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| author | Nicola Mettifogo | 2007-10-19 21:26:05 +0000 |
|---|---|---|
| committer | Nicola Mettifogo | 2007-10-19 21:26:05 +0000 |
| commit | e45f4c25afb4eed8b1b44fc201dae7833125cb1d (patch) | |
| tree | 0b7b9ffb31c63efb4bb607fe71e3458ecb7f2374 /dists/devcpp | |
| parent | ef14311c99ceab8680aae8faa7bcf4fc59cbdf2d (diff) | |
| download | scummvm-rg350-e45f4c25afb4eed8b1b44fc201dae7833125cb1d.tar.gz scummvm-rg350-e45f4c25afb4eed8b1b44fc201dae7833125cb1d.tar.bz2 scummvm-rg350-e45f4c25afb4eed8b1b44fc201dae7833125cb1d.zip | |
Fixed loadgame bug: old game state wasn't fully wiped out before loading, thus creating bogus game states in memory. As a result, most savefiles should be ditched. A savefile is sure to be safe if it was *never* loaded from in-game, but nothing can be said in the opposite case.
svn-id: r29231
Diffstat (limited to 'dists/devcpp')
0 files changed, 0 insertions, 0 deletions
