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author | Giovanni Bajo | 2012-10-26 20:10:27 +0200 |
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committer | Giovanni Bajo | 2012-10-26 20:29:04 +0200 |
commit | 79d7d3d708c0395c65448a6b8acd231a61bce0ca (patch) | |
tree | f8844bbdad074804bd4622b53ee59d46414ba177 /dists/iphone/icon.png | |
parent | a6eddd2e99ea0b62fda35c8a6bbc18415502ba69 (diff) | |
download | scummvm-rg350-79d7d3d708c0395c65448a6b8acd231a61bce0ca.tar.gz scummvm-rg350-79d7d3d708c0395c65448a6b8acd231a61bce0ca.tar.bz2 scummvm-rg350-79d7d3d708c0395c65448a6b8acd231a61bce0ca.zip |
TONY: fix volumes of sound effects.
The game was using a logarithmic scale (through DirectSound)
so we need a log->linear conversion to feed the mixer.
Diffstat (limited to 'dists/iphone/icon.png')
0 files changed, 0 insertions, 0 deletions