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author | Alyssa Milburn | 2011-10-25 10:51:16 +0200 |
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committer | Alyssa Milburn | 2011-10-25 10:51:31 +0200 |
commit | 63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e (patch) | |
tree | fbe4eee36922ae88af76909b6d4c76c85b712e57 /devtools/create_translations/create_translations.h | |
parent | 06e02a196b47377f4f9d2d2369cc89e4e4d88c1c (diff) | |
download | scummvm-rg350-63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e.tar.gz scummvm-rg350-63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e.tar.bz2 scummvm-rg350-63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e.zip |
SCUMM: Initialize Sprite fields in constructor.
This fixes a crash when HE games return from init() early due to the
required color mode not being available.
Diffstat (limited to 'devtools/create_translations/create_translations.h')
0 files changed, 0 insertions, 0 deletions