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authorLe Philousophe2019-06-23 09:31:37 +0200
committerLe Philousophe2019-07-05 07:51:19 +0200
commit418cec512f177a0f523c80916770382dd0e4fdaf (patch)
tree2d7d35c48a9f135acccf9d00bfe5d9412a856b2f /dists/engine-data
parent57b74a2773ae083121e0e621eb555c19d666ea2a (diff)
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CRYOMNI3D: Add internationalization through external DAT file
Diffstat (limited to 'dists/engine-data')
-rw-r--r--dists/engine-data/README5
-rw-r--r--dists/engine-data/cryomni3d.datbin0 -> 5840 bytes
2 files changed, 5 insertions, 0 deletions
diff --git a/dists/engine-data/README b/dists/engine-data/README
index 31673d8beb..080fd6ab56 100644
--- a/dists/engine-data/README
+++ b/dists/engine-data/README
@@ -7,6 +7,11 @@ TODO
cryo.dat
This file contains a lot of hardcoded tables used by the Cryo engine.
+cryomni3d.dat
+This file contains all strings and some file names depending only on platform/localization.
+Some filenames depend on the edition, these are handled by game flags in engine code.
+Those informations were stored in the original executables.
+
drascula.dat
TODO
diff --git a/dists/engine-data/cryomni3d.dat b/dists/engine-data/cryomni3d.dat
new file mode 100644
index 0000000000..a4a0bebe23
--- /dev/null
+++ b/dists/engine-data/cryomni3d.dat
Binary files differ