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authorJulien Templier2010-11-10 03:44:50 +0000
committerJulien Templier2010-11-10 03:44:50 +0000
commitaad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85 (patch)
tree1932ed0cf9a41716140a0e627772f284d344621d /dists/codeblocks/sword1.cbp
parent988d9f34016c278a0100ac799aef5df52879adf2 (diff)
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TOOLS: Update batch files for new create_project tool
svn-id: r54180
Diffstat (limited to 'dists/codeblocks/sword1.cbp')
-rw-r--r--dists/codeblocks/sword1.cbp234
1 files changed, 0 insertions, 234 deletions
diff --git a/dists/codeblocks/sword1.cbp b/dists/codeblocks/sword1.cbp
deleted file mode 100644
index df329a81be..0000000000
--- a/dists/codeblocks/sword1.cbp
+++ /dev/null
@@ -1,234 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="5" />
- <Project>
- <Option title="sword1" />
- <Option pch_mode="2" />
- <Option default_target="" />
- <Option compiler="gcc" />
- <Option virtualFolders="" />
- <Build>
- <Target title="default">
- <Option output="scummvm\engines\sword1\libsword1.a" prefix_auto="1" extension_auto="1" />
- <Option working_dir="" />
- <Option object_output="scummvm\" />
- <Option type="2" />
- <Option compiler="gcc" />
- <Option createDefFile="1" />
- <Compiler>
- <Add option="-O2" />
- <Add directory="..\..\engines" />
- <Add directory="..\..\..\scummvm" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- </Linker>
- </Target>
- </Build>
- <Compiler>
- <Add option="-Wall" />
- <Add option="-Wno-multichar" />
- <Add directory="..\..\engines" />
- <Add directory="..\..\..\scummvm" />
- </Compiler>
- <Unit filename="..\..\engines\sword1\animation.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\animation.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\collision.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\control.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\control.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\credits.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\credits.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\debug.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\debug.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\eventman.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\eventman.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\logic.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\logic.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\memman.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\memman.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\menu.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\menu.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\mouse.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\mouse.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\music.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\music.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\object.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\objectman.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\objectman.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\resman.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\resman.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\router.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\router.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\screen.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\screen.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\sound.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\sound.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\staticres.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\sword1.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\sword1.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\sworddefs.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\swordres.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\text.cpp">
- <Option compilerVar="CPP" />
- <Option target="default" />
- </Unit>
- <Unit filename="..\..\engines\sword1\text.h">
- <Option compilerVar="CPP" />
- <Option compile="0" />
- <Option link="0" />
- <Option target="default" />
- </Unit>
- <Extensions />
- </Project>
-</CodeBlocks_project_file>