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authorjohndoe1232011-07-27 18:02:30 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:34 +0200
commitd7dd4b43563b3d0ad5b16ff1fb384ab1382b3848 (patch)
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parentbfd71cff6e73c0be6b2d66f7f71921094f42ca09 (diff)
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NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame)
- Move GameModule::startup call into engine instead of the game module constructor - Reduce debug output
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