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| author | Filippos Karapetis | 2008-05-08 13:23:02 +0000 |
|---|---|---|
| committer | Filippos Karapetis | 2008-05-08 13:23:02 +0000 |
| commit | a9b4058ba9fd94de7bd293b0763d71f9f90f84bc (patch) | |
| tree | a7a31180e4707c803a399708f71ed4fdb7d8eeb6 /dists/codeblocks/sword1.layout | |
| parent | 4f108b76a3874a80e6c8a3b5c79c75d737e49ecb (diff) | |
| download | scummvm-rg350-a9b4058ba9fd94de7bd293b0763d71f9f90f84bc.tar.gz scummvm-rg350-a9b4058ba9fd94de7bd293b0763d71f9f90f84bc.tar.bz2 scummvm-rg350-a9b4058ba9fd94de7bd293b0763d71f9f90f84bc.zip | |
Fixed some game crashes which occurred when ProjectReader::purgeCache() got called:
- MIDI music data is marked to be deleted in o1_STOPMUS now, instead of o1_PLAYMUS.
- Added a FIXME to Screen::setFont() - purgeCache crashes the game if the active font is deleted
svn-id: r31948
Diffstat (limited to 'dists/codeblocks/sword1.layout')
0 files changed, 0 insertions, 0 deletions
