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authorColin Snover2017-08-25 23:22:02 -0500
committerColin Snover2017-08-26 18:09:46 -0500
commit74738489ecb19ee104189a378998372b4c6e0535 (patch)
tree4e05f0ab30842c39150301a96c638ca93b873488 /devtools/md5table.c
parent72b033ca2d0afe2d713934b7d3985003ec733f4b (diff)
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SCI32: Fix SFX volume being misapplied to music & speech in some games
This was happening in games with game scripts that control the master volume themselves by applying the master volume to each channel sent to the kernel, instead of relying on the kernel to manage the master volume for them.
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