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authorColin Snover2017-09-17 14:32:25 -0500
committerColin Snover2017-10-15 13:24:21 -0500
commitf6ab0e5c10921be55e719ba93f8b5b980d4439e7 (patch)
treec37525601286a34c13ea6408469a70d2bb6b9318 /devtools/skycpt/cptcompiler.cpp
parent8b112f57a9b5d27f79cebb28fa14ed7761270795 (diff)
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SDL: Allow window size to be reset whenever launcher is visible
This ensures the window gets resized properly when a user changes the scaler options in the GUI. Simply unlocking the window size on a call to setGraphicsMode is not good enough, because the scaler mode can be changed by games during mode switches, and we don't want to reset the window size in that case.
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