diff options
author | Kostas Nakos | 2006-06-11 20:24:14 +0000 |
---|---|---|
committer | Kostas Nakos | 2006-06-11 20:24:14 +0000 |
commit | c5f20f176463a8fe17a120dbb2436141df9a0b4b (patch) | |
tree | 16b2b01e5a84b50c73a2e0c347d8d7ef216a1916 /dists/msevc4/gob | |
parent | 079e72eafc05cb8112ba618ed5eb222bff33445d (diff) | |
download | scummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.tar.gz scummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.tar.bz2 scummvm-rg350-c5f20f176463a8fe17a120dbb2436141df9a0b4b.zip |
updated the CE project files for the 0.9.0 codebase
svn-id: r23029
Diffstat (limited to 'dists/msevc4/gob')
-rw-r--r-- | dists/msevc4/gob/gob.vcp | 2452 |
1 files changed, 1183 insertions, 1269 deletions
diff --git a/dists/msevc4/gob/gob.vcp b/dists/msevc4/gob/gob.vcp index ac8297be5b..dcaece5b5a 100644 --- a/dists/msevc4/gob/gob.vcp +++ b/dists/msevc4/gob/gob.vcp @@ -2,6 +2,7 @@ # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** +# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 @@ -22,6 +23,7 @@ CFG=gob - Win32 (WCE emulator) Debug !MESSAGE "gob - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "gob - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "gob - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "gob - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library") !MESSAGE # Begin Project @@ -46,15 +48,15 @@ CFG=gob - Win32 (WCE emulator) Debug # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c -# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" @@ -72,15 +74,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=cl.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" @@ -98,15 +100,15 @@ BSC32=bscmake.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" -CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "WIN32" /D "DISABLE_KYRA" /D "USE_MPEG2" /D "USE_ZLIB" /YX /O2 /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" @@ -124,9 +126,37 @@ BSC32=bscmake.exe # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Target_Dir "" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c -# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_TREMOR" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_KYRA" /D "USE_ZLIB" /D "USE_WINDBG" /YX /M$(CECrtMTDebug) /c + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ARMRel" +# PROP BASE Intermediate_Dir "ARMRel" +# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ARMRel" +# PROP Intermediate_Dir "ARMRel" +# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Sec_AlwaysSign 0 +# PROP Sec_ConfigureDevice 0 +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /I "../../../" /I "../../../engines" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /I "../../../backends/wince/CEgui" /I "../../../backends/wince/CEkeys" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "USE_VORBIS" /D "USE_MPEG2" /D "WIN32" /D "DISABLE_SAGA" /D "USE_ZLIB" /D "USE_FLAC" /FR /YX /Oxs /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo @@ -142,53 +172,29 @@ BSC32=bscmake.exe # Name "gob - Win32 (WCE emulator) Debug" # Name "gob - Win32 (WCE ARMV4) Release" # Name "gob - Win32 (WCE ARMV4) Debug" +# Name "gob - Win32 (WCE ARM) Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File -SOURCE=..\..\..\gob\anim.cpp - -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" - -NODEP_CPP_ANIM_=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\video.h"\ - - -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" - -NODEP_CPP_ANIM_=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\video.h"\ - - -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" - +SOURCE=..\..\..\engines\gob\anim.cpp DEP_CPP_ANIM_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ NODEP_CPP_ANIM_=\ "..\..\..\common\config.h"\ @@ -197,557 +203,586 @@ NODEP_CPP_ANIM_=\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_ANIM_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\anim.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\cdrom.cpp +DEP_CPP_CDROM=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_ANIM_=\ +NODEP_CPP_CDROM=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\anim.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\cdrom.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_CDROM=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\sound\audiocd.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_CDROM=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\sound\audiocd.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\cdrom.h +# End Source File +# Begin Source File -DEP_CPP_CDROM=\ +SOURCE=..\..\..\engines\gob\dataio.cpp +DEP_CPP_DATAI=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\audiocd.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\pack.h"\ + "..\..\..\engines\gob\video.h"\ -NODEP_CPP_CDROM=\ +NODEP_CPP_DATAI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_CDROM=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\dataio.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\draw.cpp +DEP_CPP_DRAW_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\audiocd.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_CDROM=\ +NODEP_CPP_DRAW_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\cdrom.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\dataio.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_DATAI=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\pack.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_DATAI=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\pack.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\draw.h +# End Source File +# Begin Source File -DEP_CPP_DATAI=\ +SOURCE=..\..\..\engines\gob\draw_v1.cpp +DEP_CPP_DRAW_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\pack.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_DATAI=\ +NODEP_CPP_DRAW_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_DATAI=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\draw_v2.cpp +DEP_CPP_DRAW_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\pack.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_DATAI=\ +NODEP_CPP_DRAW_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\dataio.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\draw.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_DRAW_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_DRAW_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_DRAW_=\ +SOURCE=..\..\..\engines\gob\driver_vga.cpp +DEP_CPP_DRIVE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\driver_vga.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\graphics\primitives.h"\ -NODEP_CPP_DRAW_=\ +NODEP_CPP_DRIVE=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_DRAW_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\driver_vga.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\game.cpp +DEP_CPP_GAME_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\pack.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_DRAW_=\ +NODEP_CPP_GAME_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\draw.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\driver_vga.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_DRIVE=\ - "..\..\..\gob\gob\driver_vga.h"\ - "..\..\..\gob\graphics\primitives.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_DRIVE=\ - "..\..\..\gob\gob\driver_vga.h"\ - "..\..\..\gob\graphics\primitives.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\game.h +# End Source File +# Begin Source File -DEP_CPP_DRIVE=\ +SOURCE=..\..\..\engines\gob\game_v1.cpp +DEP_CPP_GAME_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\driver_vga.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\graphics\primitives.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\pack.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ + "..\..\..\sound\mixer.h"\ -NODEP_CPP_DRIVE=\ +NODEP_CPP_GAME_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_DRIVE=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\game_v2.cpp +DEP_CPP_GAME_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\array.h"\ "..\..\..\common\endian.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\mutex.h"\ + "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ + "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\driver_vga.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\graphics\primitives.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\pack.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ + "..\..\..\sound\mixer.h"\ -NODEP_CPP_DRIVE=\ +NODEP_CPP_GAME_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\driver_vga.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\game.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_GAME_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\pack.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_GAME_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\pack.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_GAME_=\ +SOURCE=..\..\..\engines\gob\global.cpp +DEP_CPP_GLOBA=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\pack.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ -NODEP_CPP_GAME_=\ +NODEP_CPP_GLOBA=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_GAME_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\global.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\gob.cpp +DEP_CPP_GOB_C=\ + "..\..\..\backends\fs\fs.h"\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ + "..\..\..\base\game.h"\ + "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\func.h"\ + "..\..\..\common\hashmap.h"\ + "..\..\..\common\md5.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ @@ -757,851 +792,755 @@ DEP_CPP_GAME_=\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\pack.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\init.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\pack.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GAME_=\ +NODEP_CPP_GOB_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\game.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\global.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_GLOBA=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_GLOBA=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\gob.h +# End Source File +# Begin Source File -DEP_CPP_GLOBA=\ +SOURCE=..\..\..\engines\gob\goblin.cpp +DEP_CPP_GOBLI=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GLOBA=\ +NODEP_CPP_GOBLI=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_GLOBA=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\goblin.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\goblin_v1.cpp +DEP_CPP_GOBLIN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GLOBA=\ +NODEP_CPP_GOBLIN=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\global.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\gob.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_GOB_C=\ - "..\..\..\gob\backends\fs\fs.h"\ - "..\..\..\gob\base\options.h"\ - "..\..\..\gob\base\plugins.h"\ - "..\..\..\gob\common\md5.h"\ - "..\..\..\gob\common\stdafx.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\init.h"\ - "..\..\..\gob\gob\sound.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_GOB_C=\ - "..\..\..\gob\backends\fs\fs.h"\ - "..\..\..\gob\base\options.h"\ - "..\..\..\gob\base\plugins.h"\ - "..\..\..\gob\common\md5.h"\ - "..\..\..\gob\common\stdafx.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\init.h"\ - "..\..\..\gob\gob\sound.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_GOB_C=\ - "..\..\..\backends\fs\fs.h"\ +SOURCE=..\..\..\engines\gob\goblin_v2.cpp +DEP_CPP_GOBLIN_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\md5.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\init.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GOB_C=\ +NODEP_CPP_GOBLIN_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_GOB_C=\ - "..\..\..\backends\fs\fs.h"\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\init.cpp +DEP_CPP_INIT_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ - "..\..\..\base\options.h"\ - "..\..\..\base\plugins.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ - "..\..\..\common\md5.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\init.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\init.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_GOB_C=\ +NODEP_CPP_INIT_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\gob.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\goblin.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_GOBLI=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\map.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_GOBLI=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\map.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\video.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\init.h +# End Source File +# Begin Source File -DEP_CPP_GOBLI=\ +SOURCE=..\..\..\engines\gob\init_v1.cpp +DEP_CPP_INIT_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\map.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_GOBLI=\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\init.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\video.h"\ + +NODEP_CPP_INIT_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_GOBLI=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\init_v2.cpp +DEP_CPP_INIT_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\map.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ - -NODEP_CPP_GOBLI=\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\init.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\video.h"\ + +NODEP_CPP_INIT_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\goblin.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\init.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_INIT_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\init.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\timer.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_INIT_=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\init.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\timer.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_INIT_=\ +SOURCE=..\..\..\engines\gob\inter.cpp +DEP_CPP_INTER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\init.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\timer.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_INIT_=\ +NODEP_CPP_INTER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_INIT_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\inter.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\inter_v1.cpp +DEP_CPP_INTER_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\init.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\timer.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_INIT_=\ +NODEP_CPP_INTER_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\init.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\inter.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_INTER=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_INTER=\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_INTER=\ +SOURCE=..\..\..\engines\gob\inter_v2.cpp +DEP_CPP_INTER_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_INTER=\ +NODEP_CPP_INTER_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_INTER=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\map.cpp +DEP_CPP_MAP_C=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_INTER=\ +NODEP_CPP_MAP_C=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\inter.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\map.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_MAP_C=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\map.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_MAP_C=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\goblin.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\map.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\map.h +# End Source File +# Begin Source File -DEP_CPP_MAP_C=\ +SOURCE=..\..\..\engines\gob\map_v1.cpp +DEP_CPP_MAP_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\map.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_MAP_C=\ +NODEP_CPP_MAP_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_MAP_C=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\map_v2.cpp +DEP_CPP_MAP_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\goblin.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\map.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\map.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_MAP_C=\ +NODEP_CPP_MAP_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\map.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\mult.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_MULT_=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_MULT_=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\mult.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File +SOURCE=..\..\..\engines\gob\mult.cpp DEP_CPP_MULT_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_MULT_=\ "..\..\..\common\config.h"\ @@ -1610,235 +1549,257 @@ NODEP_CPP_MULT_=\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_MULT_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\mult.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\mult_v1.cpp +DEP_CPP_MULT_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\mult.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_MULT_=\ +NODEP_CPP_MULT_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\mult.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\pack.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_PACK_=\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\pack.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_PACK_=\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\pack.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_PACK_=\ +SOURCE=..\..\..\engines\gob\mult_v2.cpp +DEP_CPP_MULT_V2=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\pack.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\mult.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_PACK_=\ +NODEP_CPP_MULT_V2=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_PACK_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\music.cpp +DEP_CPP_MUSIC=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ - "..\..\..\common\map.h"\ + "..\..\..\common\file.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ + "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\pack.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\music.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\fmopl.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_PACK_=\ +NODEP_CPP_MUSIC=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\pack.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\palanim.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_PALAN=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_PALAN=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\palanim.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\music.h +# End Source File +# Begin Source File -DEP_CPP_PALAN=\ +SOURCE=..\..\..\engines\gob\pack.cpp +DEP_CPP_PACK_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\pack.h"\ -NODEP_CPP_PALAN=\ +NODEP_CPP_PACK_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\pack.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\palanim.cpp DEP_CPP_PALAN=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\palanim.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\palanim.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ NODEP_CPP_PALAN=\ "..\..\..\common\config.h"\ @@ -1847,71 +1808,54 @@ NODEP_CPP_PALAN=\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\palanim.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\parse.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_PARSE=\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\util.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_PARSE=\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\util.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\palanim.h +# End Source File +# Begin Source File +SOURCE=..\..\..\engines\gob\parse.cpp DEP_CPP_PARSE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_PARSE=\ "..\..\..\common\config.h"\ @@ -1920,169 +1864,159 @@ NODEP_CPP_PARSE=\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_PARSE=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\parse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\parse_v1.cpp +DEP_CPP_PARSE_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_PARSE=\ +NODEP_CPP_PARSE_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\parse.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\scenery.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_SCENE=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_SCENE=\ - "..\..\..\gob\gob\anim.h"\ - "..\..\..\gob\gob\cdrom.h"\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\inter.h"\ - "..\..\..\gob\gob\parse.h"\ - "..\..\..\gob\gob\scenery.h"\ - "..\..\..\gob\gob\util.h"\ - "..\..\..\gob\gob\video.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_SCENE=\ +SOURCE=..\..\..\engines\gob\parse_v2.cpp +DEP_CPP_PARSE_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SCENE=\ +NODEP_CPP_PARSE_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\scenery.cpp DEP_CPP_SCENE=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\anim.h"\ - "..\..\..\gob\cdrom.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\inter.h"\ - "..\..\..\gob\parse.h"\ - "..\..\..\gob\scenery.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\cdrom.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\parse.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_SCENE=\ "..\..\..\common\config.h"\ @@ -2091,200 +2025,195 @@ NODEP_CPP_SCENE=\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\scenery.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\sound.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_SOUND=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\sound\audiostream.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_SOUND=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\sound.h"\ - "..\..\..\gob\sound\audiostream.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\scenery.h +# End Source File +# Begin Source File -DEP_CPP_SOUND=\ +SOURCE=..\..\..\engines\gob\scenery_v1.cpp +DEP_CPP_SCENER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_SCENER=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_SOUND=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\scenery_v2.cpp +DEP_CPP_SCENERY=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ - "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ - "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\anim.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\scenery.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\video.h"\ "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_SOUND=\ +NODEP_CPP_SCENERY=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=..\..\..\gob\sound.h -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\timer.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -NODEP_CPP_TIMER=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\sound.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -NODEP_CPP_TIMER=\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\sound.h"\ - +!ENDIF -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +# End Source File +# Begin Source File -DEP_CPP_TIMER=\ +SOURCE=..\..\..\engines\gob\sound.cpp +DEP_CPP_SOUND=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ -NODEP_CPP_TIMER=\ +NODEP_CPP_SOUND=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\timer.cpp DEP_CPP_TIMER=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_TIMER=\ "..\..\..\common\config.h"\ @@ -2293,71 +2222,54 @@ NODEP_CPP_TIMER=\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\timer.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\util.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_UTIL_=\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\timer.h"\ - "..\..\..\gob\gob\util.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_UTIL_=\ - "..\..\..\gob\gob\draw.h"\ - "..\..\..\gob\gob\game.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\timer.h"\ - "..\..\..\gob\gob\util.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\timer.h +# End Source File +# Begin Source File +SOURCE=..\..\..\engines\gob\util.cpp DEP_CPP_UTIL_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ - "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\timer.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\game.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\goblin.h"\ + "..\..\..\engines\gob\inter.h"\ + "..\..\..\engines\gob\sound.h"\ + "..\..\..\engines\gob\timer.h"\ + "..\..\..\engines\gob\util.h"\ + "..\..\..\engines\gob\video.h"\ + "..\..\..\sound\audiostream.h"\ "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ NODEP_CPP_UTIL_=\ "..\..\..\common\config.h"\ @@ -2366,160 +2278,162 @@ NODEP_CPP_UTIL_=\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_UTIL_=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\util.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\video.cpp +DEP_CPP_VIDEO=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\draw.h"\ - "..\..\..\gob\game.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\sound.h"\ - "..\..\..\gob\timer.h"\ - "..\..\..\gob\util.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\driver_vga.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ -NODEP_CPP_UTIL_=\ +NODEP_CPP_VIDEO=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF - -# End Source File -# Begin Source File +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -SOURCE=..\..\..\gob\util.h -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\video.cpp +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" -!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -NODEP_CPP_VIDEO=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\driver_vga.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\video.h"\ - +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" -!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" +!ENDIF -NODEP_CPP_VIDEO=\ - "..\..\..\gob\gob\dataio.h"\ - "..\..\..\gob\gob\driver_vga.h"\ - "..\..\..\gob\gob\global.h"\ - "..\..\..\gob\gob\gob.h"\ - "..\..\..\gob\gob\video.h"\ - +# End Source File +# Begin Source File -!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" +SOURCE=..\..\..\engines\gob\video.h +# End Source File +# Begin Source File -DEP_CPP_VIDEO=\ +SOURCE=..\..\..\engines\gob\video_v1.cpp +DEP_CPP_VIDEO_=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\driver_vga.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ -NODEP_CPP_VIDEO=\ +NODEP_CPP_VIDEO_=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + !ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -DEP_CPP_VIDEO=\ +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\engines\gob\video_v2.cpp +DEP_CPP_VIDEO_V=\ "..\..\..\backends\ps2\fileio.h"\ "..\..\..\backends\wince\missing\unistd.h"\ "..\..\..\backends\wince\portdefs.h"\ "..\..\..\base\engine.h"\ "..\..\..\common\array.h"\ - "..\..\..\common\config-manager.h"\ "..\..\..\common\endian.h"\ "..\..\..\common\file.h"\ - "..\..\..\common\map.h"\ "..\..\..\common\mutex.h"\ "..\..\..\common\rect.h"\ "..\..\..\common\scummsys.h"\ - "..\..\..\common\singleton.h"\ "..\..\..\common\stdafx.h"\ "..\..\..\common\str.h"\ "..\..\..\common\stream.h"\ "..\..\..\common\system.h"\ "..\..\..\common\util.h"\ - "..\..\..\gob\dataio.h"\ - "..\..\..\gob\driver_vga.h"\ - "..\..\..\gob\global.h"\ - "..\..\..\gob\gob.h"\ - "..\..\..\gob\video.h"\ - "..\..\..\sound\mixer.h"\ - {$(INCLUDE)}"SDL_byteorder.h"\ + "..\..\..\engines\gob\dataio.h"\ + "..\..\..\engines\gob\draw.h"\ + "..\..\..\engines\gob\global.h"\ + "..\..\..\engines\gob\gob.h"\ + "..\..\..\engines\gob\video.h"\ -NODEP_CPP_VIDEO=\ +NODEP_CPP_VIDEO_V=\ "..\..\..\common\config.h"\ "..\..\..\common\extend.h"\ "..\..\..\common\globals.h"\ "..\..\..\common\palmversion.h"\ -!ENDIF +!IF "$(CFG)" == "gob - Win32 (WCE emulator) Release" -# End Source File -# Begin Source File +!ELSEIF "$(CFG)" == "gob - Win32 (WCE emulator) Debug" -SOURCE=..\..\..\gob\video.h -# End Source File -# End Group -# Begin Group "Header Files" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Release" + +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARMV4) Debug" -# PROP Default_Filter "h;hpp;hxx;hm;inl" +!ELSEIF "$(CFG)" == "gob - Win32 (WCE ARM) Release" + +!ENDIF + +# End Source File # End Group # End Target # End Project |