diff options
author | Jaromir Wysoglad | 2019-06-04 12:38:10 +0200 |
---|---|---|
committer | Thierry Crozat | 2019-07-28 15:09:14 +0100 |
commit | 6b6466b4b354867fbcaf4d52a83b3f0b67edfeab (patch) | |
tree | e2a71ab90db82fc2844f71944758cf697c72cec8 /dists/debian/rules | |
parent | 0a7ec13c3c9d960bc5a979ff08ab4dbc98f45f08 (diff) | |
download | scummvm-rg350-6b6466b4b354867fbcaf4d52a83b3f0b67edfeab.tar.gz scummvm-rg350-6b6466b4b354867fbcaf4d52a83b3f0b67edfeab.tar.bz2 scummvm-rg350-6b6466b4b354867fbcaf4d52a83b3f0b67edfeab.zip |
SUPERNOVA2: Add more generic interactions
The original file ms2_r1.c is finished.
In the original game, pressing the discman should play
only the first 2 patterns of the song. I couldn't
figure out how to stop playing the music in the right
moment, so instead the whole music is played but
the it can be stopped by pressing a mouse button.
Diffstat (limited to 'dists/debian/rules')
0 files changed, 0 insertions, 0 deletions