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authorNicolas Bacca2005-10-16 23:07:37 +0000
committerNicolas Bacca2005-10-16 23:07:37 +0000
commita4bf8dd9c9ae6d90b5bb73188adcd23a879305d2 (patch)
treee095074229aa414af3060abc1fe18a4ef925584f /dists/msevc4/gob
parent9bd5866df24fc1acf91a58173ce24d001442108d (diff)
downloadscummvm-rg350-a4bf8dd9c9ae6d90b5bb73188adcd23a879305d2.tar.gz
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Update build files. Add support for Gobliiins and ITE engines
svn-id: r19123
Diffstat (limited to 'dists/msevc4/gob')
-rw-r--r--dists/msevc4/gob/gob.vcp2525
1 files changed, 2525 insertions, 0 deletions
diff --git a/dists/msevc4/gob/gob.vcp b/dists/msevc4/gob/gob.vcp
new file mode 100644
index 0000000000..d1e6e7ebf6
--- /dev/null
+++ b/dists/msevc4/gob/gob.vcp
@@ -0,0 +1,2525 @@
+# Microsoft eMbedded Visual Tools Project File - Name="gob" - Package Owner=<4>
+# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304
+# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604
+
+CFG=gob - Win32 (WCE emulator) Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "gob.vcn".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "gob.vcn" CFG="gob - Win32 (WCE emulator) Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "gob - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library")
+!MESSAGE "gob - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
+!MESSAGE "gob - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library")
+!MESSAGE "gob - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+# PROP ATL_Project 2
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "emulatorRel"
+# PROP BASE Intermediate_Dir "emulatorRel"
+# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "emulatorRel"
+# PROP Intermediate_Dir "emulatorRel"
+# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
+# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "emulatorDbg"
+# PROP BASE Intermediate_Dir "emulatorDbg"
+# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "emulatorDbg"
+# PROP Intermediate_Dir "emulatorDbg"
+# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
+# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMV4Rel"
+# PROP BASE Intermediate_Dir "ARMV4Rel"
+# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMV4Rel"
+# PROP Intermediate_Dir "ARMV4Rel"
+# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "ARMV4Dbg"
+# PROP BASE Intermediate_Dir "ARMV4Dbg"
+# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "ARMV4Dbg"
+# PROP Intermediate_Dir "ARMV4Dbg"
+# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "gob - Win32 (WCE emulator) Release"
+# Name "gob - Win32 (WCE emulator) Debug"
+# Name "gob - Win32 (WCE ARMV4) Release"
+# Name "gob - Win32 (WCE ARMV4) Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\gob\anim.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_ANIM_=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_ANIM_=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_ANIM_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIM_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_ANIM_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_ANIM_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\anim.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\cdrom.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_CDROM=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\sound\audiocd.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_CDROM=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\sound\audiocd.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_CDROM=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\audiocd.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_CDROM=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_CDROM=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\audiocd.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_CDROM=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\cdrom.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\dataio.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_DATAI=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\pack.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_DATAI=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\pack.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_DATAI=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DATAI=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_DATAI=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DATAI=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\dataio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\draw.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_DRAW_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_DRAW_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_DRAW_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DRAW_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_DRAW_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DRAW_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\draw.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\driver_vga.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_DRIVE=\
+ "..\..\..\gob\gob\driver_vga.h"\
+ "..\..\..\gob\graphics\primitives.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_DRIVE=\
+ "..\..\..\gob\gob\driver_vga.h"\
+ "..\..\..\gob\graphics\primitives.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_DRIVE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\driver_vga.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\graphics\primitives.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DRIVE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_DRIVE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\driver_vga.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\graphics\primitives.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_DRIVE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\driver_vga.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\game.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_GAME_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\pack.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_GAME_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\pack.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_GAME_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GAME_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_GAME_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GAME_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\game.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\global.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_GLOBA=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_GLOBA=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_GLOBA=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GLOBA=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_GLOBA=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GLOBA=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\global.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\gob.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_GOB_C=\
+ "..\..\..\gob\backends\fs\fs.h"\
+ "..\..\..\gob\base\gameDetector.h"\
+ "..\..\..\gob\base\plugins.h"\
+ "..\..\..\gob\common\md5.h"\
+ "..\..\..\gob\common\stdafx.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\init.h"\
+ "..\..\..\gob\gob\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_GOB_C=\
+ "..\..\..\gob\backends\fs\fs.h"\
+ "..\..\..\gob\base\gameDetector.h"\
+ "..\..\..\gob\base\plugins.h"\
+ "..\..\..\gob\common\md5.h"\
+ "..\..\..\gob\common\stdafx.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\init.h"\
+ "..\..\..\gob\gob\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_GOB_C=\
+ "..\..\..\backends\fs\fs.h"\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\base\gameDetector.h"\
+ "..\..\..\base\plugins.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\md5.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\init.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GOB_C=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_GOB_C=\
+ "..\..\..\backends\fs\fs.h"\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\base\gameDetector.h"\
+ "..\..\..\base\plugins.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\md5.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\init.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GOB_C=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\gob.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\goblin.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_GOBLI=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\map.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_GOBLI=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\map.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_GOBLI=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\map.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GOBLI=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_GOBLI=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\map.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_GOBLI=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\goblin.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\init.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_INIT_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\init.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\timer.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_INIT_=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\init.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\timer.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_INIT_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\init.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\timer.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_INIT_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_INIT_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\init.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\timer.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_INIT_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\init.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\inter.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_INTER=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_INTER=\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_INTER=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_INTER=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_INTER=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_INTER=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\inter.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\map.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_MAP_C=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\map.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_MAP_C=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\goblin.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\map.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_MAP_C=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\map.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_MAP_C=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_MAP_C=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\goblin.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\map.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_MAP_C=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\map.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\mult.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_MULT_=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_MULT_=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\mult.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_MULT_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_MULT_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_MULT_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\mult.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_MULT_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\mult.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\pack.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_PACK_=\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\pack.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_PACK_=\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\pack.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_PACK_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PACK_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_PACK_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\pack.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PACK_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\pack.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\palanim.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_PALAN=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_PALAN=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\palanim.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_PALAN=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PALAN=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_PALAN=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\palanim.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PALAN=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\palanim.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\parse.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_PARSE=\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_PARSE=\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_PARSE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PARSE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_PARSE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_PARSE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\parse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\scenery.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_SCENE=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_SCENE=\
+ "..\..\..\gob\gob\anim.h"\
+ "..\..\..\gob\gob\cdrom.h"\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\inter.h"\
+ "..\..\..\gob\gob\parse.h"\
+ "..\..\..\gob\gob\scenery.h"\
+ "..\..\..\gob\gob\util.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_SCENE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_SCENE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_SCENE=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\anim.h"\
+ "..\..\..\gob\cdrom.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\inter.h"\
+ "..\..\..\gob\parse.h"\
+ "..\..\..\gob\scenery.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_SCENE=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\scenery.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\sound.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_SOUND=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\sound\audiostream.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_SOUND=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\sound.h"\
+ "..\..\..\gob\sound\audiostream.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_SOUND=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_SOUND=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\audiostream.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_SOUND=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\sound.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\timer.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_TIMER=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_TIMER=\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\sound.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_TIMER=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_TIMER=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_TIMER=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_TIMER=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\timer.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\util.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_UTIL_=\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\timer.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_UTIL_=\
+ "..\..\..\gob\gob\draw.h"\
+ "..\..\..\gob\gob\game.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\timer.h"\
+ "..\..\..\gob\gob\util.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_UTIL_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\timer.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_UTIL_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_UTIL_=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\draw.h"\
+ "..\..\..\gob\game.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\sound.h"\
+ "..\..\..\gob\timer.h"\
+ "..\..\..\gob\util.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_UTIL_=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\util.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\video.cpp
+
+!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release"
+
+NODEP_CPP_VIDEO=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\driver_vga.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug"
+
+NODEP_CPP_VIDEO=\
+ "..\..\..\gob\gob\dataio.h"\
+ "..\..\..\gob\gob\driver_vga.h"\
+ "..\..\..\gob\gob\global.h"\
+ "..\..\..\gob\gob\gob.h"\
+ "..\..\..\gob\gob\video.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_VIDEO=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\driver_vga.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_VIDEO=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_VIDEO=\
+ "..\..\..\backends\ps2\fileio.h"\
+ "..\..\..\backends\wince\missing\unistd.h"\
+ "..\..\..\backends\wince\portdefs.h"\
+ "..\..\..\base\engine.h"\
+ "..\..\..\common\array.h"\
+ "..\..\..\common\config-manager.h"\
+ "..\..\..\common\endian.h"\
+ "..\..\..\common\file.h"\
+ "..\..\..\common\map.h"\
+ "..\..\..\common\mutex.h"\
+ "..\..\..\common\rect.h"\
+ "..\..\..\common\scummsys.h"\
+ "..\..\..\common\singleton.h"\
+ "..\..\..\common\stdafx.h"\
+ "..\..\..\common\str.h"\
+ "..\..\..\common\stream.h"\
+ "..\..\..\common\system.h"\
+ "..\..\..\common\util.h"\
+ "..\..\..\gob\dataio.h"\
+ "..\..\..\gob\driver_vga.h"\
+ "..\..\..\gob\global.h"\
+ "..\..\..\gob\gob.h"\
+ "..\..\..\gob\video.h"\
+ "..\..\..\sound\mixer.h"\
+ {$(INCLUDE)}"SDL_byteorder.h"\
+
+NODEP_CPP_VIDEO=\
+ "..\..\..\common\config.h"\
+ "..\..\..\common\extend.h"\
+ "..\..\..\common\globals.h"\
+ "..\..\..\common\palmversion.h"\
+
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\gob\video.h
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# End Target
+# End Project