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author | Julien Templier | 2010-11-10 03:44:50 +0000 |
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committer | Julien Templier | 2010-11-10 03:44:50 +0000 |
commit | aad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85 (patch) | |
tree | 1932ed0cf9a41716140a0e627772f284d344621d /dists/codeblocks/sword2.cbp | |
parent | 988d9f34016c278a0100ac799aef5df52879adf2 (diff) | |
download | scummvm-rg350-aad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85.tar.gz scummvm-rg350-aad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85.tar.bz2 scummvm-rg350-aad7f2e0eb6ee4af81d116a1e8ecad7e29b2ee85.zip |
TOOLS: Update batch files for new create_project tool
svn-id: r54180
Diffstat (limited to 'dists/codeblocks/sword2.cbp')
-rw-r--r-- | dists/codeblocks/sword2.cbp | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/dists/codeblocks/sword2.cbp b/dists/codeblocks/sword2.cbp deleted file mode 100644 index 5646657d93..0000000000 --- a/dists/codeblocks/sword2.cbp +++ /dev/null @@ -1,268 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="5" /> - <Project> - <Option title="sword2" /> - <Option pch_mode="2" /> - <Option default_target="" /> - <Option compiler="gcc" /> - <Option virtualFolders="" /> - <Build> - <Target title="default"> - <Option output="scummvm\engines\sword2\libsword2.a" prefix_auto="1" extension_auto="1" /> - <Option working_dir="" /> - <Option object_output="scummvm\" /> - <Option type="2" /> - <Option compiler="gcc" /> - <Option createDefFile="1" /> - <Compiler> - <Add option="-O2" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Linker> - <Add option="-s" /> - </Linker> - </Target> - </Build> - <Compiler> - <Add option="-Wall" /> - <Add option="-Wno-multichar" /> - <Add directory="..\..\engines" /> - <Add directory="..\..\..\scummvm" /> - </Compiler> - <Unit filename="..\..\engines\sword2\animation.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\animation.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\anims.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\console.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\console.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\controls.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\controls.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\debug.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\debug.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\defs.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\events.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\function.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\header.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\icons.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\interpreter.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\interpreter.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\layers.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\logic.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\logic.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\maketext.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\maketext.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\memory.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\memory.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\menu.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\mouse.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\mouse.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\music.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\object.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\palette.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\protocol.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\render.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\resman.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\resman.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\router.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\router.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\saveload.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\saveload.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\screen.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\screen.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\scroll.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sound.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sound.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\speech.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sprite.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\startup.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sword2.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sword2.h"> - <Option compilerVar="CPP" /> - <Option compile="0" /> - <Option link="0" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\sync.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Unit filename="..\..\engines\sword2\walker.cpp"> - <Option compilerVar="CPP" /> - <Option target="default" /> - </Unit> - <Extensions /> - </Project> -</CodeBlocks_project_file> |