; i < sectionCount; i++) {
+ char sectionName[9];
+ stream->read(sectionName, 8);
+ sectionName[8] = 0;
+
+ Section section;
+ stream->skip(4);
+ section.virtualAddress = stream->readUint32LE();
+ section.size = stream->readUint32LE();
+ section.offset = stream->readUint32LE();
+ stream->skip(16);
+
+ _sections[sectionName] = section;
+ }
+
+ // Currently, we require loading a resource section
+ if (!_sections.contains(".rsrc")) {
+ clear();
+ return false;
+ }
+
+ _exe = stream;
+
+ Section &resSection = _sections[".rsrc"];
+ parseResourceLevel(resSection, resSection.offset, 0);
+
+ return true;
+}
+
+void PEResources::parseResourceLevel(Section &section, uint32 offset, int level) {
+ _exe->seek(offset + 12);
+
+ uint16 namedEntryCount = _exe->readUint16LE();
+ uint16 intEntryCount = _exe->readUint16LE();
+
+ for (uint32 i = 0; i < (uint32)(namedEntryCount + intEntryCount); i++) {
+ uint32 value = _exe->readUint32LE();
+
+ WinResourceID id;
+
+ if (value & 0x80000000) {
+ value &= 0x7fffffff;
+
+ uint32 startPos = _exe->pos();
+ _exe->seek(section.offset + (value & 0x7fffffff));
+
+ // Read in the name, truncating from unicode to ascii
+ String name;
+ uint16 nameLength = _exe->readUint16LE();
+ while (nameLength--)
+ name += (char)(_exe->readUint16LE() & 0xff);
+
+ _exe->seek(startPos);
+
+ id = name;
+ } else {
+ id = value;
+ }
+
+ uint32 nextOffset = _exe->readUint32LE();
+ uint32 lastOffset = _exe->pos();
+
+ if (level == 0)
+ _curType = id;
+ else if (level == 1)
+ _curName = id;
+ else if (level == 2)
+ _curLang = id;
+
+ if (level < 2) {
+ // Time to dive down further
+ parseResourceLevel(section, section.offset + (nextOffset & 0x7fffffff), level + 1);
+ } else {
+ _exe->seek(section.offset + nextOffset);
+
+ Resource resource;
+ resource.offset = _exe->readUint32LE() + section.offset - section.virtualAddress;
+ resource.size = _exe->readUint32LE();
+
+ _resources[_curType][_curName][_curLang] = resource;
+ }
+
+ _exe->seek(lastOffset);
+ }
+}
+
+const Array<WinResourceID> PEResources::getTypeList() const {
+ Array<WinResourceID> array;
+
+ if (!_exe)
+ return array;
+
+ for (TypeMap::const_iterator it = _resources.begin(); it != _resources.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+const Array<WinResourceID> PEResources::getNameList(const WinResourceID &type) const {
+ Array<WinResourceID> array;
+
+ if (!_exe || !_resources.contains(type))
+ return array;
+
+ const NameMap &nameMap = _resources[type];
+
+ for (NameMap::const_iterator it = nameMap.begin(); it != nameMap.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+const Array<WinResourceID> PEResources::getLangList(const WinResourceID &type, const WinResourceID &name) const {
+ Array<WinResourceID> array;
+
+ if (!_exe || !_resources.contains(type))
+ return array;
+
+ const NameMap &nameMap = _resources[type];
+
+ if (!nameMap.contains(name))
+ return array;
+
+ const LangMap &langMap = nameMap[name];
+
+ for (LangMap::const_iterator it = langMap.begin(); it != langMap.end(); it++)
+ array.push_back(it->_key);
+
+ return array;
+}
+
+File *PEResources::getResource(const WinResourceID &type, const WinResourceID &name) {
+ Array<WinResourceID> langList = getLangList(type, name);
+
+ if (langList.empty())
+ return 0;
+
+ const Resource &resource = _resources[type][name][langList[0]];
+ byte *data = (byte *)malloc(resource.size);
+ _exe->seek(resource.offset);
+ _exe->read(data, resource.size);
+
+ File *file = new File();
+ file->open(data, resource.size);
+ return file;
+}
+
+File *PEResources::getResource(const WinResourceID &type, const WinResourceID &name, const WinResourceID &lang) {
+ if (!_exe || !_resources.contains(type))
+ return 0;
+
+ const NameMap &nameMap = _resources[type];
+
+ if (!nameMap.contains(name))
+ return 0;
+
+ const LangMap &langMap = nameMap[name];
+
+ if (!langMap.contains(lang))
+ return 0;
+
+ const Resource &resource = langMap[lang];
+ byte *data = (byte *)malloc(resource.size);
+ _exe->seek(resource.offset);
+ _exe->read(data, resource.size);
+
+ File *file = new File();
+ file->open(data, resource.size);
+ return file;
+}
+
+} // End of namespace Common