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author | Thierry Crozat | 2013-08-19 21:11:23 +0100 |
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committer | Thierry Crozat | 2013-08-19 21:11:23 +0100 |
commit | efbf1ff5f999786675fdf28b53970af0eacfa759 (patch) | |
tree | 1ecb0b96fef0a9e00ced497af1e015dd25a37513 /dists/engine-data | |
parent | 9eaf978e334861fa7da2f9304633cef5202d6745 (diff) | |
download | scummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.tar.gz scummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.tar.bz2 scummvm-rg350-efbf1ff5f999786675fdf28b53970af0eacfa759.zip |
MORTEVIELLE: Store German menu data in data file and clean menu code
This opens the door to a better translation of the menu to German. Also
the code will now always try to read the menu data from the mort.data file
and only if this fails it will use the game data. And remove some dead code
that was to support the corrupted menu.mor file.
Diffstat (limited to 'dists/engine-data')
-rw-r--r-- | dists/engine-data/mort.dat | bin | 75999 -> 76151 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/dists/engine-data/mort.dat b/dists/engine-data/mort.dat Binary files differindex 32074db139..9d0d1f530b 100644 --- a/dists/engine-data/mort.dat +++ b/dists/engine-data/mort.dat |