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author | Paul Gilbert | 2007-12-22 11:24:29 +0000 |
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committer | Paul Gilbert | 2007-12-22 11:24:29 +0000 |
commit | 9dc39c302ad21f1e6b4fa0bfce6557610446bd5d (patch) | |
tree | 4848dccdbf373423525234da40202daa5b361f1c /dists/devcpp/saga.dev | |
parent | c0bc7bb7d68fc2de2ba2c7d3e2eb3a610c949eca (diff) | |
download | scummvm-rg350-9dc39c302ad21f1e6b4fa0bfce6557610446bd5d.tar.gz scummvm-rg350-9dc39c302ad21f1e6b4fa0bfce6557610446bd5d.tar.bz2 scummvm-rg350-9dc39c302ad21f1e6b4fa0bfce6557610446bd5d.zip |
Tweaked the calculation for player position in new rooms to use the original game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5.
svn-id: r29949
Diffstat (limited to 'dists/devcpp/saga.dev')
0 files changed, 0 insertions, 0 deletions