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author | uruk | 2013-07-10 13:26:49 +0200 |
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committer | uruk | 2013-07-10 13:26:49 +0200 |
commit | 11cbacfe9dffb8d555addb0464a7f0cebf914ef4 (patch) | |
tree | dc42ffd49d2789991185a4ba61d2515b38a7e00e /dists/engine-data/testbed-audiocd-files | |
parent | c90357724fa6602b3b54bfcac401b520226a2740 (diff) | |
download | scummvm-rg350-11cbacfe9dffb8d555addb0464a7f0cebf914ef4.tar.gz scummvm-rg350-11cbacfe9dffb8d555addb0464a7f0cebf914ef4.tar.bz2 scummvm-rg350-11cbacfe9dffb8d555addb0464a7f0cebf914ef4.zip |
AVALANCHE: Implement file loadfont() in Scrolls. Move initializations to run(), so loadfont() can access the data files of the game.
Diffstat (limited to 'dists/engine-data/testbed-audiocd-files')
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