diff options
author | Nicola Mettifogo | 2007-03-10 13:30:15 +0000 |
---|---|---|
committer | Nicola Mettifogo | 2007-03-10 13:30:15 +0000 |
commit | 669c34d8c280650fc07871b8556119c57a83ccda (patch) | |
tree | bfad478d01b28385acaff75fb517ff0daaa094c7 /dists/codeblocks/sword1.cbp | |
parent | bb91c3a3ad1b798ba8cf549a602ebf5b001c2def (diff) | |
download | scummvm-rg350-669c34d8c280650fc07871b8556119c57a83ccda.tar.gz scummvm-rg350-669c34d8c280650fc07871b8556119c57a83ccda.tar.bz2 scummvm-rg350-669c34d8c280650fc07871b8556119c57a83ccda.zip |
added Code::Blocks projects and workspace
svn-id: r26055
Diffstat (limited to 'dists/codeblocks/sword1.cbp')
-rw-r--r-- | dists/codeblocks/sword1.cbp | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/dists/codeblocks/sword1.cbp b/dists/codeblocks/sword1.cbp new file mode 100644 index 0000000000..df329a81be --- /dev/null +++ b/dists/codeblocks/sword1.cbp @@ -0,0 +1,234 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="5" /> + <Project> + <Option title="sword1" /> + <Option pch_mode="2" /> + <Option default_target="" /> + <Option compiler="gcc" /> + <Option virtualFolders="" /> + <Build> + <Target title="default"> + <Option output="scummvm\engines\sword1\libsword1.a" prefix_auto="1" extension_auto="1" /> + <Option working_dir="" /> + <Option object_output="scummvm\" /> + <Option type="2" /> + <Option compiler="gcc" /> + <Option createDefFile="1" /> + <Compiler> + <Add option="-O2" /> + <Add directory="..\..\engines" /> + <Add directory="..\..\..\scummvm" /> + </Compiler> + <Linker> + <Add option="-s" /> + </Linker> + </Target> + </Build> + <Compiler> + <Add option="-Wall" /> + <Add option="-Wno-multichar" /> + <Add directory="..\..\engines" /> + <Add directory="..\..\..\scummvm" /> + </Compiler> + <Unit filename="..\..\engines\sword1\animation.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\animation.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\collision.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\control.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\control.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\credits.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\credits.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\debug.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\debug.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\eventman.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\eventman.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\logic.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\logic.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\memman.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\memman.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\menu.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\menu.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\mouse.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\mouse.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\music.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\music.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\object.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\objectman.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\objectman.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\resman.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\resman.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\router.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\router.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\screen.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\screen.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\sound.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\sound.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\staticres.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\sword1.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\sword1.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\sworddefs.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\swordres.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\text.cpp"> + <Option compilerVar="CPP" /> + <Option target="default" /> + </Unit> + <Unit filename="..\..\engines\sword1\text.h"> + <Option compilerVar="CPP" /> + <Option compile="0" /> + <Option link="0" /> + <Option target="default" /> + </Unit> + <Extensions /> + </Project> +</CodeBlocks_project_file> |