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| author | Torbjörn Andersson | 2006-03-12 12:40:14 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2006-03-12 12:40:14 +0000 |
| commit | 84af3037874ea63b4b08ac3e6c7c88b0e7c85562 (patch) | |
| tree | 0460ee9ce9b092bb7f79a6acccbac1115f115e1d /dists/devcpp/saga.dev | |
| parent | 230a68755e40408d84d90e9e3ac6d6fbd94b9ca7 (diff) | |
| download | scummvm-rg350-84af3037874ea63b4b08ac3e6c7c88b0e7c85562.tar.gz scummvm-rg350-84af3037874ea63b4b08ac3e6c7c88b0e7c85562.tar.bz2 scummvm-rg350-84af3037874ea63b4b08ac3e6c7c88b0e7c85562.zip | |
And now, for a change, some more renamings:
update1() -> setupDuration()
updateAndOutput1() -> setupNote()
setInstrument() -> setupInstrument() (just for the symmetry)
updateAndOutput3() -> noteOn()
That made the following two renamings seem natural:
updateCallback10() -> update_playRest()
updateCallback27() -> update_playNote()
I decided to number the secondary effects, even though there's only one:
update_setupSecondaryEffect() -> update_setupSecondaryEffect1()
update_removeSecondaryEffect() -> update_removeSecondaryEffect1()
And finally, I renamed the effects callbacks:
stateCallback1_1() -> primaryEffect1()
stateCallback1_2() -> primaryEffect2()
stateCallback2_1() -> secondaryEffect1()
svn-id: r21232
Diffstat (limited to 'dists/devcpp/saga.dev')
0 files changed, 0 insertions, 0 deletions
