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authorEugene Sandulenko2016-05-26 13:52:11 +0200
committerEugene Sandulenko2016-05-31 17:37:03 +0200
commit6c1e59cf44960f4849b4f6d8aaff0e379bde860a (patch)
treebcd26305cbad220eb8bb0dc95f69296392db7a86 /dists/androidsdl/scummvm/AndroidAppSettings.cfg
parent469da7783096f901a2872befb5a35da822932441 (diff)
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ANDROIDSDL: Update build configs
Diffstat (limited to 'dists/androidsdl/scummvm/AndroidAppSettings.cfg')
-rw-r--r--dists/androidsdl/scummvm/AndroidAppSettings.cfg4
1 files changed, 2 insertions, 2 deletions
diff --git a/dists/androidsdl/scummvm/AndroidAppSettings.cfg b/dists/androidsdl/scummvm/AndroidAppSettings.cfg
index 69c19a4e21..d9f05ad2f4 100644
--- a/dists/androidsdl/scummvm/AndroidAppSettings.cfg
+++ b/dists/androidsdl/scummvm/AndroidAppSettings.cfg
@@ -41,7 +41,7 @@ NeedGles2=n
# Application uses software video buffer - you're calling SDL_SetVideoMode() without SDL_HWSURFACE and without SDL_OPENGL,
# this will allow small speed optimization. Enable this even when you're using SDL_HWSURFACE. (y) or (n)
-SwVideoMode=n
+SwVideoMode=y
# Application video output will be resized to fit into native device screen (y)/(n)
SdlVideoResize=y
@@ -165,7 +165,7 @@ FirstStartMenuOptions=''
# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
-MultiABI="armeabi-v7a"
+MultiABI="armeabi"
# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
AppMinimumRAM=256