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| author | Paul Gilbert | 2007-11-09 08:22:09 +0000 |
|---|---|---|
| committer | Paul Gilbert | 2007-11-09 08:22:09 +0000 |
| commit | 5f6cb432fb485e981b2b4be66e1e701aee6e51a0 (patch) | |
| tree | b06c652e9165d425cadee3f5002e9132debb4129 /dists/devcpp/sword2.dev | |
| parent | 25d22b2b42dbae61c7b951b2633e5e664c4b8000 (diff) | |
| download | scummvm-rg350-5f6cb432fb485e981b2b4be66e1e701aee6e51a0.tar.gz scummvm-rg350-5f6cb432fb485e981b2b4be66e1e701aee6e51a0.tar.bz2 scummvm-rg350-5f6cb432fb485e981b2b4be66e1e701aee6e51a0.zip | |
Restoring a game now correctly fades out the current room like the original
svn-id: r29459
Diffstat (limited to 'dists/devcpp/sword2.dev')
0 files changed, 0 insertions, 0 deletions
