diff options
author | Johannes Schickel | 2011-05-24 14:04:05 +0200 |
---|---|---|
committer | Johannes Schickel | 2011-05-24 14:04:05 +0200 |
commit | 7a9fe3f855e9d9a53253cec4dde6bb30dce24e41 (patch) | |
tree | 4bfc29a88403c7892a265506d68b3f04d29b4ed6 /dists/msvc10 | |
parent | 793849c97480da2e2f9b0b08e004d33205984bc2 (diff) | |
download | scummvm-rg350-7a9fe3f855e9d9a53253cec4dde6bb30dce24e41.tar.gz scummvm-rg350-7a9fe3f855e9d9a53253cec4dde6bb30dce24e41.tar.bz2 scummvm-rg350-7a9fe3f855e9d9a53253cec4dde6bb30dce24e41.zip |
BUILD: Add msvc8/9/10 build files.
Diffstat (limited to 'dists/msvc10')
41 files changed, 8370 insertions, 0 deletions
diff --git a/dists/msvc10/ScummVM_Analysis.props b/dists/msvc10/ScummVM_Analysis.props new file mode 100644 index 0000000000..cebff46f21 --- /dev/null +++ b/dists/msvc10/ScummVM_Analysis.props @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Analysis32</_PropertySheetDisplayName> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <TreatWarningAsError>false</TreatWarningAsError> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <EnablePREfast>true</EnablePREfast> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Analysis64.props b/dists/msvc10/ScummVM_Analysis64.props new file mode 100644 index 0000000000..e03e6eb663 --- /dev/null +++ b/dists/msvc10/ScummVM_Analysis64.props @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global64.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Analysis64</_PropertySheetDisplayName> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <TreatWarningAsError>false</TreatWarningAsError> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <EnablePREfast>true</EnablePREfast> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Debug.props b/dists/msvc10/ScummVM_Debug.props new file mode 100644 index 0000000000..9a0cad4f68 --- /dev/null +++ b/dists/msvc10/ScummVM_Debug.props @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Debug32</_PropertySheetDisplayName> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <TreatWarningAsError>false</TreatWarningAsError> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <EnablePREfast>false</EnablePREfast> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Debug64.props b/dists/msvc10/ScummVM_Debug64.props new file mode 100644 index 0000000000..91da9519f4 --- /dev/null +++ b/dists/msvc10/ScummVM_Debug64.props @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global64.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Debug64</_PropertySheetDisplayName> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <TreatWarningAsError>false</TreatWarningAsError> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + <EnablePREfast>false</EnablePREfast> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Global.props b/dists/msvc10/ScummVM_Global.props new file mode 100644 index 0000000000..cb9ca4e7ad --- /dev/null +++ b/dists/msvc10/ScummVM_Global.props @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName> + <ExecutablePath>$(SCUMMVM_LIBS)\bin;$(ExecutablePath)</ExecutablePath> + <LibraryPath>$(SCUMMVM_LIBS)\lib\x86;$(LibraryPath)</LibraryPath> + <IncludePath>$(SCUMMVM_LIBS)\include;$(IncludePath)</IncludePath> + <OutDir>$(Configuration)32\</OutDir> + <IntDir>$(Configuration)32/$(ProjectName)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <DisableLanguageExtensions>true</DisableLanguageExtensions> + <DisableSpecificWarnings>4068;4100;4103;4127;4244;4250;4310;4351;4512;4702;4706;4800;4996;6204;6211;6385;6386;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + <AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\include;..\..;..\..\engines;$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>USE_ZLIB;USE_MAD;USE_VORBIS;USE_FLAC;USE_PNG;USE_THEORADEC;USE_SCALERS;USE_HQ_SCALERS;USE_RGB_COLOR;USE_MT32EMU;USE_NASM;USE_OPENGL;USE_INDEO3;USE_TRANSLATION;USE_DETECTLANG;ENABLE_SCUMM;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_AGI;ENABLE_AGOS;ENABLE_AGOS2;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRACI;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_GROOVIE;ENABLE_HUGO;ENABLE_KYRA;ENABLE_LURE;ENABLE_MADE;ENABLE_MOHAWK;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_IHNM;ENABLE_SCI;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TEENAGENT;ENABLE_TINSEL;ENABLE_TOON;ENABLE_TOUCHE;ENABLE_TUCKER;WIN32;SDL_BACKEND;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ExceptionHandling></ExceptionHandling> + <RuntimeTypeInfo>false</RuntimeTypeInfo> + <WarningLevel>Level4</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <CompileAs>Default</CompileAs> + </ClCompile> + <Link> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <SubSystem>Console</SubSystem> + <EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol> + </Link> + <ResourceCompile> + <PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ResourceCompile> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Global64.props b/dists/msvc10/ScummVM_Global64.props new file mode 100644 index 0000000000..62d85beb30 --- /dev/null +++ b/dists/msvc10/ScummVM_Global64.props @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName> + <ExecutablePath>$(SCUMMVM_LIBS)\bin;$(ExecutablePath)</ExecutablePath> + <LibraryPath>$(SCUMMVM_LIBS)\lib\x64;$(LibraryPath)</LibraryPath> + <IncludePath>$(SCUMMVM_LIBS)\include;$(IncludePath)</IncludePath> + <OutDir>$(Configuration)64\</OutDir> + <IntDir>$(Configuration)64/$(ProjectName)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <DisableLanguageExtensions>true</DisableLanguageExtensions> + <DisableSpecificWarnings>4068;4100;4103;4127;4244;4250;4310;4351;4512;4702;4706;4800;4996;6204;6211;6385;6386;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + <AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\include;..\..;..\..\engines;$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>USE_ZLIB;USE_MAD;USE_VORBIS;USE_FLAC;USE_PNG;USE_THEORADEC;USE_SCALERS;USE_HQ_SCALERS;USE_RGB_COLOR;USE_MT32EMU;USE_OPENGL;USE_INDEO3;USE_TRANSLATION;USE_DETECTLANG;ENABLE_SCUMM;ENABLE_SCUMM_7_8;ENABLE_HE;ENABLE_AGI;ENABLE_AGOS;ENABLE_AGOS2;ENABLE_CINE;ENABLE_CRUISE;ENABLE_DRACI;ENABLE_DRASCULA;ENABLE_GOB;ENABLE_GROOVIE;ENABLE_HUGO;ENABLE_KYRA;ENABLE_LURE;ENABLE_MADE;ENABLE_MOHAWK;ENABLE_PARALLACTION;ENABLE_QUEEN;ENABLE_SAGA;ENABLE_IHNM;ENABLE_SCI;ENABLE_SKY;ENABLE_SWORD1;ENABLE_SWORD2;ENABLE_TEENAGENT;ENABLE_TINSEL;ENABLE_TOON;ENABLE_TOUCHE;ENABLE_TUCKER;WIN32;SDL_BACKEND;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <ExceptionHandling></ExceptionHandling> + <RuntimeTypeInfo>false</RuntimeTypeInfo> + <WarningLevel>Level4</WarningLevel> + <TreatWarningAsError>false</TreatWarningAsError> + <CompileAs>Default</CompileAs> + </ClCompile> + <Link> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <SubSystem>Console</SubSystem> + <EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol> + </Link> + <ResourceCompile> + <PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ResourceCompile> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Release.props b/dists/msvc10/ScummVM_Release.props new file mode 100644 index 0000000000..857817386c --- /dev/null +++ b/dists/msvc10/ScummVM_Release.props @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Release32</_PropertySheetDisplayName> + <LinkIncremental>false</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <IntrinsicFunctions>true</IntrinsicFunctions> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <BufferSecurityCheck>false</BufferSecurityCheck> + <DebugInformationFormat></DebugInformationFormat> + <EnablePREfast>false</EnablePREfast> + </ClCompile> + <Link> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <SetChecksum>true</SetChecksum> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/ScummVM_Release64.props b/dists/msvc10/ScummVM_Release64.props new file mode 100644 index 0000000000..e192ce1cfa --- /dev/null +++ b/dists/msvc10/ScummVM_Release64.props @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets"> + <Import Project="ScummVM_Global64.props" /> + </ImportGroup> + <PropertyGroup> + <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> + <_PropertySheetDisplayName>ScummVM_Release64</_PropertySheetDisplayName> + <LinkIncremental>false</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <IntrinsicFunctions>true</IntrinsicFunctions> + <WholeProgramOptimization>true</WholeProgramOptimization> + <PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <StringPooling>true</StringPooling> + <BufferSecurityCheck>false</BufferSecurityCheck> + <DebugInformationFormat></DebugInformationFormat> + <EnablePREfast>false</EnablePREfast> + </ClCompile> + <Link> + <IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> + <SetChecksum>true</SetChecksum> + </Link> + </ItemDefinitionGroup> +</Project> diff --git a/dists/msvc10/agi.vcxproj b/dists/msvc10/agi.vcxproj new file mode 100644 index 0000000000..adb3a84fe5 --- /dev/null +++ b/dists/msvc10/agi.vcxproj @@ -0,0 +1,185 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{67B3DF8E-A6B4-472E-897A-9576BC05219D}</ProjectGuid> + <RootNamespace>agi</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <DisableSpecificWarnings>4510;4610;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\agi\agi.cpp" /> + <ClCompile Include="..\..\engines\agi\checks.cpp" /> + <ClCompile Include="..\..\engines\agi\console.cpp" /> + <ClCompile Include="..\..\engines\agi\cycle.cpp" /> + <ClCompile Include="..\..\engines\agi\detection.cpp" /> + <ClCompile Include="..\..\engines\agi\global.cpp" /> + <ClCompile Include="..\..\engines\agi\graphics.cpp" /> + <ClCompile Include="..\..\engines\agi\id.cpp" /> + <ClCompile Include="..\..\engines\agi\inv.cpp" /> + <ClCompile Include="..\..\engines\agi\keyboard.cpp" /> + <ClCompile Include="..\..\engines\agi\loader_v2.cpp" /> + <ClCompile Include="..\..\engines\agi\loader_v3.cpp" /> + <ClCompile Include="..\..\engines\agi\logic.cpp" /> + <ClCompile Include="..\..\engines\agi\lzw.cpp" /> + <ClCompile Include="..\..\engines\agi\menu.cpp" /> + <ClCompile Include="..\..\engines\agi\motion.cpp" /> + <ClCompile Include="..\..\engines\agi\objects.cpp" /> + <ClCompile Include="..\..\engines\agi\op_cmd.cpp" /> + <ClCompile Include="..\..\engines\agi\op_dbg.cpp" /> + <ClCompile Include="..\..\engines\agi\op_test.cpp" /> + <ClCompile Include="..\..\engines\agi\picture.cpp" /> + <ClCompile Include="..\..\engines\agi\preagi.cpp" /> + <ClCompile Include="..\..\engines\agi\preagi_common.cpp" /> + <ClCompile Include="..\..\engines\agi\preagi_mickey.cpp" /> + <ClCompile Include="..\..\engines\agi\preagi_troll.cpp" /> + <ClCompile Include="..\..\engines\agi\preagi_winnie.cpp" /> + <ClCompile Include="..\..\engines\agi\predictive.cpp" /> + <ClCompile Include="..\..\engines\agi\saveload.cpp" /> + <ClCompile Include="..\..\engines\agi\sound.cpp" /> + <ClCompile Include="..\..\engines\agi\sound_2gs.cpp" /> + <ClCompile Include="..\..\engines\agi\sound_coco3.cpp" /> + <ClCompile Include="..\..\engines\agi\sound_midi.cpp" /> + <ClCompile Include="..\..\engines\agi\sound_pcjr.cpp" /> + <ClCompile Include="..\..\engines\agi\sound_sarien.cpp" /> + <ClCompile Include="..\..\engines\agi\sprite.cpp" /> + <ClCompile Include="..\..\engines\agi\text.cpp" /> + <ClCompile Include="..\..\engines\agi\view.cpp" /> + <ClCompile Include="..\..\engines\agi\wagparser.cpp" /> + <ClCompile Include="..\..\engines\agi\words.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\agi\agi.h" /> + <ClInclude Include="..\..\engines\agi\console.h" /> + <ClInclude Include="..\..\engines\agi\detection_tables.h" /> + <ClInclude Include="..\..\engines\agi\font.h" /> + <ClInclude Include="..\..\engines\agi\graphics.h" /> + <ClInclude Include="..\..\engines\agi\keyboard.h" /> + <ClInclude Include="..\..\engines\agi\logic.h" /> + <ClInclude Include="..\..\engines\agi\lzw.h" /> + <ClInclude Include="..\..\engines\agi\menu.h" /> + <ClInclude Include="..\..\engines\agi\opcodes.h" /> + <ClInclude Include="..\..\engines\agi\picture.h" /> + <ClInclude Include="..\..\engines\agi\preagi.h" /> + <ClInclude Include="..\..\engines\agi\preagi_common.h" /> + <ClInclude Include="..\..\engines\agi\preagi_mickey.h" /> + <ClInclude Include="..\..\engines\agi\preagi_troll.h" /> + <ClInclude Include="..\..\engines\agi\preagi_winnie.h" /> + <ClInclude Include="..\..\engines\agi\sound.h" /> + <ClInclude Include="..\..\engines\agi\sound_2gs.h" /> + <ClInclude Include="..\..\engines\agi\sound_coco3.h" /> + <ClInclude Include="..\..\engines\agi\sound_midi.h" /> + <ClInclude Include="..\..\engines\agi\sound_pcjr.h" /> + <ClInclude Include="..\..\engines\agi\sound_sarien.h" /> + <ClInclude Include="..\..\engines\agi\sprite.h" /> + <ClInclude Include="..\..\engines\agi\view.h" /> + <ClInclude Include="..\..\engines\agi\wagparser.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\agi\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/agos.vcxproj b/dists/msvc10/agos.vcxproj new file mode 100644 index 0000000000..68e6b134d0 --- /dev/null +++ b/dists/msvc10/agos.vcxproj @@ -0,0 +1,182 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}</ProjectGuid> + <RootNamespace>agos</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <DisableSpecificWarnings>4511;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\agos\agos.cpp" /> + <ClCompile Include="..\..\engines\agos\animation.cpp" /> + <ClCompile Include="..\..\engines\agos\charset-fontdata.cpp" /> + <ClCompile Include="..\..\engines\agos\charset.cpp" /> + <ClCompile Include="..\..\engines\agos\contain.cpp" /> + <ClCompile Include="..\..\engines\agos\cursor.cpp" /> + <ClCompile Include="..\..\engines\agos\debug.cpp" /> + <ClCompile Include="..\..\engines\agos\debugger.cpp" /> + <ClCompile Include="..\..\engines\agos\detection.cpp" /> + <ClCompile Include="..\..\engines\agos\draw.cpp" /> + <ClCompile Include="..\..\engines\agos\event.cpp" /> + <ClCompile Include="..\..\engines\agos\feeble.cpp" /> + <ClCompile Include="..\..\engines\agos\gfx.cpp" /> + <ClCompile Include="..\..\engines\agos\icons.cpp" /> + <ClCompile Include="..\..\engines\agos\input.cpp" /> + <ClCompile Include="..\..\engines\agos\input_pn.cpp" /> + <ClCompile Include="..\..\engines\agos\items.cpp" /> + <ClCompile Include="..\..\engines\agos\menus.cpp" /> + <ClCompile Include="..\..\engines\agos\midi.cpp" /> + <ClCompile Include="..\..\engines\agos\midiparser_s1d.cpp" /> + <ClCompile Include="..\..\engines\agos\oracle.cpp" /> + <ClCompile Include="..\..\engines\agos\pn.cpp" /> + <ClCompile Include="..\..\engines\agos\res.cpp" /> + <ClCompile Include="..\..\engines\agos\res_ami.cpp" /> + <ClCompile Include="..\..\engines\agos\res_snd.cpp" /> + <ClCompile Include="..\..\engines\agos\rooms.cpp" /> + <ClCompile Include="..\..\engines\agos\saveload.cpp" /> + <ClCompile Include="..\..\engines\agos\script.cpp" /> + <ClCompile Include="..\..\engines\agos\script_dp.cpp" /> + <ClCompile Include="..\..\engines\agos\script_e1.cpp" /> + <ClCompile Include="..\..\engines\agos\script_e2.cpp" /> + <ClCompile Include="..\..\engines\agos\script_ff.cpp" /> + <ClCompile Include="..\..\engines\agos\script_pn.cpp" /> + <ClCompile Include="..\..\engines\agos\script_pp.cpp" /> + <ClCompile Include="..\..\engines\agos\script_s1.cpp" /> + <ClCompile Include="..\..\engines\agos\script_s2.cpp" /> + <ClCompile Include="..\..\engines\agos\script_ww.cpp" /> + <ClCompile Include="..\..\engines\agos\sound.cpp" /> + <ClCompile Include="..\..\engines\agos\string.cpp" /> + <ClCompile Include="..\..\engines\agos\string_pn.cpp" /> + <ClCompile Include="..\..\engines\agos\subroutine.cpp" /> + <ClCompile Include="..\..\engines\agos\verb.cpp" /> + <ClCompile Include="..\..\engines\agos\verb_pn.cpp" /> + <ClCompile Include="..\..\engines\agos\vga.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_e2.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_ff.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_pn.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_s1.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_s2.cpp" /> + <ClCompile Include="..\..\engines\agos\vga_ww.cpp" /> + <ClCompile Include="..\..\engines\agos\window.cpp" /> + <ClCompile Include="..\..\engines\agos\zones.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\agos\agos.h" /> + <ClInclude Include="..\..\engines\agos\animation.h" /> + <ClInclude Include="..\..\engines\agos\debug.h" /> + <ClInclude Include="..\..\engines\agos\debugger.h" /> + <ClInclude Include="..\..\engines\agos\detection_tables.h" /> + <ClInclude Include="..\..\engines\agos\intern.h" /> + <ClInclude Include="..\..\engines\agos\midi.h" /> + <ClInclude Include="..\..\engines\agos\sound.h" /> + <ClInclude Include="..\..\engines\agos\vga.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\agos\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/cine.vcxproj b/dists/msvc10/cine.vcxproj new file mode 100644 index 0000000000..e42c914992 --- /dev/null +++ b/dists/msvc10/cine.vcxproj @@ -0,0 +1,132 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{644ABA0C-00B2-4AC9-ADD0-41E9D6628802}</ProjectGuid> + <RootNamespace>cine</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\cine\anim.cpp" /> + <ClCompile Include="..\..\engines\cine\bg.cpp" /> + <ClCompile Include="..\..\engines\cine\bg_list.cpp" /> + <ClCompile Include="..\..\engines\cine\cine.cpp" /> + <ClCompile Include="..\..\engines\cine\console.cpp" /> + <ClCompile Include="..\..\engines\cine\detection.cpp" /> + <ClCompile Include="..\..\engines\cine\gfx.cpp" /> + <ClCompile Include="..\..\engines\cine\main_loop.cpp" /> + <ClCompile Include="..\..\engines\cine\msg.cpp" /> + <ClCompile Include="..\..\engines\cine\object.cpp" /> + <ClCompile Include="..\..\engines\cine\pal.cpp" /> + <ClCompile Include="..\..\engines\cine\part.cpp" /> + <ClCompile Include="..\..\engines\cine\prc.cpp" /> + <ClCompile Include="..\..\engines\cine\rel.cpp" /> + <ClCompile Include="..\..\engines\cine\saveload.cpp" /> + <ClCompile Include="..\..\engines\cine\script_fw.cpp" /> + <ClCompile Include="..\..\engines\cine\script_os.cpp" /> + <ClCompile Include="..\..\engines\cine\sound.cpp" /> + <ClCompile Include="..\..\engines\cine\texte.cpp" /> + <ClCompile Include="..\..\engines\cine\unpack.cpp" /> + <ClCompile Include="..\..\engines\cine\various.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\cine\anim.h" /> + <ClInclude Include="..\..\engines\cine\bg.h" /> + <ClInclude Include="..\..\engines\cine\bg_list.h" /> + <ClInclude Include="..\..\engines\cine\cine.h" /> + <ClInclude Include="..\..\engines\cine\console.h" /> + <ClInclude Include="..\..\engines\cine\detection_tables.h" /> + <ClInclude Include="..\..\engines\cine\gfx.h" /> + <ClInclude Include="..\..\engines\cine\main_loop.h" /> + <ClInclude Include="..\..\engines\cine\msg.h" /> + <ClInclude Include="..\..\engines\cine\object.h" /> + <ClInclude Include="..\..\engines\cine\pal.h" /> + <ClInclude Include="..\..\engines\cine\part.h" /> + <ClInclude Include="..\..\engines\cine\prc.h" /> + <ClInclude Include="..\..\engines\cine\rel.h" /> + <ClInclude Include="..\..\engines\cine\saveload.h" /> + <ClInclude Include="..\..\engines\cine\script.h" /> + <ClInclude Include="..\..\engines\cine\sound.h" /> + <ClInclude Include="..\..\engines\cine\texte.h" /> + <ClInclude Include="..\..\engines\cine\unpack.h" /> + <ClInclude Include="..\..\engines\cine\various.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\cine\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/cruise.vcxproj b/dists/msvc10/cruise.vcxproj new file mode 100644 index 0000000000..a081143a8a --- /dev/null +++ b/dists/msvc10/cruise.vcxproj @@ -0,0 +1,150 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{3551D32B-CDF0-49AF-B923-C07DD42BA93A}</ProjectGuid> + <RootNamespace>cruise</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\cruise\actor.cpp" /> + <ClCompile Include="..\..\engines\cruise\background.cpp" /> + <ClCompile Include="..\..\engines\cruise\backgroundIncrust.cpp" /> + <ClCompile Include="..\..\engines\cruise\cell.cpp" /> + <ClCompile Include="..\..\engines\cruise\cruise.cpp" /> + <ClCompile Include="..\..\engines\cruise\cruise_main.cpp" /> + <ClCompile Include="..\..\engines\cruise\ctp.cpp" /> + <ClCompile Include="..\..\engines\cruise\dataLoader.cpp" /> + <ClCompile Include="..\..\engines\cruise\debugger.cpp" /> + <ClCompile Include="..\..\engines\cruise\decompiler.cpp" /> + <ClCompile Include="..\..\engines\cruise\delphine-unpack.cpp" /> + <ClCompile Include="..\..\engines\cruise\detection.cpp" /> + <ClCompile Include="..\..\engines\cruise\font.cpp" /> + <ClCompile Include="..\..\engines\cruise\function.cpp" /> + <ClCompile Include="..\..\engines\cruise\gfxModule.cpp" /> + <ClCompile Include="..\..\engines\cruise\linker.cpp" /> + <ClCompile Include="..\..\engines\cruise\mainDraw.cpp" /> + <ClCompile Include="..\..\engines\cruise\menu.cpp" /> + <ClCompile Include="..\..\engines\cruise\mouse.cpp" /> + <ClCompile Include="..\..\engines\cruise\object.cpp" /> + <ClCompile Include="..\..\engines\cruise\overlay.cpp" /> + <ClCompile Include="..\..\engines\cruise\perso.cpp" /> + <ClCompile Include="..\..\engines\cruise\polys.cpp" /> + <ClCompile Include="..\..\engines\cruise\saveload.cpp" /> + <ClCompile Include="..\..\engines\cruise\script.cpp" /> + <ClCompile Include="..\..\engines\cruise\sound.cpp" /> + <ClCompile Include="..\..\engines\cruise\stack.cpp" /> + <ClCompile Include="..\..\engines\cruise\staticres.cpp" /> + <ClCompile Include="..\..\engines\cruise\various.cpp" /> + <ClCompile Include="..\..\engines\cruise\vars.cpp" /> + <ClCompile Include="..\..\engines\cruise\volume.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\cruise\actor.h" /> + <ClInclude Include="..\..\engines\cruise\background.h" /> + <ClInclude Include="..\..\engines\cruise\backgroundIncrust.h" /> + <ClInclude Include="..\..\engines\cruise\cell.h" /> + <ClInclude Include="..\..\engines\cruise\cruise.h" /> + <ClInclude Include="..\..\engines\cruise\cruise_main.h" /> + <ClInclude Include="..\..\engines\cruise\ctp.h" /> + <ClInclude Include="..\..\engines\cruise\dataLoader.h" /> + <ClInclude Include="..\..\engines\cruise\debugger.h" /> + <ClInclude Include="..\..\engines\cruise\font.h" /> + <ClInclude Include="..\..\engines\cruise\function.h" /> + <ClInclude Include="..\..\engines\cruise\gfxModule.h" /> + <ClInclude Include="..\..\engines\cruise\linker.h" /> + <ClInclude Include="..\..\engines\cruise\mainDraw.h" /> + <ClInclude Include="..\..\engines\cruise\menu.h" /> + <ClInclude Include="..\..\engines\cruise\mouse.h" /> + <ClInclude Include="..\..\engines\cruise\object.h" /> + <ClInclude Include="..\..\engines\cruise\overlay.h" /> + <ClInclude Include="..\..\engines\cruise\perso.h" /> + <ClInclude Include="..\..\engines\cruise\polys.h" /> + <ClInclude Include="..\..\engines\cruise\saveload.h" /> + <ClInclude Include="..\..\engines\cruise\script.h" /> + <ClInclude Include="..\..\engines\cruise\sound.h" /> + <ClInclude Include="..\..\engines\cruise\stack.h" /> + <ClInclude Include="..\..\engines\cruise\staticres.h" /> + <ClInclude Include="..\..\engines\cruise\various.h" /> + <ClInclude Include="..\..\engines\cruise\vars.h" /> + <ClInclude Include="..\..\engines\cruise\volume.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\cruise\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/draci.vcxproj b/dists/msvc10/draci.vcxproj new file mode 100644 index 0000000000..587b648fe4 --- /dev/null +++ b/dists/msvc10/draci.vcxproj @@ -0,0 +1,122 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{75644675-1781-4F45-9381-302AE3B82C19}</ProjectGuid> + <RootNamespace>draci</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\draci\animation.cpp" /> + <ClCompile Include="..\..\engines\draci\barchive.cpp" /> + <ClCompile Include="..\..\engines\draci\console.cpp" /> + <ClCompile Include="..\..\engines\draci\detection.cpp" /> + <ClCompile Include="..\..\engines\draci\draci.cpp" /> + <ClCompile Include="..\..\engines\draci\font.cpp" /> + <ClCompile Include="..\..\engines\draci\game.cpp" /> + <ClCompile Include="..\..\engines\draci\mouse.cpp" /> + <ClCompile Include="..\..\engines\draci\music.cpp" /> + <ClCompile Include="..\..\engines\draci\saveload.cpp" /> + <ClCompile Include="..\..\engines\draci\screen.cpp" /> + <ClCompile Include="..\..\engines\draci\script.cpp" /> + <ClCompile Include="..\..\engines\draci\sound.cpp" /> + <ClCompile Include="..\..\engines\draci\sprite.cpp" /> + <ClCompile Include="..\..\engines\draci\surface.cpp" /> + <ClCompile Include="..\..\engines\draci\walking.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\draci\animation.h" /> + <ClInclude Include="..\..\engines\draci\barchive.h" /> + <ClInclude Include="..\..\engines\draci\console.h" /> + <ClInclude Include="..\..\engines\draci\draci.h" /> + <ClInclude Include="..\..\engines\draci\font.h" /> + <ClInclude Include="..\..\engines\draci\game.h" /> + <ClInclude Include="..\..\engines\draci\mouse.h" /> + <ClInclude Include="..\..\engines\draci\music.h" /> + <ClInclude Include="..\..\engines\draci\saveload.h" /> + <ClInclude Include="..\..\engines\draci\screen.h" /> + <ClInclude Include="..\..\engines\draci\script.h" /> + <ClInclude Include="..\..\engines\draci\sound.h" /> + <ClInclude Include="..\..\engines\draci\sprite.h" /> + <ClInclude Include="..\..\engines\draci\surface.h" /> + <ClInclude Include="..\..\engines\draci\walking.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\draci\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/drascula.vcxproj b/dists/msvc10/drascula.vcxproj new file mode 100644 index 0000000000..c3461d6ce7 --- /dev/null +++ b/dists/msvc10/drascula.vcxproj @@ -0,0 +1,108 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{0A0144D7-F1DE-48AB-8349-2AD774D413EA}</ProjectGuid> + <RootNamespace>drascula</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\drascula\actors.cpp" /> + <ClCompile Include="..\..\engines\drascula\animation.cpp" /> + <ClCompile Include="..\..\engines\drascula\console.cpp" /> + <ClCompile Include="..\..\engines\drascula\converse.cpp" /> + <ClCompile Include="..\..\engines\drascula\detection.cpp" /> + <ClCompile Include="..\..\engines\drascula\drascula.cpp" /> + <ClCompile Include="..\..\engines\drascula\graphics.cpp" /> + <ClCompile Include="..\..\engines\drascula\interface.cpp" /> + <ClCompile Include="..\..\engines\drascula\objects.cpp" /> + <ClCompile Include="..\..\engines\drascula\palette.cpp" /> + <ClCompile Include="..\..\engines\drascula\resource.cpp" /> + <ClCompile Include="..\..\engines\drascula\rooms.cpp" /> + <ClCompile Include="..\..\engines\drascula\saveload.cpp" /> + <ClCompile Include="..\..\engines\drascula\sound.cpp" /> + <ClCompile Include="..\..\engines\drascula\talk.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\drascula\console.h" /> + <ClInclude Include="..\..\engines\drascula\drascula.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\drascula\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/gob.vcxproj b/dists/msvc10/gob.vcxproj new file mode 100644 index 0000000000..d5bc119301 --- /dev/null +++ b/dists/msvc10/gob.vcxproj @@ -0,0 +1,226 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{39596151-DBA1-472F-A3C7-5A078087218A}</ProjectGuid> + <RootNamespace>gob</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\gob\demos\batplayer.cpp" /> + <ClCompile Include="..\..\engines\gob\demos\demoplayer.cpp" /> + <ClCompile Include="..\..\engines\gob\demos\scnplayer.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveconverter.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\save\savefile.cpp" /> + <ClCompile Include="..\..\engines\gob\save\savehandler.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_inca2.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_playtoons.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveload_v7.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\adlib.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\bgatmosphere.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\cdrom.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\infogrames.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\pcspeaker.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\protracker.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\sound.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\soundblaster.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\sounddesc.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\soundmixer.cpp" /> + <ClCompile Include="..\..\engines\gob\console.cpp" /> + <ClCompile Include="..\..\engines\gob\databases.cpp" /> + <ClCompile Include="..\..\engines\gob\dataio.cpp" /> + <ClCompile Include="..\..\engines\gob\dbase.cpp" /> + <ClCompile Include="..\..\engines\gob\detection.cpp" /> + <ClCompile Include="..\..\engines\gob\draw.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_bargon.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_playtoons.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\expression.cpp" /> + <ClCompile Include="..\..\engines\gob\game.cpp" /> + <ClCompile Include="..\..\engines\gob\global.cpp" /> + <ClCompile Include="..\..\engines\gob\gob.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\hotspots.cpp" /> + <ClCompile Include="..\..\engines\gob\iniconfig.cpp" /> + <ClCompile Include="..\..\engines\gob\init.cpp" /> + <ClCompile Include="..\..\engines\gob\init_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v7.cpp" /> + <ClCompile Include="..\..\engines\gob\inter.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_bargon.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_inca2.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_playtoons.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v5.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v7.cpp" /> + <ClCompile Include="..\..\engines\gob\map.cpp" /> + <ClCompile Include="..\..\engines\gob\map_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\map_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\mult.cpp" /> + <ClCompile Include="..\..\engines\gob\mult_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\mult_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\palanim.cpp" /> + <ClCompile Include="..\..\engines\gob\resources.cpp" /> + <ClCompile Include="..\..\engines\gob\scenery.cpp" /> + <ClCompile Include="..\..\engines\gob\scenery_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\scenery_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\script.cpp" /> + <ClCompile Include="..\..\engines\gob\surface.cpp" /> + <ClCompile Include="..\..\engines\gob\totfile.cpp" /> + <ClCompile Include="..\..\engines\gob\util.cpp" /> + <ClCompile Include="..\..\engines\gob\variables.cpp" /> + <ClCompile Include="..\..\engines\gob\video.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\videoplayer.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\gob\demos\batplayer.h" /> + <ClInclude Include="..\..\engines\gob\demos\demoplayer.h" /> + <ClInclude Include="..\..\engines\gob\demos\scnplayer.h" /> + <ClInclude Include="..\..\engines\gob\save\saveconverter.h" /> + <ClInclude Include="..\..\engines\gob\save\savefile.h" /> + <ClInclude Include="..\..\engines\gob\save\savehandler.h" /> + <ClInclude Include="..\..\engines\gob\save\saveload.h" /> + <ClInclude Include="..\..\engines\gob\sound\adlib.h" /> + <ClInclude Include="..\..\engines\gob\sound\bgatmosphere.h" /> + <ClInclude Include="..\..\engines\gob\sound\cdrom.h" /> + <ClInclude Include="..\..\engines\gob\sound\infogrames.h" /> + <ClInclude Include="..\..\engines\gob\sound\pcspeaker.h" /> + <ClInclude Include="..\..\engines\gob\sound\protracker.h" /> + <ClInclude Include="..\..\engines\gob\sound\sound.h" /> + <ClInclude Include="..\..\engines\gob\sound\soundblaster.h" /> + <ClInclude Include="..\..\engines\gob\sound\sounddesc.h" /> + <ClInclude Include="..\..\engines\gob\sound\soundmixer.h" /> + <ClInclude Include="..\..\engines\gob\console.h" /> + <ClInclude Include="..\..\engines\gob\databases.h" /> + <ClInclude Include="..\..\engines\gob\dataio.h" /> + <ClInclude Include="..\..\engines\gob\dbase.h" /> + <ClInclude Include="..\..\engines\gob\detection_tables.h" /> + <ClInclude Include="..\..\engines\gob\draw.h" /> + <ClInclude Include="..\..\engines\gob\expression.h" /> + <ClInclude Include="..\..\engines\gob\game.h" /> + <ClInclude Include="..\..\engines\gob\global.h" /> + <ClInclude Include="..\..\engines\gob\gob.h" /> + <ClInclude Include="..\..\engines\gob\goblin.h" /> + <ClInclude Include="..\..\engines\gob\hotspots.h" /> + <ClInclude Include="..\..\engines\gob\iniconfig.h" /> + <ClInclude Include="..\..\engines\gob\init.h" /> + <ClInclude Include="..\..\engines\gob\inter.h" /> + <ClInclude Include="..\..\engines\gob\map.h" /> + <ClInclude Include="..\..\engines\gob\mult.h" /> + <ClInclude Include="..\..\engines\gob\palanim.h" /> + <ClInclude Include="..\..\engines\gob\resources.h" /> + <ClInclude Include="..\..\engines\gob\scenery.h" /> + <ClInclude Include="..\..\engines\gob\script.h" /> + <ClInclude Include="..\..\engines\gob\surface.h" /> + <ClInclude Include="..\..\engines\gob\totfile.h" /> + <ClInclude Include="..\..\engines\gob\util.h" /> + <ClInclude Include="..\..\engines\gob\variables.h" /> + <ClInclude Include="..\..\engines\gob\video.h" /> + <ClInclude Include="..\..\engines\gob\videoplayer.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\gob\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/gob.vcxproj.filters b/dists/msvc10/gob.vcxproj.filters new file mode 100644 index 0000000000..a6ee443148 --- /dev/null +++ b/dists/msvc10/gob.vcxproj.filters @@ -0,0 +1,246 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="demos"> + <UniqueIdentifier>5B050C70-1D92-4080-8935-60BC267102B1</UniqueIdentifier> + </Filter> + <Filter Include="save"> + <UniqueIdentifier>BC8C131E-2F01-492A-B407-47271C533677</UniqueIdentifier> + </Filter> + <Filter Include="sound"> + <UniqueIdentifier>5942E876-D55A-475F-9059-1DB6CA206988</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\gob\console.cpp" /> + <ClCompile Include="..\..\engines\gob\databases.cpp" /> + <ClCompile Include="..\..\engines\gob\dataio.cpp" /> + <ClCompile Include="..\..\engines\gob\dbase.cpp" /> + <ClCompile Include="..\..\engines\gob\demos\batplayer.cpp"> + <Filter>demos</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\demos\demoplayer.cpp"> + <Filter>demos</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\demos\scnplayer.cpp"> + <Filter>demos</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\detection.cpp" /> + <ClCompile Include="..\..\engines\gob\draw.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_bargon.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_playtoons.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\draw_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\expression.cpp" /> + <ClCompile Include="..\..\engines\gob\game.cpp" /> + <ClCompile Include="..\..\engines\gob\global.cpp" /> + <ClCompile Include="..\..\engines\gob\gob.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\goblin_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\hotspots.cpp" /> + <ClCompile Include="..\..\engines\gob\iniconfig.cpp" /> + <ClCompile Include="..\..\engines\gob\init.cpp" /> + <ClCompile Include="..\..\engines\gob\init_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\init_v7.cpp" /> + <ClCompile Include="..\..\engines\gob\inter.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_bargon.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_fascin.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_inca2.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_playtoons.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v3.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v4.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v5.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\inter_v7.cpp" /> + <ClCompile Include="..\..\engines\gob\map.cpp" /> + <ClCompile Include="..\..\engines\gob\map_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\map_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\mult.cpp" /> + <ClCompile Include="..\..\engines\gob\mult_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\mult_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\palanim.cpp" /> + <ClCompile Include="..\..\engines\gob\resources.cpp" /> + <ClCompile Include="..\..\engines\gob\save\saveconverter.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v2.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v3.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveconverter_v4.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\savefile.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\savehandler.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_fascin.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_inca2.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_playtoons.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_v2.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_v3.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_v4.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_v6.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\save\saveload_v7.cpp"> + <Filter>save</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\scenery.cpp" /> + <ClCompile Include="..\..\engines\gob\scenery_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\scenery_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\script.cpp" /> + <ClCompile Include="..\..\engines\gob\sound\adlib.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\bgatmosphere.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\cdrom.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\infogrames.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\pcspeaker.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\protracker.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\sound.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\soundblaster.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\sounddesc.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\sound\soundmixer.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\gob\surface.cpp" /> + <ClCompile Include="..\..\engines\gob\totfile.cpp" /> + <ClCompile Include="..\..\engines\gob\util.cpp" /> + <ClCompile Include="..\..\engines\gob\variables.cpp" /> + <ClCompile Include="..\..\engines\gob\video.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v1.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v2.cpp" /> + <ClCompile Include="..\..\engines\gob\video_v6.cpp" /> + <ClCompile Include="..\..\engines\gob\videoplayer.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\gob\console.h" /> + <ClInclude Include="..\..\engines\gob\databases.h" /> + <ClInclude Include="..\..\engines\gob\dataio.h" /> + <ClInclude Include="..\..\engines\gob\dbase.h" /> + <ClInclude Include="..\..\engines\gob\demos\batplayer.h"> + <Filter>demos</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\demos\demoplayer.h"> + <Filter>demos</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\demos\scnplayer.h"> + <Filter>demos</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\detection_tables.h" /> + <ClInclude Include="..\..\engines\gob\draw.h" /> + <ClInclude Include="..\..\engines\gob\expression.h" /> + <ClInclude Include="..\..\engines\gob\game.h" /> + <ClInclude Include="..\..\engines\gob\global.h" /> + <ClInclude Include="..\..\engines\gob\gob.h" /> + <ClInclude Include="..\..\engines\gob\goblin.h" /> + <ClInclude Include="..\..\engines\gob\hotspots.h" /> + <ClInclude Include="..\..\engines\gob\iniconfig.h" /> + <ClInclude Include="..\..\engines\gob\init.h" /> + <ClInclude Include="..\..\engines\gob\inter.h" /> + <ClInclude Include="..\..\engines\gob\map.h" /> + <ClInclude Include="..\..\engines\gob\mult.h" /> + <ClInclude Include="..\..\engines\gob\palanim.h" /> + <ClInclude Include="..\..\engines\gob\resources.h" /> + <ClInclude Include="..\..\engines\gob\save\saveconverter.h"> + <Filter>save</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\save\savefile.h"> + <Filter>save</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\save\savehandler.h"> + <Filter>save</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\save\saveload.h"> + <Filter>save</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\scenery.h" /> + <ClInclude Include="..\..\engines\gob\script.h" /> + <ClInclude Include="..\..\engines\gob\sound\adlib.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\bgatmosphere.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\cdrom.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\infogrames.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\pcspeaker.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\protracker.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\sound.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\soundblaster.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\sounddesc.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\sound\soundmixer.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\gob\surface.h" /> + <ClInclude Include="..\..\engines\gob\totfile.h" /> + <ClInclude Include="..\..\engines\gob\util.h" /> + <ClInclude Include="..\..\engines\gob\variables.h" /> + <ClInclude Include="..\..\engines\gob\video.h" /> + <ClInclude Include="..\..\engines\gob\videoplayer.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\gob\module.mk" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/dists/msvc10/groovie.vcxproj b/dists/msvc10/groovie.vcxproj new file mode 100644 index 0000000000..d6a3585e83 --- /dev/null +++ b/dists/msvc10/groovie.vcxproj @@ -0,0 +1,121 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{8866637A-46EB-4749-B652-22AB27359661}</ProjectGuid> + <RootNamespace>groovie</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\groovie\cell.cpp" /> + <ClCompile Include="..\..\engines\groovie\cursor.cpp" /> + <ClCompile Include="..\..\engines\groovie\debug.cpp" /> + <ClCompile Include="..\..\engines\groovie\detection.cpp" /> + <ClCompile Include="..\..\engines\groovie\font.cpp" /> + <ClCompile Include="..\..\engines\groovie\graphics.cpp" /> + <ClCompile Include="..\..\engines\groovie\groovie.cpp" /> + <ClCompile Include="..\..\engines\groovie\lzss.cpp" /> + <ClCompile Include="..\..\engines\groovie\music.cpp" /> + <ClCompile Include="..\..\engines\groovie\player.cpp" /> + <ClCompile Include="..\..\engines\groovie\resource.cpp" /> + <ClCompile Include="..\..\engines\groovie\roq.cpp" /> + <ClCompile Include="..\..\engines\groovie\saveload.cpp" /> + <ClCompile Include="..\..\engines\groovie\script.cpp" /> + <ClCompile Include="..\..\engines\groovie\vdx.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\groovie\cell.h" /> + <ClInclude Include="..\..\engines\groovie\cursor.h" /> + <ClInclude Include="..\..\engines\groovie\debug.h" /> + <ClInclude Include="..\..\engines\groovie\detection.h" /> + <ClInclude Include="..\..\engines\groovie\font.h" /> + <ClInclude Include="..\..\engines\groovie\graphics.h" /> + <ClInclude Include="..\..\engines\groovie\groovie.h" /> + <ClInclude Include="..\..\engines\groovie\lzss.h" /> + <ClInclude Include="..\..\engines\groovie\music.h" /> + <ClInclude Include="..\..\engines\groovie\player.h" /> + <ClInclude Include="..\..\engines\groovie\resource.h" /> + <ClInclude Include="..\..\engines\groovie\roq.h" /> + <ClInclude Include="..\..\engines\groovie\saveload.h" /> + <ClInclude Include="..\..\engines\groovie\script.h" /> + <ClInclude Include="..\..\engines\groovie\vdx.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\groovie\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/hugo.vcxproj b/dists/msvc10/hugo.vcxproj new file mode 100644 index 0000000000..2c4eba1fa9 --- /dev/null +++ b/dists/msvc10/hugo.vcxproj @@ -0,0 +1,136 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}</ProjectGuid> + <RootNamespace>hugo</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\hugo\console.cpp" /> + <ClCompile Include="..\..\engines\hugo\detection.cpp" /> + <ClCompile Include="..\..\engines\hugo\dialogs.cpp" /> + <ClCompile Include="..\..\engines\hugo\display.cpp" /> + <ClCompile Include="..\..\engines\hugo\file.cpp" /> + <ClCompile Include="..\..\engines\hugo\file_v1d.cpp" /> + <ClCompile Include="..\..\engines\hugo\file_v1w.cpp" /> + <ClCompile Include="..\..\engines\hugo\file_v2d.cpp" /> + <ClCompile Include="..\..\engines\hugo\file_v2w.cpp" /> + <ClCompile Include="..\..\engines\hugo\file_v3d.cpp" /> + <ClCompile Include="..\..\engines\hugo\hugo.cpp" /> + <ClCompile Include="..\..\engines\hugo\intro.cpp" /> + <ClCompile Include="..\..\engines\hugo\inventory.cpp" /> + <ClCompile Include="..\..\engines\hugo\mouse.cpp" /> + <ClCompile Include="..\..\engines\hugo\object.cpp" /> + <ClCompile Include="..\..\engines\hugo\object_v1d.cpp" /> + <ClCompile Include="..\..\engines\hugo\object_v1w.cpp" /> + <ClCompile Include="..\..\engines\hugo\object_v2d.cpp" /> + <ClCompile Include="..\..\engines\hugo\object_v3d.cpp" /> + <ClCompile Include="..\..\engines\hugo\parser.cpp" /> + <ClCompile Include="..\..\engines\hugo\parser_v1d.cpp" /> + <ClCompile Include="..\..\engines\hugo\parser_v1w.cpp" /> + <ClCompile Include="..\..\engines\hugo\parser_v2d.cpp" /> + <ClCompile Include="..\..\engines\hugo\parser_v3d.cpp" /> + <ClCompile Include="..\..\engines\hugo\route.cpp" /> + <ClCompile Include="..\..\engines\hugo\schedule.cpp" /> + <ClCompile Include="..\..\engines\hugo\sound.cpp" /> + <ClCompile Include="..\..\engines\hugo\text.cpp" /> + <ClCompile Include="..\..\engines\hugo\util.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\hugo\console.h" /> + <ClInclude Include="..\..\engines\hugo\dialogs.h" /> + <ClInclude Include="..\..\engines\hugo\display.h" /> + <ClInclude Include="..\..\engines\hugo\file.h" /> + <ClInclude Include="..\..\engines\hugo\game.h" /> + <ClInclude Include="..\..\engines\hugo\hugo.h" /> + <ClInclude Include="..\..\engines\hugo\intro.h" /> + <ClInclude Include="..\..\engines\hugo\inventory.h" /> + <ClInclude Include="..\..\engines\hugo\mouse.h" /> + <ClInclude Include="..\..\engines\hugo\object.h" /> + <ClInclude Include="..\..\engines\hugo\parser.h" /> + <ClInclude Include="..\..\engines\hugo\route.h" /> + <ClInclude Include="..\..\engines\hugo\schedule.h" /> + <ClInclude Include="..\..\engines\hugo\sound.h" /> + <ClInclude Include="..\..\engines\hugo\text.h" /> + <ClInclude Include="..\..\engines\hugo\util.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\hugo\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/kyra.vcxproj b/dists/msvc10/kyra.vcxproj new file mode 100644 index 0000000000..5f8ab4ef6e --- /dev/null +++ b/dists/msvc10/kyra.vcxproj @@ -0,0 +1,226 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{4E838394-6FAB-4EA5-BD02-522637E888C7}</ProjectGuid> + <RootNamespace>kyra</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <DisableSpecificWarnings>4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\kyra\animator_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\animator_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\animator_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\animator_tim.cpp" /> + <ClCompile Include="..\..\engines\kyra\animator_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\debugger.cpp" /> + <ClCompile Include="..\..\engines\kyra\detection.cpp" /> + <ClCompile Include="..\..\engines\kyra\gui.cpp" /> + <ClCompile Include="..\..\engines\kyra\gui_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\gui_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\gui_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\gui_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\items_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\items_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\items_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\items_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\kyra_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\kyra_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\kyra_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\kyra_v1.cpp" /> + <ClCompile Include="..\..\engines\kyra\kyra_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\resource.cpp" /> + <ClCompile Include="..\..\engines\kyra\resource_intern.cpp" /> + <ClCompile Include="..\..\engines\kyra\saveload.cpp" /> + <ClCompile Include="..\..\engines\kyra\saveload_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\saveload_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\saveload_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\scene_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\scene_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\scene_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\scene_v1.cpp" /> + <ClCompile Include="..\..\engines\kyra\scene_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\screen.cpp" /> + <ClCompile Include="..\..\engines\kyra\screen_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\screen_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\screen_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\screen_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\script.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_tim.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_v1.cpp" /> + <ClCompile Include="..\..\engines\kyra\script_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\seqplayer.cpp" /> + <ClCompile Include="..\..\engines\kyra\sequences_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\sequences_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\sequences_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\sequences_v2.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_adlib.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_amiga.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_digital.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_midi.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_pcspk.cpp" /> + <ClCompile Include="..\..\engines\kyra\sound_towns.cpp" /> + <ClCompile Include="..\..\engines\kyra\sprites.cpp" /> + <ClCompile Include="..\..\engines\kyra\staticres.cpp" /> + <ClCompile Include="..\..\engines\kyra\text.cpp" /> + <ClCompile Include="..\..\engines\kyra\text_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\text_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\text_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\timer.cpp" /> + <ClCompile Include="..\..\engines\kyra\timer_hof.cpp" /> + <ClCompile Include="..\..\engines\kyra\timer_lok.cpp" /> + <ClCompile Include="..\..\engines\kyra\timer_mr.cpp" /> + <ClCompile Include="..\..\engines\kyra\util.cpp" /> + <ClCompile Include="..\..\engines\kyra\vqa.cpp" /> + <ClCompile Include="..\..\engines\kyra\wsamovie.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\kyra\animator_lok.h" /> + <ClInclude Include="..\..\engines\kyra\debugger.h" /> + <ClInclude Include="..\..\engines\kyra\detection_tables.h" /> + <ClInclude Include="..\..\engines\kyra\gui.h" /> + <ClInclude Include="..\..\engines\kyra\gui_hof.h" /> + <ClInclude Include="..\..\engines\kyra\gui_lok.h" /> + <ClInclude Include="..\..\engines\kyra\gui_mr.h" /> + <ClInclude Include="..\..\engines\kyra\gui_v2.h" /> + <ClInclude Include="..\..\engines\kyra\item.h" /> + <ClInclude Include="..\..\engines\kyra\kyra_hof.h" /> + <ClInclude Include="..\..\engines\kyra\kyra_lok.h" /> + <ClInclude Include="..\..\engines\kyra\kyra_mr.h" /> + <ClInclude Include="..\..\engines\kyra\kyra_v1.h" /> + <ClInclude Include="..\..\engines\kyra\kyra_v2.h" /> + <ClInclude Include="..\..\engines\kyra\resource.h" /> + <ClInclude Include="..\..\engines\kyra\resource_intern.h" /> + <ClInclude Include="..\..\engines\kyra\screen.h" /> + <ClInclude Include="..\..\engines\kyra\screen_hof.h" /> + <ClInclude Include="..\..\engines\kyra\screen_lok.h" /> + <ClInclude Include="..\..\engines\kyra\screen_mr.h" /> + <ClInclude Include="..\..\engines\kyra\screen_v2.h" /> + <ClInclude Include="..\..\engines\kyra\script.h" /> + <ClInclude Include="..\..\engines\kyra\script_tim.h" /> + <ClInclude Include="..\..\engines\kyra\seqplayer.h" /> + <ClInclude Include="..\..\engines\kyra\sound.h" /> + <ClInclude Include="..\..\engines\kyra\sound_adlib.h" /> + <ClInclude Include="..\..\engines\kyra\sound_intern.h" /> + <ClInclude Include="..\..\engines\kyra\sprites.h" /> + <ClInclude Include="..\..\engines\kyra\text.h" /> + <ClInclude Include="..\..\engines\kyra\text_hof.h" /> + <ClInclude Include="..\..\engines\kyra\text_mr.h" /> + <ClInclude Include="..\..\engines\kyra\timer.h" /> + <ClInclude Include="..\..\engines\kyra\util.h" /> + <ClInclude Include="..\..\engines\kyra\vqa.h" /> + <ClInclude Include="..\..\engines\kyra\wsamovie.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\kyra\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/lure.vcxproj b/dists/msvc10/lure.vcxproj new file mode 100644 index 0000000000..803789ba6b --- /dev/null +++ b/dists/msvc10/lure.vcxproj @@ -0,0 +1,165 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{E13D357C-89D1-4B9D-8901-3249E8525138}</ProjectGuid> + <RootNamespace>lure</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <DisableSpecificWarnings>4189;4355;;%(DisableSpecificWarnings)</DisableSpecificWarnings> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\lure\animseq.cpp" /> + <ClCompile Include="..\..\engines\lure\debugger.cpp" /> + <ClCompile Include="..\..\engines\lure\decode.cpp" /> + <ClCompile Include="..\..\engines\lure\detection.cpp" /> + <ClCompile Include="..\..\engines\lure\disk.cpp" /> + <ClCompile Include="..\..\engines\lure\events.cpp" /> + <ClCompile Include="..\..\engines\lure\fights.cpp" /> + <ClCompile Include="..\..\engines\lure\game.cpp" /> + <ClCompile Include="..\..\engines\lure\hotspots.cpp" /> + <ClCompile Include="..\..\engines\lure\intro.cpp" /> + <ClCompile Include="..\..\engines\lure\lure.cpp" /> + <ClCompile Include="..\..\engines\lure\memory.cpp" /> + <ClCompile Include="..\..\engines\lure\menu.cpp" /> + <ClCompile Include="..\..\engines\lure\palette.cpp" /> + <ClCompile Include="..\..\engines\lure\res.cpp" /> + <ClCompile Include="..\..\engines\lure\res_struct.cpp" /> + <ClCompile Include="..\..\engines\lure\room.cpp" /> + <ClCompile Include="..\..\engines\lure\screen.cpp" /> + <ClCompile Include="..\..\engines\lure\scripts.cpp" /> + <ClCompile Include="..\..\engines\lure\sound.cpp" /> + <ClCompile Include="..\..\engines\lure\strings.cpp" /> + <ClCompile Include="..\..\engines\lure\surface.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\lure\animseq.h" /> + <ClInclude Include="..\..\engines\lure\debugger.h" /> + <ClInclude Include="..\..\engines\lure\decode.h" /> + <ClInclude Include="..\..\engines\lure\disk.h" /> + <ClInclude Include="..\..\engines\lure\events.h" /> + <ClInclude Include="..\..\engines\lure\fights.h" /> + <ClInclude Include="..\..\engines\lure\game.h" /> + <ClInclude Include="..\..\engines\lure\hotspots.h" /> + <ClInclude Include="..\..\engines\lure\intro.h" /> + <ClInclude Include="..\..\engines\lure\lure.h" /> + <ClInclude Include="..\..\engines\lure\luredefs.h" /> + <ClInclude Include="..\..\engines\lure\memory.h" /> + <ClInclude Include="..\..\engines\lure\menu.h" /> + <ClInclude Include="..\..\engines\lure\palette.h" /> + <ClInclude Include="..\..\engines\lure\res.h" /> + <ClInclude Include="..\..\engines\lure\res_struct.h" /> + <ClInclude Include="..\..\engines\lure\room.h" /> + <ClInclude Include="..\..\engines\lure\screen.h" /> + <ClInclude Include="..\..\engines\lure\scripts.h" /> + <ClInclude Include="..\..\engines\lure\sound.h" /> + <ClInclude Include="..\..\engines\lure\strings.h" /> + <ClInclude Include="..\..\engines\lure\surface.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\lure\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/made.vcxproj b/dists/msvc10/made.vcxproj new file mode 100644 index 0000000000..4f21c48921 --- /dev/null +++ b/dists/msvc10/made.vcxproj @@ -0,0 +1,118 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}</ProjectGuid> + <RootNamespace>made</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\made\console.cpp" /> + <ClCompile Include="..\..\engines\made\database.cpp" /> + <ClCompile Include="..\..\engines\made\detection.cpp" /> + <ClCompile Include="..\..\engines\made\graphics.cpp" /> + <ClCompile Include="..\..\engines\made\made.cpp" /> + <ClCompile Include="..\..\engines\made\music.cpp" /> + <ClCompile Include="..\..\engines\made\pmvplayer.cpp" /> + <ClCompile Include="..\..\engines\made\redreader.cpp" /> + <ClCompile Include="..\..\engines\made\resource.cpp" /> + <ClCompile Include="..\..\engines\made\screen.cpp" /> + <ClCompile Include="..\..\engines\made\screenfx.cpp" /> + <ClCompile Include="..\..\engines\made\script.cpp" /> + <ClCompile Include="..\..\engines\made\scriptfuncs.cpp" /> + <ClCompile Include="..\..\engines\made\sound.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\made\console.h" /> + <ClInclude Include="..\..\engines\made\database.h" /> + <ClInclude Include="..\..\engines\made\graphics.h" /> + <ClInclude Include="..\..\engines\made\made.h" /> + <ClInclude Include="..\..\engines\made\music.h" /> + <ClInclude Include="..\..\engines\made\pmvplayer.h" /> + <ClInclude Include="..\..\engines\made\redreader.h" /> + <ClInclude Include="..\..\engines\made\resource.h" /> + <ClInclude Include="..\..\engines\made\screen.h" /> + <ClInclude Include="..\..\engines\made\screenfx.h" /> + <ClInclude Include="..\..\engines\made\script.h" /> + <ClInclude Include="..\..\engines\made\scriptfuncs.h" /> + <ClInclude Include="..\..\engines\made\sound.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\made\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/mohawk.vcxproj b/dists/msvc10/mohawk.vcxproj new file mode 100644 index 0000000000..3995330736 --- /dev/null +++ b/dists/msvc10/mohawk.vcxproj @@ -0,0 +1,119 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}</ProjectGuid> + <RootNamespace>mohawk</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\mohawk\bitmap.cpp" /> + <ClCompile Include="..\..\engines\mohawk\console.cpp" /> + <ClCompile Include="..\..\engines\mohawk\cursors.cpp" /> + <ClCompile Include="..\..\engines\mohawk\detection.cpp" /> + <ClCompile Include="..\..\engines\mohawk\dialogs.cpp" /> + <ClCompile Include="..\..\engines\mohawk\graphics.cpp" /> + <ClCompile Include="..\..\engines\mohawk\installer_archive.cpp" /> + <ClCompile Include="..\..\engines\mohawk\livingbooks.cpp" /> + <ClCompile Include="..\..\engines\mohawk\livingbooks_code.cpp" /> + <ClCompile Include="..\..\engines\mohawk\mohawk.cpp" /> + <ClCompile Include="..\..\engines\mohawk\resource.cpp" /> + <ClCompile Include="..\..\engines\mohawk\sound.cpp" /> + <ClCompile Include="..\..\engines\mohawk\video.cpp" /> + <ClCompile Include="..\..\engines\mohawk\view.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\mohawk\bitmap.h" /> + <ClInclude Include="..\..\engines\mohawk\console.h" /> + <ClInclude Include="..\..\engines\mohawk\cursors.h" /> + <ClInclude Include="..\..\engines\mohawk\detection_tables.h" /> + <ClInclude Include="..\..\engines\mohawk\dialogs.h" /> + <ClInclude Include="..\..\engines\mohawk\graphics.h" /> + <ClInclude Include="..\..\engines\mohawk\installer_archive.h" /> + <ClInclude Include="..\..\engines\mohawk\livingbooks.h" /> + <ClInclude Include="..\..\engines\mohawk\livingbooks_code.h" /> + <ClInclude Include="..\..\engines\mohawk\mohawk.h" /> + <ClInclude Include="..\..\engines\mohawk\resource.h" /> + <ClInclude Include="..\..\engines\mohawk\sound.h" /> + <ClInclude Include="..\..\engines\mohawk\video.h" /> + <ClInclude Include="..\..\engines\mohawk\view.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\mohawk\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/parallaction.vcxproj b/dists/msvc10/parallaction.vcxproj new file mode 100644 index 0000000000..0d3b04d9f7 --- /dev/null +++ b/dists/msvc10/parallaction.vcxproj @@ -0,0 +1,136 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{F2B53874-6226-4411-A59B-F88FCCA89A3A}</ProjectGuid> + <RootNamespace>parallaction</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\parallaction\balloons.cpp" /> + <ClCompile Include="..\..\engines\parallaction\callables_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\callables_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\debug.cpp" /> + <ClCompile Include="..\..\engines\parallaction\detection.cpp" /> + <ClCompile Include="..\..\engines\parallaction\dialogue.cpp" /> + <ClCompile Include="..\..\engines\parallaction\disk.cpp" /> + <ClCompile Include="..\..\engines\parallaction\disk_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\disk_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\exec.cpp" /> + <ClCompile Include="..\..\engines\parallaction\exec_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\exec_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\font.cpp" /> + <ClCompile Include="..\..\engines\parallaction\gfxbase.cpp" /> + <ClCompile Include="..\..\engines\parallaction\graphics.cpp" /> + <ClCompile Include="..\..\engines\parallaction\gui.cpp" /> + <ClCompile Include="..\..\engines\parallaction\gui_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\gui_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\input.cpp" /> + <ClCompile Include="..\..\engines\parallaction\inventory.cpp" /> + <ClCompile Include="..\..\engines\parallaction\objects.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parallaction.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parallaction_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parallaction_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parser.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parser_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\parser_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\saveload.cpp" /> + <ClCompile Include="..\..\engines\parallaction\sound_br.cpp" /> + <ClCompile Include="..\..\engines\parallaction\sound_ns.cpp" /> + <ClCompile Include="..\..\engines\parallaction\staticres.cpp" /> + <ClCompile Include="..\..\engines\parallaction\walk.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\parallaction\debug.h" /> + <ClInclude Include="..\..\engines\parallaction\disk.h" /> + <ClInclude Include="..\..\engines\parallaction\exec.h" /> + <ClInclude Include="..\..\engines\parallaction\graphics.h" /> + <ClInclude Include="..\..\engines\parallaction\gui.h" /> + <ClInclude Include="..\..\engines\parallaction\input.h" /> + <ClInclude Include="..\..\engines\parallaction\inventory.h" /> + <ClInclude Include="..\..\engines\parallaction\objects.h" /> + <ClInclude Include="..\..\engines\parallaction\parallaction.h" /> + <ClInclude Include="..\..\engines\parallaction\parser.h" /> + <ClInclude Include="..\..\engines\parallaction\saveload.h" /> + <ClInclude Include="..\..\engines\parallaction\sound.h" /> + <ClInclude Include="..\..\engines\parallaction\walk.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\parallaction\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/queen.vcxproj b/dists/msvc10/queen.vcxproj new file mode 100644 index 0000000000..c6ccb2b121 --- /dev/null +++ b/dists/msvc10/queen.vcxproj @@ -0,0 +1,132 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{8D243245-E8C7-46AE-8F92-5FAAAF479CA2}</ProjectGuid> + <RootNamespace>queen</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\queen\bankman.cpp" /> + <ClCompile Include="..\..\engines\queen\command.cpp" /> + <ClCompile Include="..\..\engines\queen\credits.cpp" /> + <ClCompile Include="..\..\engines\queen\cutaway.cpp" /> + <ClCompile Include="..\..\engines\queen\debug.cpp" /> + <ClCompile Include="..\..\engines\queen\display.cpp" /> + <ClCompile Include="..\..\engines\queen\graphics.cpp" /> + <ClCompile Include="..\..\engines\queen\grid.cpp" /> + <ClCompile Include="..\..\engines\queen\input.cpp" /> + <ClCompile Include="..\..\engines\queen\journal.cpp" /> + <ClCompile Include="..\..\engines\queen\logic.cpp" /> + <ClCompile Include="..\..\engines\queen\midiadlib.cpp" /> + <ClCompile Include="..\..\engines\queen\music.cpp" /> + <ClCompile Include="..\..\engines\queen\musicdata.cpp" /> + <ClCompile Include="..\..\engines\queen\queen.cpp" /> + <ClCompile Include="..\..\engines\queen\resource.cpp" /> + <ClCompile Include="..\..\engines\queen\restables.cpp" /> + <ClCompile Include="..\..\engines\queen\sound.cpp" /> + <ClCompile Include="..\..\engines\queen\state.cpp" /> + <ClCompile Include="..\..\engines\queen\talk.cpp" /> + <ClCompile Include="..\..\engines\queen\walk.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\queen\bankman.h" /> + <ClInclude Include="..\..\engines\queen\command.h" /> + <ClInclude Include="..\..\engines\queen\credits.h" /> + <ClInclude Include="..\..\engines\queen\cutaway.h" /> + <ClInclude Include="..\..\engines\queen\debug.h" /> + <ClInclude Include="..\..\engines\queen\defs.h" /> + <ClInclude Include="..\..\engines\queen\display.h" /> + <ClInclude Include="..\..\engines\queen\graphics.h" /> + <ClInclude Include="..\..\engines\queen\grid.h" /> + <ClInclude Include="..\..\engines\queen\input.h" /> + <ClInclude Include="..\..\engines\queen\journal.h" /> + <ClInclude Include="..\..\engines\queen\logic.h" /> + <ClInclude Include="..\..\engines\queen\music.h" /> + <ClInclude Include="..\..\engines\queen\queen.h" /> + <ClInclude Include="..\..\engines\queen\resource.h" /> + <ClInclude Include="..\..\engines\queen\sound.h" /> + <ClInclude Include="..\..\engines\queen\state.h" /> + <ClInclude Include="..\..\engines\queen\structs.h" /> + <ClInclude Include="..\..\engines\queen\talk.h" /> + <ClInclude Include="..\..\engines\queen\walk.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\queen\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/saga.vcxproj b/dists/msvc10/saga.vcxproj new file mode 100644 index 0000000000..8bb0e341d5 --- /dev/null +++ b/dists/msvc10/saga.vcxproj @@ -0,0 +1,151 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{FCD4175F-FA0C-4161-A86B-F075148CB0A2}</ProjectGuid> + <RootNamespace>saga</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\saga\actor.cpp" /> + <ClCompile Include="..\..\engines\saga\actor_path.cpp" /> + <ClCompile Include="..\..\engines\saga\actor_walk.cpp" /> + <ClCompile Include="..\..\engines\saga\animation.cpp" /> + <ClCompile Include="..\..\engines\saga\console.cpp" /> + <ClCompile Include="..\..\engines\saga\detection.cpp" /> + <ClCompile Include="..\..\engines\saga\events.cpp" /> + <ClCompile Include="..\..\engines\saga\font.cpp" /> + <ClCompile Include="..\..\engines\saga\font_map.cpp" /> + <ClCompile Include="..\..\engines\saga\gfx.cpp" /> + <ClCompile Include="..\..\engines\saga\image.cpp" /> + <ClCompile Include="..\..\engines\saga\input.cpp" /> + <ClCompile Include="..\..\engines\saga\interface.cpp" /> + <ClCompile Include="..\..\engines\saga\introproc_ihnm.cpp" /> + <ClCompile Include="..\..\engines\saga\introproc_ite.cpp" /> + <ClCompile Include="..\..\engines\saga\isomap.cpp" /> + <ClCompile Include="..\..\engines\saga\itedata.cpp" /> + <ClCompile Include="..\..\engines\saga\music.cpp" /> + <ClCompile Include="..\..\engines\saga\objectmap.cpp" /> + <ClCompile Include="..\..\engines\saga\palanim.cpp" /> + <ClCompile Include="..\..\engines\saga\puzzle.cpp" /> + <ClCompile Include="..\..\engines\saga\render.cpp" /> + <ClCompile Include="..\..\engines\saga\resource.cpp" /> + <ClCompile Include="..\..\engines\saga\resource_res.cpp" /> + <ClCompile Include="..\..\engines\saga\resource_rsc.cpp" /> + <ClCompile Include="..\..\engines\saga\saga.cpp" /> + <ClCompile Include="..\..\engines\saga\saveload.cpp" /> + <ClCompile Include="..\..\engines\saga\scene.cpp" /> + <ClCompile Include="..\..\engines\saga\script.cpp" /> + <ClCompile Include="..\..\engines\saga\sfuncs.cpp" /> + <ClCompile Include="..\..\engines\saga\sfuncs_ihnm.cpp" /> + <ClCompile Include="..\..\engines\saga\shorten.cpp" /> + <ClCompile Include="..\..\engines\saga\sndres.cpp" /> + <ClCompile Include="..\..\engines\saga\sound.cpp" /> + <ClCompile Include="..\..\engines\saga\sprite.cpp" /> + <ClCompile Include="..\..\engines\saga\sthread.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\saga\actor.h" /> + <ClInclude Include="..\..\engines\saga\animation.h" /> + <ClInclude Include="..\..\engines\saga\console.h" /> + <ClInclude Include="..\..\engines\saga\detection_tables.h" /> + <ClInclude Include="..\..\engines\saga\displayinfo.h" /> + <ClInclude Include="..\..\engines\saga\events.h" /> + <ClInclude Include="..\..\engines\saga\font.h" /> + <ClInclude Include="..\..\engines\saga\gfx.h" /> + <ClInclude Include="..\..\engines\saga\interface.h" /> + <ClInclude Include="..\..\engines\saga\isomap.h" /> + <ClInclude Include="..\..\engines\saga\itedata.h" /> + <ClInclude Include="..\..\engines\saga\music.h" /> + <ClInclude Include="..\..\engines\saga\objectmap.h" /> + <ClInclude Include="..\..\engines\saga\palanim.h" /> + <ClInclude Include="..\..\engines\saga\puzzle.h" /> + <ClInclude Include="..\..\engines\saga\render.h" /> + <ClInclude Include="..\..\engines\saga\resource.h" /> + <ClInclude Include="..\..\engines\saga\saga.h" /> + <ClInclude Include="..\..\engines\saga\scene.h" /> + <ClInclude Include="..\..\engines\saga\script.h" /> + <ClInclude Include="..\..\engines\saga\shorten.h" /> + <ClInclude Include="..\..\engines\saga\sndres.h" /> + <ClInclude Include="..\..\engines\saga\sound.h" /> + <ClInclude Include="..\..\engines\saga\sprite.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\saga\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/sci.vcxproj b/dists/msvc10/sci.vcxproj new file mode 100644 index 0000000000..82c1b129a8 --- /dev/null +++ b/dists/msvc10/sci.vcxproj @@ -0,0 +1,218 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}</ProjectGuid> + <RootNamespace>sci</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\sci\engine\features.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\gc.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kernel.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kevent.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kfile.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kgraphics.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\klists.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kmath.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kmenu.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kmisc.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kmovement.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kparse.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kpathing.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kscripts.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\ksound.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kstring.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\kvideo.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\message.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\object.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\savegame.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\script.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\script_patches.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\scriptdebug.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\seg_manager.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\segment.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\selector.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\state.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\static_selectors.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\vm.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\vm_types.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\workarounds.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\animate.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\cache.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\compare.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\controls.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\coordadjuster.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\cursor.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\font.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\fontsjis.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\maciconbar.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\menu.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\paint.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\paint16.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\palette.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\picture.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\portrait.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\ports.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\screen.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\text16.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\transitions.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\view.cpp" /> + <ClCompile Include="..\..\engines\sci\parser\grammar.cpp" /> + <ClCompile Include="..\..\engines\sci\parser\said.cpp" /> + <ClCompile Include="..\..\engines\sci\parser\vocabulary.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\adlib.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\amigamac.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\cms.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\fb01.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\midi.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\drivers\pcjr.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\audio.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\midiparser_sci.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\music.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\soundcmd.cpp" /> + <ClCompile Include="..\..\engines\sci\video\seq_decoder.cpp" /> + <ClCompile Include="..\..\engines\sci\console.cpp" /> + <ClCompile Include="..\..\engines\sci\decompressor.cpp" /> + <ClCompile Include="..\..\engines\sci\detection.cpp" /> + <ClCompile Include="..\..\engines\sci\event.cpp" /> + <ClCompile Include="..\..\engines\sci\resource.cpp" /> + <ClCompile Include="..\..\engines\sci\resource_audio.cpp" /> + <ClCompile Include="..\..\engines\sci\sci.cpp" /> + <ClCompile Include="..\..\engines\sci\util.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sci\engine\features.h" /> + <ClInclude Include="..\..\engines\sci\engine\gc.h" /> + <ClInclude Include="..\..\engines\sci\engine\kernel.h" /> + <ClInclude Include="..\..\engines\sci\engine\kernel_tables.h" /> + <ClInclude Include="..\..\engines\sci\engine\message.h" /> + <ClInclude Include="..\..\engines\sci\engine\object.h" /> + <ClInclude Include="..\..\engines\sci\engine\savegame.h" /> + <ClInclude Include="..\..\engines\sci\engine\script.h" /> + <ClInclude Include="..\..\engines\sci\engine\seg_manager.h" /> + <ClInclude Include="..\..\engines\sci\engine\segment.h" /> + <ClInclude Include="..\..\engines\sci\engine\selector.h" /> + <ClInclude Include="..\..\engines\sci\engine\state.h" /> + <ClInclude Include="..\..\engines\sci\engine\vm.h" /> + <ClInclude Include="..\..\engines\sci\engine\vm_types.h" /> + <ClInclude Include="..\..\engines\sci\engine\workarounds.h" /> + <ClInclude Include="..\..\engines\sci\graphics\animate.h" /> + <ClInclude Include="..\..\engines\sci\graphics\cache.h" /> + <ClInclude Include="..\..\engines\sci\graphics\compare.h" /> + <ClInclude Include="..\..\engines\sci\graphics\controls.h" /> + <ClInclude Include="..\..\engines\sci\graphics\coordadjuster.h" /> + <ClInclude Include="..\..\engines\sci\graphics\cursor.h" /> + <ClInclude Include="..\..\engines\sci\graphics\font.h" /> + <ClInclude Include="..\..\engines\sci\graphics\fontsjis.h" /> + <ClInclude Include="..\..\engines\sci\graphics\helpers.h" /> + <ClInclude Include="..\..\engines\sci\graphics\maciconbar.h" /> + <ClInclude Include="..\..\engines\sci\graphics\menu.h" /> + <ClInclude Include="..\..\engines\sci\graphics\paint.h" /> + <ClInclude Include="..\..\engines\sci\graphics\paint16.h" /> + <ClInclude Include="..\..\engines\sci\graphics\palette.h" /> + <ClInclude Include="..\..\engines\sci\graphics\picture.h" /> + <ClInclude Include="..\..\engines\sci\graphics\portrait.h" /> + <ClInclude Include="..\..\engines\sci\graphics\ports.h" /> + <ClInclude Include="..\..\engines\sci\graphics\screen.h" /> + <ClInclude Include="..\..\engines\sci\graphics\text16.h" /> + <ClInclude Include="..\..\engines\sci\graphics\transitions.h" /> + <ClInclude Include="..\..\engines\sci\graphics\view.h" /> + <ClInclude Include="..\..\engines\sci\parser\vocabulary.h" /> + <ClInclude Include="..\..\engines\sci\sound\drivers\gm_names.h" /> + <ClInclude Include="..\..\engines\sci\sound\drivers\map-mt32-to-gm.h" /> + <ClInclude Include="..\..\engines\sci\sound\drivers\mididriver.h" /> + <ClInclude Include="..\..\engines\sci\sound\audio.h" /> + <ClInclude Include="..\..\engines\sci\sound\midiparser_sci.h" /> + <ClInclude Include="..\..\engines\sci\sound\music.h" /> + <ClInclude Include="..\..\engines\sci\sound\soundcmd.h" /> + <ClInclude Include="..\..\engines\sci\video\seq_decoder.h" /> + <ClInclude Include="..\..\engines\sci\console.h" /> + <ClInclude Include="..\..\engines\sci\debug.h" /> + <ClInclude Include="..\..\engines\sci\decompressor.h" /> + <ClInclude Include="..\..\engines\sci\detection_tables.h" /> + <ClInclude Include="..\..\engines\sci\event.h" /> + <ClInclude Include="..\..\engines\sci\resource.h" /> + <ClInclude Include="..\..\engines\sci\resource_intern.h" /> + <ClInclude Include="..\..\engines\sci\sci.h" /> + <ClInclude Include="..\..\engines\sci\util.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sci\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/sci.vcxproj.filters b/dists/msvc10/sci.vcxproj.filters new file mode 100644 index 0000000000..2f5b1cb5b4 --- /dev/null +++ b/dists/msvc10/sci.vcxproj.filters @@ -0,0 +1,377 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="engine"> + <UniqueIdentifier>AC7DA6DC-7E51-4874-984F-9B75A3D2EDFC</UniqueIdentifier> + </Filter> + <Filter Include="graphics"> + <UniqueIdentifier>16D774EB-326C-4CC2-8669-7A9189E41A37</UniqueIdentifier> + </Filter> + <Filter Include="parser"> + <UniqueIdentifier>62C114E1-141C-466C-ACF2-E210C6D00EDC</UniqueIdentifier> + </Filter> + <Filter Include="sound"> + <UniqueIdentifier>A982C9DB-EF16-4FB6-801B-490B00644263</UniqueIdentifier> + </Filter> + <Filter Include="sound\drivers"> + <UniqueIdentifier>2757453B-739C-48E0-908B-F0575DFE3507</UniqueIdentifier> + </Filter> + <Filter Include="video"> + <UniqueIdentifier>81FEE372-1683-4A96-9F73-A19FD8E40400</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\sci\console.cpp" /> + <ClCompile Include="..\..\engines\sci\decompressor.cpp" /> + <ClCompile Include="..\..\engines\sci\detection.cpp" /> + <ClCompile Include="..\..\engines\sci\engine\features.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\gc.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kernel.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kevent.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kfile.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kgraphics.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\klists.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kmath.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kmenu.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kmisc.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kmovement.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kparse.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kpathing.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kscripts.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\ksound.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kstring.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\kvideo.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\message.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\object.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\savegame.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\script.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\script_patches.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\scriptdebug.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\seg_manager.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\segment.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\selector.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\state.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\static_selectors.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\vm.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\vm_types.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\engine\workarounds.cpp"> + <Filter>engine</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\event.cpp" /> + <ClCompile Include="..\..\engines\sci\graphics\animate.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\cache.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\compare.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\controls.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\coordadjuster.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\cursor.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\font.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\fontsjis.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\maciconbar.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\menu.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\paint.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\paint16.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\palette.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\picture.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\portrait.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\ports.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\screen.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\text16.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\transitions.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\graphics\view.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\parser\grammar.cpp"> + <Filter>parser</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\parser\said.cpp"> + <Filter>parser</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\parser\vocabulary.cpp"> + <Filter>parser</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\resource.cpp" /> + <ClCompile Include="..\..\engines\sci\resource_audio.cpp" /> + <ClCompile Include="..\..\engines\sci\sci.cpp" /> + <ClCompile Include="..\..\engines\sci\sound\audio.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\adlib.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\amigamac.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\cms.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\fb01.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\midi.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\drivers\pcjr.cpp"> + <Filter>sound\drivers</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\midiparser_sci.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\music.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\sound\soundcmd.cpp"> + <Filter>sound</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sci\util.cpp" /> + <ClCompile Include="..\..\engines\sci\video\seq_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sci\console.h" /> + <ClInclude Include="..\..\engines\sci\debug.h" /> + <ClInclude Include="..\..\engines\sci\decompressor.h" /> + <ClInclude Include="..\..\engines\sci\detection_tables.h" /> + <ClInclude Include="..\..\engines\sci\engine\features.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\gc.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\kernel.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\kernel_tables.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\message.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\object.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\savegame.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\script.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\seg_manager.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\segment.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\selector.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\state.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\vm.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\vm_types.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\engine\workarounds.h"> + <Filter>engine</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\event.h" /> + <ClInclude Include="..\..\engines\sci\graphics\animate.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\cache.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\compare.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\controls.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\coordadjuster.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\cursor.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\font.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\fontsjis.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\helpers.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\maciconbar.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\menu.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\paint.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\paint16.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\palette.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\picture.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\portrait.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\ports.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\screen.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\text16.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\transitions.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\graphics\view.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\parser\vocabulary.h"> + <Filter>parser</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\resource.h" /> + <ClInclude Include="..\..\engines\sci\resource_intern.h" /> + <ClInclude Include="..\..\engines\sci\sci.h" /> + <ClInclude Include="..\..\engines\sci\sound\audio.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\drivers\gm_names.h"> + <Filter>sound\drivers</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\drivers\map-mt32-to-gm.h"> + <Filter>sound\drivers</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\drivers\mididriver.h"> + <Filter>sound\drivers</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\midiparser_sci.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\music.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\sound\soundcmd.h"> + <Filter>sound</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sci\util.h" /> + <ClInclude Include="..\..\engines\sci\video\seq_decoder.h"> + <Filter>video</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sci\module.mk" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/dists/msvc10/scumm.vcxproj b/dists/msvc10/scumm.vcxproj new file mode 100644 index 0000000000..4e346b2ae2 --- /dev/null +++ b/dists/msvc10/scumm.vcxproj @@ -0,0 +1,265 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{E024B02A-A622-424B-B865-AA192EFB2859}</ProjectGuid> + <RootNamespace>scumm</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\scumm\he\animation_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\cup_player_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\floodfill_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\logic_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\palette_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\resource_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v100he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v60he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v70he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v71he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v72he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v80he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\script_v90he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\sound_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\sprite_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\wiz_he.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\imuse.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\imuse_part.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\imuse_player.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\instrument.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\sysex_samnmax.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\sysex_scumm.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_codecs.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_music.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_script.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_tables.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_track.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane_ben.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane_enemy.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane_iact.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane_scenes.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\channel.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\codec1.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\codec37.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\codec47.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\imuse_channel.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\saud_channel.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\smush_font.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\smush_mixer.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\smush_player.cpp" /> + <ClCompile Include="..\..\engines\scumm\actor.cpp" /> + <ClCompile Include="..\..\engines\scumm\akos.cpp" /> + <ClCompile Include="..\..\engines\scumm\base-costume.cpp" /> + <ClCompile Include="..\..\engines\scumm\bomp.cpp" /> + <ClCompile Include="..\..\engines\scumm\boxes.cpp" /> + <ClCompile Include="..\..\engines\scumm\camera.cpp" /> + <ClCompile Include="..\..\engines\scumm\charset-fontdata.cpp" /> + <ClCompile Include="..\..\engines\scumm\charset.cpp" /> + <ClCompile Include="..\..\engines\scumm\costume.cpp" /> + <ClCompile Include="..\..\engines\scumm\cursor.cpp" /> + <ClCompile Include="..\..\engines\scumm\debugger.cpp" /> + <ClCompile Include="..\..\engines\scumm\detection.cpp" /> + <ClCompile Include="..\..\engines\scumm\dialogs.cpp" /> + <ClCompile Include="..\..\engines\scumm\file.cpp" /> + <ClCompile Include="..\..\engines\scumm\file_nes.cpp" /> + <ClCompile Include="..\..\engines\scumm\gfx.cpp" /> + <ClCompile Include="..\..\engines\scumm\gfx_towns.cpp" /> + <ClCompile Include="..\..\engines\scumm\help.cpp" /> + <ClCompile Include="..\..\engines\scumm\input.cpp" /> + <ClCompile Include="..\..\engines\scumm\midiparser_ro.cpp" /> + <ClCompile Include="..\..\engines\scumm\nut_renderer.cpp" /> + <ClCompile Include="..\..\engines\scumm\object.cpp" /> + <ClCompile Include="..\..\engines\scumm\palette.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_mod.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_nes.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_pce.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_sid.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_towns.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v1.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2a.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2base.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2cms.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v3a.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v4a.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v3.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v4.cpp" /> + <ClCompile Include="..\..\engines\scumm\room.cpp" /> + <ClCompile Include="..\..\engines\scumm\saveload.cpp" /> + <ClCompile Include="..\..\engines\scumm\script.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v0.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v3.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v4.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v5.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v6.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v8.cpp" /> + <ClCompile Include="..\..\engines\scumm\scumm.cpp" /> + <ClCompile Include="..\..\engines\scumm\sound.cpp" /> + <ClCompile Include="..\..\engines\scumm\string.cpp" /> + <ClCompile Include="..\..\engines\scumm\usage_bits.cpp" /> + <ClCompile Include="..\..\engines\scumm\util.cpp" /> + <ClCompile Include="..\..\engines\scumm\vars.cpp" /> + <ClCompile Include="..\..\engines\scumm\verbs.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\scumm\he\animation_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\cup_player_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\floodfill_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\intern_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\logic_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\resource_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\sound_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\sprite_he.h" /> + <ClInclude Include="..\..\engines\scumm\he\wiz_he.h" /> + <ClInclude Include="..\..\engines\scumm\imuse\imuse.h" /> + <ClInclude Include="..\..\engines\scumm\imuse\imuse_internal.h" /> + <ClInclude Include="..\..\engines\scumm\imuse\instrument.h" /> + <ClInclude Include="..\..\engines\scumm\imuse\sysex.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_codecs.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_tables.h" /> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_track.h" /> + <ClInclude Include="..\..\engines\scumm\insane\insane.h" /> + <ClInclude Include="..\..\engines\scumm\smush\channel.h" /> + <ClInclude Include="..\..\engines\scumm\smush\codec37.h" /> + <ClInclude Include="..\..\engines\scumm\smush\codec47.h" /> + <ClInclude Include="..\..\engines\scumm\smush\smush_font.h" /> + <ClInclude Include="..\..\engines\scumm\smush\smush_mixer.h" /> + <ClInclude Include="..\..\engines\scumm\smush\smush_player.h" /> + <ClInclude Include="..\..\engines\scumm\actor.h" /> + <ClInclude Include="..\..\engines\scumm\actor_he.h" /> + <ClInclude Include="..\..\engines\scumm\akos.h" /> + <ClInclude Include="..\..\engines\scumm\base-costume.h" /> + <ClInclude Include="..\..\engines\scumm\bomp.h" /> + <ClInclude Include="..\..\engines\scumm\boxes.h" /> + <ClInclude Include="..\..\engines\scumm\charset.h" /> + <ClInclude Include="..\..\engines\scumm\costume.h" /> + <ClInclude Include="..\..\engines\scumm\debugger.h" /> + <ClInclude Include="..\..\engines\scumm\detection.h" /> + <ClInclude Include="..\..\engines\scumm\detection_tables.h" /> + <ClInclude Include="..\..\engines\scumm\dialogs.h" /> + <ClInclude Include="..\..\engines\scumm\file.h" /> + <ClInclude Include="..\..\engines\scumm\file_nes.h" /> + <ClInclude Include="..\..\engines\scumm\gfx.h" /> + <ClInclude Include="..\..\engines\scumm\help.h" /> + <ClInclude Include="..\..\engines\scumm\music.h" /> + <ClInclude Include="..\..\engines\scumm\nut_renderer.h" /> + <ClInclude Include="..\..\engines\scumm\object.h" /> + <ClInclude Include="..\..\engines\scumm\player_mod.h" /> + <ClInclude Include="..\..\engines\scumm\player_nes.h" /> + <ClInclude Include="..\..\engines\scumm\player_pce.h" /> + <ClInclude Include="..\..\engines\scumm\player_sid.h" /> + <ClInclude Include="..\..\engines\scumm\player_towns.h" /> + <ClInclude Include="..\..\engines\scumm\player_v1.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2a.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2base.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2cms.h" /> + <ClInclude Include="..\..\engines\scumm\player_v3a.h" /> + <ClInclude Include="..\..\engines\scumm\player_v4a.h" /> + <ClInclude Include="..\..\engines\scumm\resource.h" /> + <ClInclude Include="..\..\engines\scumm\saveload.h" /> + <ClInclude Include="..\..\engines\scumm\script.h" /> + <ClInclude Include="..\..\engines\scumm\scumm-md5.h" /> + <ClInclude Include="..\..\engines\scumm\scumm.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v0.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v2.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v3.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v4.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v5.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v6.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v7.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v8.h" /> + <ClInclude Include="..\..\engines\scumm\sound.h" /> + <ClInclude Include="..\..\engines\scumm\usage_bits.h" /> + <ClInclude Include="..\..\engines\scumm\util.h" /> + <ClInclude Include="..\..\engines\scumm\verbs.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\scumm\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/scumm.vcxproj.filters b/dists/msvc10/scumm.vcxproj.filters new file mode 100644 index 0000000000..2612c3810e --- /dev/null +++ b/dists/msvc10/scumm.vcxproj.filters @@ -0,0 +1,341 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="he"> + <UniqueIdentifier>3C493CB0-E6E4-4177-B182-CFCE8105D604</UniqueIdentifier> + </Filter> + <Filter Include="imuse"> + <UniqueIdentifier>05BA771B-3FA1-41DF-9654-7FEE3984EF75</UniqueIdentifier> + </Filter> + <Filter Include="imuse_digi"> + <UniqueIdentifier>CE2D26B5-12B7-4E84-BBFD-54BD042BC10A</UniqueIdentifier> + </Filter> + <Filter Include="insane"> + <UniqueIdentifier>E6392527-DBD7-47F1-AD87-E1660CD2DCDA</UniqueIdentifier> + </Filter> + <Filter Include="smush"> + <UniqueIdentifier>00049112-BCBF-47F7-BEEB-B5C31778CDFE</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\scumm\actor.cpp" /> + <ClCompile Include="..\..\engines\scumm\akos.cpp" /> + <ClCompile Include="..\..\engines\scumm\base-costume.cpp" /> + <ClCompile Include="..\..\engines\scumm\bomp.cpp" /> + <ClCompile Include="..\..\engines\scumm\boxes.cpp" /> + <ClCompile Include="..\..\engines\scumm\camera.cpp" /> + <ClCompile Include="..\..\engines\scumm\charset-fontdata.cpp" /> + <ClCompile Include="..\..\engines\scumm\charset.cpp" /> + <ClCompile Include="..\..\engines\scumm\costume.cpp" /> + <ClCompile Include="..\..\engines\scumm\cursor.cpp" /> + <ClCompile Include="..\..\engines\scumm\debugger.cpp" /> + <ClCompile Include="..\..\engines\scumm\detection.cpp" /> + <ClCompile Include="..\..\engines\scumm\dialogs.cpp" /> + <ClCompile Include="..\..\engines\scumm\file.cpp" /> + <ClCompile Include="..\..\engines\scumm\file_nes.cpp" /> + <ClCompile Include="..\..\engines\scumm\gfx.cpp" /> + <ClCompile Include="..\..\engines\scumm\gfx_towns.cpp" /> + <ClCompile Include="..\..\engines\scumm\he\animation_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\cup_player_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\floodfill_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\logic_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\palette_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\resource_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v100he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v60he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v70he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v71he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v72he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v80he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\script_v90he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\sound_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\sprite_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\he\wiz_he.cpp"> + <Filter>he</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\help.cpp" /> + <ClCompile Include="..\..\engines\scumm\imuse\imuse.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse\imuse_part.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse\imuse_player.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse\instrument.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse\sysex_samnmax.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse\sysex_scumm.cpp"> + <Filter>imuse</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_codecs.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_music.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_script.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_tables.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\imuse_digi\dimuse_track.cpp"> + <Filter>imuse_digi</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\input.cpp" /> + <ClCompile Include="..\..\engines\scumm\insane\insane.cpp"> + <Filter>insane</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\insane\insane_ben.cpp"> + <Filter>insane</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\insane\insane_enemy.cpp"> + <Filter>insane</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\insane\insane_iact.cpp"> + <Filter>insane</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\insane\insane_scenes.cpp"> + <Filter>insane</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\midiparser_ro.cpp" /> + <ClCompile Include="..\..\engines\scumm\nut_renderer.cpp" /> + <ClCompile Include="..\..\engines\scumm\object.cpp" /> + <ClCompile Include="..\..\engines\scumm\palette.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_mod.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_nes.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_pce.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_sid.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_towns.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v1.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2a.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2base.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v2cms.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v3a.cpp" /> + <ClCompile Include="..\..\engines\scumm\player_v4a.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v3.cpp" /> + <ClCompile Include="..\..\engines\scumm\resource_v4.cpp" /> + <ClCompile Include="..\..\engines\scumm\room.cpp" /> + <ClCompile Include="..\..\engines\scumm\saveload.cpp" /> + <ClCompile Include="..\..\engines\scumm\script.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v0.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v2.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v3.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v4.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v5.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v6.cpp" /> + <ClCompile Include="..\..\engines\scumm\script_v8.cpp" /> + <ClCompile Include="..\..\engines\scumm\scumm.cpp" /> + <ClCompile Include="..\..\engines\scumm\smush\channel.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\codec1.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\codec37.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\codec47.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\imuse_channel.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\saud_channel.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\smush_font.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\smush_mixer.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\smush\smush_player.cpp"> + <Filter>smush</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\scumm\sound.cpp" /> + <ClCompile Include="..\..\engines\scumm\string.cpp" /> + <ClCompile Include="..\..\engines\scumm\usage_bits.cpp" /> + <ClCompile Include="..\..\engines\scumm\util.cpp" /> + <ClCompile Include="..\..\engines\scumm\vars.cpp" /> + <ClCompile Include="..\..\engines\scumm\verbs.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\scumm\actor.h" /> + <ClInclude Include="..\..\engines\scumm\actor_he.h" /> + <ClInclude Include="..\..\engines\scumm\akos.h" /> + <ClInclude Include="..\..\engines\scumm\base-costume.h" /> + <ClInclude Include="..\..\engines\scumm\bomp.h" /> + <ClInclude Include="..\..\engines\scumm\boxes.h" /> + <ClInclude Include="..\..\engines\scumm\charset.h" /> + <ClInclude Include="..\..\engines\scumm\costume.h" /> + <ClInclude Include="..\..\engines\scumm\debugger.h" /> + <ClInclude Include="..\..\engines\scumm\detection.h" /> + <ClInclude Include="..\..\engines\scumm\detection_tables.h" /> + <ClInclude Include="..\..\engines\scumm\dialogs.h" /> + <ClInclude Include="..\..\engines\scumm\file.h" /> + <ClInclude Include="..\..\engines\scumm\file_nes.h" /> + <ClInclude Include="..\..\engines\scumm\gfx.h" /> + <ClInclude Include="..\..\engines\scumm\he\animation_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\cup_player_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\floodfill_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\intern_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\logic_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\resource_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\sound_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\sprite_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\he\wiz_he.h"> + <Filter>he</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\help.h" /> + <ClInclude Include="..\..\engines\scumm\imuse\imuse.h"> + <Filter>imuse</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse\imuse_internal.h"> + <Filter>imuse</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse\instrument.h"> + <Filter>imuse</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse\sysex.h"> + <Filter>imuse</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_codecs.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_tables.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\imuse_digi\dimuse_track.h"> + <Filter>imuse_digi</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\insane\insane.h"> + <Filter>insane</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\music.h" /> + <ClInclude Include="..\..\engines\scumm\nut_renderer.h" /> + <ClInclude Include="..\..\engines\scumm\object.h" /> + <ClInclude Include="..\..\engines\scumm\player_mod.h" /> + <ClInclude Include="..\..\engines\scumm\player_nes.h" /> + <ClInclude Include="..\..\engines\scumm\player_pce.h" /> + <ClInclude Include="..\..\engines\scumm\player_sid.h" /> + <ClInclude Include="..\..\engines\scumm\player_towns.h" /> + <ClInclude Include="..\..\engines\scumm\player_v1.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2a.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2base.h" /> + <ClInclude Include="..\..\engines\scumm\player_v2cms.h" /> + <ClInclude Include="..\..\engines\scumm\player_v3a.h" /> + <ClInclude Include="..\..\engines\scumm\player_v4a.h" /> + <ClInclude Include="..\..\engines\scumm\resource.h" /> + <ClInclude Include="..\..\engines\scumm\saveload.h" /> + <ClInclude Include="..\..\engines\scumm\script.h" /> + <ClInclude Include="..\..\engines\scumm\scumm-md5.h" /> + <ClInclude Include="..\..\engines\scumm\scumm.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v0.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v2.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v3.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v4.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v5.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v6.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v7.h" /> + <ClInclude Include="..\..\engines\scumm\scumm_v8.h" /> + <ClInclude Include="..\..\engines\scumm\smush\channel.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\smush\codec37.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\smush\codec47.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\smush\smush_font.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\smush\smush_mixer.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\smush\smush_player.h"> + <Filter>smush</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\scumm\sound.h" /> + <ClInclude Include="..\..\engines\scumm\usage_bits.h" /> + <ClInclude Include="..\..\engines\scumm\util.h" /> + <ClInclude Include="..\..\engines\scumm\verbs.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\scumm\module.mk" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/dists/msvc10/scummvm.sln b/dists/msvc10/scummvm.sln new file mode 100644 index 0000000000..e43527ca31 --- /dev/null +++ b/dists/msvc10/scummvm.sln @@ -0,0 +1,395 @@ +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "scummvm", "scummvm.vcxproj", "{DC45F7FB-1517-4600-A3F5-C4DE33EF1044}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "agi", "agi.vcxproj", "{67B3DF8E-A6B4-472E-897A-9576BC05219D}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "agos", "agos.vcxproj", "{2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "cine", "cine.vcxproj", "{644ABA0C-00B2-4AC9-ADD0-41E9D6628802}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "cruise", "cruise.vcxproj", "{3551D32B-CDF0-49AF-B923-C07DD42BA93A}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "draci", "draci.vcxproj", "{75644675-1781-4F45-9381-302AE3B82C19}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "drascula", "drascula.vcxproj", "{0A0144D7-F1DE-48AB-8349-2AD774D413EA}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "gob", "gob.vcxproj", "{39596151-DBA1-472F-A3C7-5A078087218A}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "groovie", "groovie.vcxproj", "{8866637A-46EB-4749-B652-22AB27359661}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "hugo", "hugo.vcxproj", "{8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "kyra", "kyra.vcxproj", "{4E838394-6FAB-4EA5-BD02-522637E888C7}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "lure", "lure.vcxproj", "{E13D357C-89D1-4B9D-8901-3249E8525138}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "made", "made.vcxproj", "{D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "mohawk", "mohawk.vcxproj", "{6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "parallaction", "parallaction.vcxproj", "{F2B53874-6226-4411-A59B-F88FCCA89A3A}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "queen", "queen.vcxproj", "{8D243245-E8C7-46AE-8F92-5FAAAF479CA2}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "saga", "saga.vcxproj", "{FCD4175F-FA0C-4161-A86B-F075148CB0A2}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "sci", "sci.vcxproj", "{B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "scumm", "scumm.vcxproj", "{E024B02A-A622-424B-B865-AA192EFB2859}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "sky", "sky.vcxproj", "{5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "sword1", "sword1.vcxproj", "{6FCC841C-7CCE-49BF-B841-B26AC6485922}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "sword2", "sword2.vcxproj", "{F4A879AF-6A32-4397-9DEC-D91678BE01E8}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "teenagent", "teenagent.vcxproj", "{8B850509-555F-48CE-A07B-3968C4938BB9}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "tinsel", "tinsel.vcxproj", "{3D056AA7-387D-4016-AB1B-2DE3D92ECD66}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "toon", "toon.vcxproj", "{B4D36F0A-3339-49D4-B514-3D7AA7C835E4}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "touche", "touche.vcxproj", "{CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}" +EndProject +Project("{8B4B8961-61A2-4C8A-B9F3-5D1C31150C0F}") = "tucker", "tucker.vcxproj", "{119A3B44-D415-498B-A957-07D1213CB7EF}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Analysis|Win32 = Analysis|Win32 + Release|Win32 = Release|Win32 + Debug|x64 = Debug|x64 + Analysis|x64 = Analysis|x64 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Debug|Win32.ActiveCfg = Debug|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Debug|Win32.Build.0 = Debug|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Analysis|Win32.Build.0 = Analysis|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Release|Win32.ActiveCfg = Release|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Release|Win32.Build.0 = Release|Win32 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Debug|x64.ActiveCfg = Debug|x64 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Debug|x64.Build.0 = Debug|x64 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Analysis|x64.ActiveCfg = Analysis|x64 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Analysis|x64.Build.0 = Analysis|x64 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Release|x64.ActiveCfg = Release|x64 + {67B3DF8E-A6B4-472E-897A-9576BC05219D}.Release|x64.Build.0 = Release|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Debug|Win32.ActiveCfg = Debug|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Debug|Win32.Build.0 = Debug|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Analysis|Win32.Build.0 = Analysis|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Release|Win32.ActiveCfg = Release|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Release|Win32.Build.0 = Release|Win32 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Debug|x64.ActiveCfg = Debug|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Debug|x64.Build.0 = Debug|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Analysis|x64.ActiveCfg = Analysis|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Analysis|x64.Build.0 = Analysis|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Release|x64.ActiveCfg = Release|x64 + {2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}.Release|x64.Build.0 = Release|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Debug|Win32.ActiveCfg = Debug|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Debug|Win32.Build.0 = Debug|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Analysis|Win32.Build.0 = Analysis|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Release|Win32.ActiveCfg = Release|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Release|Win32.Build.0 = Release|Win32 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Debug|x64.ActiveCfg = Debug|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Debug|x64.Build.0 = Debug|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Analysis|x64.ActiveCfg = Analysis|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Analysis|x64.Build.0 = Analysis|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Release|x64.ActiveCfg = Release|x64 + {644ABA0C-00B2-4AC9-ADD0-41E9D6628802}.Release|x64.Build.0 = Release|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Debug|Win32.ActiveCfg = Debug|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Debug|Win32.Build.0 = Debug|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Analysis|Win32.Build.0 = Analysis|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Release|Win32.ActiveCfg = Release|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Release|Win32.Build.0 = Release|Win32 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Debug|x64.ActiveCfg = Debug|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Debug|x64.Build.0 = Debug|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Analysis|x64.ActiveCfg = Analysis|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Analysis|x64.Build.0 = Analysis|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Release|x64.ActiveCfg = Release|x64 + {3551D32B-CDF0-49AF-B923-C07DD42BA93A}.Release|x64.Build.0 = Release|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Debug|Win32.ActiveCfg = Debug|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Debug|Win32.Build.0 = Debug|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Analysis|Win32.Build.0 = Analysis|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Release|Win32.ActiveCfg = Release|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Release|Win32.Build.0 = Release|Win32 + {75644675-1781-4F45-9381-302AE3B82C19}.Debug|x64.ActiveCfg = Debug|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Debug|x64.Build.0 = Debug|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Analysis|x64.ActiveCfg = Analysis|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Analysis|x64.Build.0 = Analysis|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Release|x64.ActiveCfg = Release|x64 + {75644675-1781-4F45-9381-302AE3B82C19}.Release|x64.Build.0 = Release|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Debug|Win32.ActiveCfg = Debug|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Debug|Win32.Build.0 = Debug|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Analysis|Win32.Build.0 = Analysis|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Release|Win32.ActiveCfg = Release|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Release|Win32.Build.0 = Release|Win32 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Debug|x64.ActiveCfg = Debug|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Debug|x64.Build.0 = Debug|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Analysis|x64.ActiveCfg = Analysis|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Analysis|x64.Build.0 = Analysis|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Release|x64.ActiveCfg = Release|x64 + {0A0144D7-F1DE-48AB-8349-2AD774D413EA}.Release|x64.Build.0 = Release|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Debug|Win32.ActiveCfg = Debug|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Debug|Win32.Build.0 = Debug|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Analysis|Win32.Build.0 = Analysis|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Release|Win32.ActiveCfg = Release|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Release|Win32.Build.0 = Release|Win32 + {39596151-DBA1-472F-A3C7-5A078087218A}.Debug|x64.ActiveCfg = Debug|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Debug|x64.Build.0 = Debug|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Analysis|x64.ActiveCfg = Analysis|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Analysis|x64.Build.0 = Analysis|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Release|x64.ActiveCfg = Release|x64 + {39596151-DBA1-472F-A3C7-5A078087218A}.Release|x64.Build.0 = Release|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Debug|Win32.ActiveCfg = Debug|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Debug|Win32.Build.0 = Debug|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Analysis|Win32.Build.0 = Analysis|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Release|Win32.ActiveCfg = Release|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Release|Win32.Build.0 = Release|Win32 + {8866637A-46EB-4749-B652-22AB27359661}.Debug|x64.ActiveCfg = Debug|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Debug|x64.Build.0 = Debug|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Analysis|x64.ActiveCfg = Analysis|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Analysis|x64.Build.0 = Analysis|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Release|x64.ActiveCfg = Release|x64 + {8866637A-46EB-4749-B652-22AB27359661}.Release|x64.Build.0 = Release|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Debug|Win32.ActiveCfg = Debug|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Debug|Win32.Build.0 = Debug|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Analysis|Win32.Build.0 = Analysis|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Release|Win32.ActiveCfg = Release|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Release|Win32.Build.0 = Release|Win32 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Debug|x64.ActiveCfg = Debug|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Debug|x64.Build.0 = Debug|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Analysis|x64.ActiveCfg = Analysis|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Analysis|x64.Build.0 = Analysis|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Release|x64.ActiveCfg = Release|x64 + {8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}.Release|x64.Build.0 = Release|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Debug|Win32.ActiveCfg = Debug|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Debug|Win32.Build.0 = Debug|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Analysis|Win32.Build.0 = Analysis|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Release|Win32.ActiveCfg = Release|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Release|Win32.Build.0 = Release|Win32 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Debug|x64.ActiveCfg = Debug|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Debug|x64.Build.0 = Debug|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Analysis|x64.ActiveCfg = Analysis|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Analysis|x64.Build.0 = Analysis|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Release|x64.ActiveCfg = Release|x64 + {4E838394-6FAB-4EA5-BD02-522637E888C7}.Release|x64.Build.0 = Release|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Debug|Win32.ActiveCfg = Debug|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Debug|Win32.Build.0 = Debug|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Analysis|Win32.Build.0 = Analysis|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Release|Win32.ActiveCfg = Release|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Release|Win32.Build.0 = Release|Win32 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Debug|x64.ActiveCfg = Debug|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Debug|x64.Build.0 = Debug|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Analysis|x64.ActiveCfg = Analysis|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Analysis|x64.Build.0 = Analysis|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Release|x64.ActiveCfg = Release|x64 + {E13D357C-89D1-4B9D-8901-3249E8525138}.Release|x64.Build.0 = Release|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Debug|Win32.ActiveCfg = Debug|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Debug|Win32.Build.0 = Debug|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Analysis|Win32.Build.0 = Analysis|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Release|Win32.ActiveCfg = Release|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Release|Win32.Build.0 = Release|Win32 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Debug|x64.ActiveCfg = Debug|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Debug|x64.Build.0 = Debug|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Analysis|x64.ActiveCfg = Analysis|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Analysis|x64.Build.0 = Analysis|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Release|x64.ActiveCfg = Release|x64 + {D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}.Release|x64.Build.0 = Release|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Debug|Win32.ActiveCfg = Debug|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Debug|Win32.Build.0 = Debug|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Analysis|Win32.Build.0 = Analysis|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Release|Win32.ActiveCfg = Release|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Release|Win32.Build.0 = Release|Win32 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Debug|x64.ActiveCfg = Debug|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Debug|x64.Build.0 = Debug|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Analysis|x64.ActiveCfg = Analysis|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Analysis|x64.Build.0 = Analysis|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Release|x64.ActiveCfg = Release|x64 + {6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}.Release|x64.Build.0 = Release|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Debug|Win32.ActiveCfg = Debug|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Debug|Win32.Build.0 = Debug|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Analysis|Win32.Build.0 = Analysis|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Release|Win32.ActiveCfg = Release|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Release|Win32.Build.0 = Release|Win32 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Debug|x64.ActiveCfg = Debug|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Debug|x64.Build.0 = Debug|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Analysis|x64.ActiveCfg = Analysis|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Analysis|x64.Build.0 = Analysis|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Release|x64.ActiveCfg = Release|x64 + {F2B53874-6226-4411-A59B-F88FCCA89A3A}.Release|x64.Build.0 = Release|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Debug|Win32.ActiveCfg = Debug|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Debug|Win32.Build.0 = Debug|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Analysis|Win32.Build.0 = Analysis|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Release|Win32.ActiveCfg = Release|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Release|Win32.Build.0 = Release|Win32 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Debug|x64.ActiveCfg = Debug|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Debug|x64.Build.0 = Debug|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Analysis|x64.ActiveCfg = Analysis|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Analysis|x64.Build.0 = Analysis|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Release|x64.ActiveCfg = Release|x64 + {8D243245-E8C7-46AE-8F92-5FAAAF479CA2}.Release|x64.Build.0 = Release|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Debug|Win32.ActiveCfg = Debug|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Debug|Win32.Build.0 = Debug|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Analysis|Win32.Build.0 = Analysis|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Release|Win32.ActiveCfg = Release|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Release|Win32.Build.0 = Release|Win32 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Debug|x64.ActiveCfg = Debug|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Debug|x64.Build.0 = Debug|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Analysis|x64.ActiveCfg = Analysis|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Analysis|x64.Build.0 = Analysis|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Release|x64.ActiveCfg = Release|x64 + {FCD4175F-FA0C-4161-A86B-F075148CB0A2}.Release|x64.Build.0 = Release|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Debug|Win32.ActiveCfg = Debug|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Debug|Win32.Build.0 = Debug|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Analysis|Win32.Build.0 = Analysis|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Release|Win32.ActiveCfg = Release|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Release|Win32.Build.0 = Release|Win32 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Debug|x64.ActiveCfg = Debug|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Debug|x64.Build.0 = Debug|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Analysis|x64.ActiveCfg = Analysis|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Analysis|x64.Build.0 = Analysis|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Release|x64.ActiveCfg = Release|x64 + {B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}.Release|x64.Build.0 = Release|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Debug|Win32.ActiveCfg = Debug|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Debug|Win32.Build.0 = Debug|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Analysis|Win32.Build.0 = Analysis|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Release|Win32.ActiveCfg = Release|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Release|Win32.Build.0 = Release|Win32 + {E024B02A-A622-424B-B865-AA192EFB2859}.Debug|x64.ActiveCfg = Debug|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Debug|x64.Build.0 = Debug|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Analysis|x64.ActiveCfg = Analysis|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Analysis|x64.Build.0 = Analysis|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Release|x64.ActiveCfg = Release|x64 + {E024B02A-A622-424B-B865-AA192EFB2859}.Release|x64.Build.0 = Release|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Debug|Win32.ActiveCfg = Debug|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Debug|Win32.Build.0 = Debug|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Analysis|Win32.Build.0 = Analysis|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Release|Win32.ActiveCfg = Release|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Release|Win32.Build.0 = Release|Win32 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Debug|x64.ActiveCfg = Debug|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Debug|x64.Build.0 = Debug|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Analysis|x64.ActiveCfg = Analysis|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Analysis|x64.Build.0 = Analysis|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Release|x64.ActiveCfg = Release|x64 + {DC45F7FB-1517-4600-A3F5-C4DE33EF1044}.Release|x64.Build.0 = Release|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Debug|Win32.ActiveCfg = Debug|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Debug|Win32.Build.0 = Debug|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Analysis|Win32.Build.0 = Analysis|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Release|Win32.ActiveCfg = Release|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Release|Win32.Build.0 = Release|Win32 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Debug|x64.ActiveCfg = Debug|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Debug|x64.Build.0 = Debug|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Analysis|x64.ActiveCfg = Analysis|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Analysis|x64.Build.0 = Analysis|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Release|x64.ActiveCfg = Release|x64 + {5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}.Release|x64.Build.0 = Release|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Debug|Win32.ActiveCfg = Debug|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Debug|Win32.Build.0 = Debug|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Analysis|Win32.Build.0 = Analysis|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Release|Win32.ActiveCfg = Release|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Release|Win32.Build.0 = Release|Win32 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Debug|x64.ActiveCfg = Debug|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Debug|x64.Build.0 = Debug|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Analysis|x64.ActiveCfg = Analysis|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Analysis|x64.Build.0 = Analysis|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Release|x64.ActiveCfg = Release|x64 + {6FCC841C-7CCE-49BF-B841-B26AC6485922}.Release|x64.Build.0 = Release|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Debug|Win32.ActiveCfg = Debug|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Debug|Win32.Build.0 = Debug|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Analysis|Win32.Build.0 = Analysis|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Release|Win32.ActiveCfg = Release|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Release|Win32.Build.0 = Release|Win32 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Debug|x64.ActiveCfg = Debug|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Debug|x64.Build.0 = Debug|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Analysis|x64.ActiveCfg = Analysis|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Analysis|x64.Build.0 = Analysis|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Release|x64.ActiveCfg = Release|x64 + {F4A879AF-6A32-4397-9DEC-D91678BE01E8}.Release|x64.Build.0 = Release|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Debug|Win32.ActiveCfg = Debug|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Debug|Win32.Build.0 = Debug|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Analysis|Win32.Build.0 = Analysis|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Release|Win32.ActiveCfg = Release|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Release|Win32.Build.0 = Release|Win32 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Debug|x64.ActiveCfg = Debug|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Debug|x64.Build.0 = Debug|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Analysis|x64.ActiveCfg = Analysis|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Analysis|x64.Build.0 = Analysis|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Release|x64.ActiveCfg = Release|x64 + {8B850509-555F-48CE-A07B-3968C4938BB9}.Release|x64.Build.0 = Release|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Debug|Win32.ActiveCfg = Debug|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Debug|Win32.Build.0 = Debug|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Analysis|Win32.Build.0 = Analysis|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Release|Win32.ActiveCfg = Release|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Release|Win32.Build.0 = Release|Win32 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Debug|x64.ActiveCfg = Debug|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Debug|x64.Build.0 = Debug|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Analysis|x64.ActiveCfg = Analysis|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Analysis|x64.Build.0 = Analysis|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Release|x64.ActiveCfg = Release|x64 + {3D056AA7-387D-4016-AB1B-2DE3D92ECD66}.Release|x64.Build.0 = Release|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Debug|Win32.ActiveCfg = Debug|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Debug|Win32.Build.0 = Debug|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Analysis|Win32.Build.0 = Analysis|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Release|Win32.ActiveCfg = Release|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Release|Win32.Build.0 = Release|Win32 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Debug|x64.ActiveCfg = Debug|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Debug|x64.Build.0 = Debug|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Analysis|x64.ActiveCfg = Analysis|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Analysis|x64.Build.0 = Analysis|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Release|x64.ActiveCfg = Release|x64 + {B4D36F0A-3339-49D4-B514-3D7AA7C835E4}.Release|x64.Build.0 = Release|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Debug|Win32.ActiveCfg = Debug|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Debug|Win32.Build.0 = Debug|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Analysis|Win32.Build.0 = Analysis|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Release|Win32.ActiveCfg = Release|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Release|Win32.Build.0 = Release|Win32 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Debug|x64.ActiveCfg = Debug|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Debug|x64.Build.0 = Debug|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Analysis|x64.ActiveCfg = Analysis|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Analysis|x64.Build.0 = Analysis|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Release|x64.ActiveCfg = Release|x64 + {CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}.Release|x64.Build.0 = Release|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Debug|Win32.ActiveCfg = Debug|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Debug|Win32.Build.0 = Debug|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Analysis|Win32.ActiveCfg = Analysis|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Analysis|Win32.Build.0 = Analysis|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Release|Win32.ActiveCfg = Release|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Release|Win32.Build.0 = Release|Win32 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Debug|x64.ActiveCfg = Debug|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Debug|x64.Build.0 = Debug|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Analysis|x64.ActiveCfg = Analysis|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Analysis|x64.Build.0 = Analysis|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Release|x64.ActiveCfg = Release|x64 + {119A3B44-D415-498B-A957-07D1213CB7EF}.Release|x64.Build.0 = Release|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/dists/msvc10/scummvm.vcxproj b/dists/msvc10/scummvm.vcxproj new file mode 100644 index 0000000000..0d59e6b832 --- /dev/null +++ b/dists/msvc10/scummvm.vcxproj @@ -0,0 +1,816 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{DC45F7FB-1517-4600-A3F5-C4DE33EF1044}</ProjectGuid> + <RootNamespace>scummvm</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <DisableLanguageExtensions>false</DisableLanguageExtensions> + </ClCompile> + <Link> + <OutputFile>$(OutDir)scummvm.exe</OutputFile> + <AdditionalDependencies>zlib.lib;libmad.lib;libvorbisfile_static.lib;libvorbis_static.lib;libogg_static.lib;libFLAC_static.lib;libpng.lib;libtheora_static.lib;opengl32.lib;sdl.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\audio\decoders\adpcm.cpp" /> + <ClCompile Include="..\..\audio\decoders\aiff.cpp" /> + <ClCompile Include="..\..\audio\decoders\flac.cpp" /> + <ClCompile Include="..\..\audio\decoders\iff_sound.cpp" /> + <ClCompile Include="..\..\audio\decoders\mac_snd.cpp" /> + <ClCompile Include="..\..\audio\decoders\mp3.cpp" /> + <ClCompile Include="..\..\audio\decoders\raw.cpp" /> + <ClCompile Include="..\..\audio\decoders\vag.cpp" /> + <ClCompile Include="..\..\audio\decoders\voc.cpp" /> + <ClCompile Include="..\..\audio\decoders\vorbis.cpp" /> + <ClCompile Include="..\..\audio\decoders\wave.cpp" /> + <ClCompile Include="..\..\audio\mods\infogrames.cpp" /> + <ClCompile Include="..\..\audio\mods\maxtrax.cpp" /> + <ClCompile Include="..\..\audio\mods\module.cpp" /> + <ClCompile Include="..\..\audio\mods\paula.cpp" /> + <ClCompile Include="..\..\audio\mods\protracker.cpp" /> + <ClCompile Include="..\..\audio\mods\rjp1.cpp" /> + <ClCompile Include="..\..\audio\mods\soundfx.cpp" /> + <ClCompile Include="..\..\audio\mods\tfmx.cpp" /> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_audio.cpp" /> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.cpp" /> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.cpp" /> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\freeverb.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\i386.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\mt32_file.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\part.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\partial.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\partialManager.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\synth.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32\tables.cpp" /> + <ClCompile Include="..\..\audio\softsynth\opl\dbopl.cpp" /> + <ClCompile Include="..\..\audio\softsynth\opl\dosbox.cpp" /> + <ClCompile Include="..\..\audio\softsynth\opl\mame.cpp" /> + <ClCompile Include="..\..\audio\softsynth\adlib.cpp" /> + <ClCompile Include="..\..\audio\softsynth\appleiigs.cpp" /> + <ClCompile Include="..\..\audio\softsynth\cms.cpp" /> + <ClCompile Include="..\..\audio\softsynth\eas.cpp" /> + <ClCompile Include="..\..\audio\softsynth\fluidsynth.cpp" /> + <ClCompile Include="..\..\audio\softsynth\mt32.cpp" /> + <ClCompile Include="..\..\audio\softsynth\pcspk.cpp" /> + <ClCompile Include="..\..\audio\softsynth\sid.cpp" /> + <ClCompile Include="..\..\audio\softsynth\wave6581.cpp" /> + <ClCompile Include="..\..\audio\softsynth\ym2612.cpp" /> + <ClCompile Include="..\..\audio\audiostream.cpp" /> + <ClCompile Include="..\..\audio\fmopl.cpp" /> + <ClCompile Include="..\..\audio\mididrv.cpp" /> + <ClCompile Include="..\..\audio\midiparser.cpp" /> + <ClCompile Include="..\..\audio\midiparser_smf.cpp" /> + <ClCompile Include="..\..\audio\midiparser_xmidi.cpp" /> + <ClCompile Include="..\..\audio\midiplayer.cpp" /> + <ClCompile Include="..\..\audio\mixer.cpp" /> + <ClCompile Include="..\..\audio\mpu401.cpp" /> + <ClCompile Include="..\..\audio\musicplugin.cpp" /> + <ClCompile Include="..\..\audio\null.cpp" /> + <ClCompile Include="..\..\audio\rate.cpp" /> + <ClCompile Include="..\..\audio\timestamp.cpp" /> + <ClCompile Include="..\..\backends\audiocd\default\default-audiocd.cpp" /> + <ClCompile Include="..\..\backends\audiocd\sdl\sdl-audiocd.cpp" /> + <ClCompile Include="..\..\backends\events\default\default-events.cpp" /> + <ClCompile Include="..\..\backends\events\dinguxsdl\dinguxsdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\gp2xsdl\gp2xsdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\gph\gph-events.cpp" /> + <ClCompile Include="..\..\backends\events\linuxmotosdl\linuxmotosdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\openpandora\op-events.cpp" /> + <ClCompile Include="..\..\backends\events\samsungtvsdl\samsungtvsdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\sdl\sdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\symbiansdl\symbiansdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\webossdl\webossdl-events.cpp" /> + <ClCompile Include="..\..\backends\events\wincesdl\wincesdl-events.cpp" /> + <ClCompile Include="..\..\backends\fs\amigaos4\amigaos4-fs-factory.cpp" /> + <ClCompile Include="..\..\backends\fs\posix\posix-fs-factory.cpp" /> + <ClCompile Include="..\..\backends\fs\symbian\symbian-fs-factory.cpp" /> + <ClCompile Include="..\..\backends\fs\windows\windows-fs-factory.cpp" /> + <ClCompile Include="..\..\backends\fs\abstract-fs.cpp" /> + <ClCompile Include="..\..\backends\fs\stdiostream.cpp" /> + <ClCompile Include="..\..\backends\graphics\dinguxsdl\dinguxsdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\gp2xsdl\gp2xsdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\gph\gph-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\linuxmotosdl\linuxmotosdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\opengl\glerrorcheck.cpp" /> + <ClCompile Include="..\..\backends\graphics\opengl\gltexture.cpp" /> + <ClCompile Include="..\..\backends\graphics\opengl\opengl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\openglsdl\openglsdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\openpandora\op-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\sdl\sdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\symbiansdl\symbiansdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\graphics\wincesdl\wincesdl-graphics.cpp" /> + <ClCompile Include="..\..\backends\keymapper\action.cpp" /> + <ClCompile Include="..\..\backends\keymapper\keymap.cpp" /> + <ClCompile Include="..\..\backends\keymapper\keymapper.cpp" /> + <ClCompile Include="..\..\backends\keymapper\remap-dialog.cpp" /> + <ClCompile Include="..\..\backends\log\log.cpp" /> + <ClCompile Include="..\..\backends\midi\alsa.cpp" /> + <ClCompile Include="..\..\backends\midi\camd.cpp" /> + <ClCompile Include="..\..\backends\midi\coreaudio.cpp" /> + <ClCompile Include="..\..\backends\midi\coremidi.cpp" /> + <ClCompile Include="..\..\backends\midi\dmedia.cpp" /> + <ClCompile Include="..\..\backends\midi\seq.cpp" /> + <ClCompile Include="..\..\backends\midi\stmidi.cpp" /> + <ClCompile Include="..\..\backends\midi\timidity.cpp" /> + <ClCompile Include="..\..\backends\midi\windows.cpp" /> + <ClCompile Include="..\..\backends\mixer\doublebuffersdl\doublebuffersdl-mixer.cpp" /> + <ClCompile Include="..\..\backends\mixer\sdl\sdl-mixer.cpp" /> + <ClCompile Include="..\..\backends\mixer\symbiansdl\symbiansdl-mixer.cpp" /> + <ClCompile Include="..\..\backends\mixer\wincesdl\wincesdl-mixer.cpp" /> + <ClCompile Include="..\..\backends\mutex\sdl\sdl-mutex.cpp" /> + <ClCompile Include="..\..\backends\platform\sdl\win32\win32-main.cpp" /> + <ClCompile Include="..\..\backends\platform\sdl\win32\win32.cpp" /> + <ClCompile Include="..\..\backends\platform\sdl\hardwarekeys.cpp" /> + <ClCompile Include="..\..\backends\platform\sdl\main.cpp"> + <ObjectFileName>$(IntDir)backends_platform_sdl_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\sdl.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\arm-loader.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\elf-loader.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\elf-provider.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\memory-manager.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\mips-loader.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\ppc-loader.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\shorts-segment-manager.cpp" /> + <ClCompile Include="..\..\backends\plugins\elf\version.cpp"> + <ObjectFileName>$(IntDir)backends_plugins_elf_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\posix\posix-provider.cpp" /> + <ClCompile Include="..\..\backends\plugins\sdl\sdl-provider.cpp" /> + <ClCompile Include="..\..\backends\plugins\win32\win32-provider.cpp" /> + <ClCompile Include="..\..\backends\saves\default\default-saves.cpp" /> + <ClCompile Include="..\..\backends\saves\posix\posix-saves.cpp" /> + <ClCompile Include="..\..\backends\saves\savefile.cpp" /> + <ClCompile Include="..\..\backends\timer\default\default-timer.cpp" /> + <ClCompile Include="..\..\backends\timer\sdl\sdl-timer.cpp" /> + <ClCompile Include="..\..\backends\vkeybd\image-map.cpp" /> + <ClCompile Include="..\..\backends\vkeybd\polygon.cpp" /> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard-gui.cpp" /> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard-parser.cpp" /> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard.cpp" /> + <ClCompile Include="..\..\backends\base-backend.cpp" /> + <ClCompile Include="..\..\backends\modular-backend.cpp" /> + <ClCompile Include="..\..\base\commandLine.cpp" /> + <ClCompile Include="..\..\base\main.cpp"> + <ObjectFileName>$(IntDir)base_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\base\plugins.cpp" /> + <ClCompile Include="..\..\base\version.cpp"> + <ObjectFileName>$(IntDir)base_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\common\EventDispatcher.cpp" /> + <ClCompile Include="..\..\common\EventRecorder.cpp" /> + <ClCompile Include="..\..\common\archive.cpp" /> + <ClCompile Include="..\..\common\config-file.cpp" /> + <ClCompile Include="..\..\common\config-manager.cpp" /> + <ClCompile Include="..\..\common\dcl.cpp" /> + <ClCompile Include="..\..\common\debug.cpp" /> + <ClCompile Include="..\..\common\error.cpp"> + <ObjectFileName>$(IntDir)common_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\common\file.cpp" /> + <ClCompile Include="..\..\common\fs.cpp" /> + <ClCompile Include="..\..\common\hashmap.cpp" /> + <ClCompile Include="..\..\common\iff_container.cpp" /> + <ClCompile Include="..\..\common\macresman.cpp" /> + <ClCompile Include="..\..\common\md5.cpp" /> + <ClCompile Include="..\..\common\memorypool.cpp" /> + <ClCompile Include="..\..\common\mutex.cpp" /> + <ClCompile Include="..\..\common\random.cpp" /> + <ClCompile Include="..\..\common\rational.cpp" /> + <ClCompile Include="..\..\common\str.cpp" /> + <ClCompile Include="..\..\common\stream.cpp" /> + <ClCompile Include="..\..\common\system.cpp" /> + <ClCompile Include="..\..\common\textconsole.cpp" /> + <ClCompile Include="..\..\common\tokenizer.cpp" /> + <ClCompile Include="..\..\common\translation.cpp" /> + <ClCompile Include="..\..\common\unarj.cpp" /> + <ClCompile Include="..\..\common\unzip.cpp" /> + <ClCompile Include="..\..\common\util.cpp" /> + <ClCompile Include="..\..\common\winexe.cpp" /> + <ClCompile Include="..\..\common\winexe_ne.cpp" /> + <ClCompile Include="..\..\common\winexe_pe.cpp" /> + <ClCompile Include="..\..\common\xmlparser.cpp" /> + <ClCompile Include="..\..\common\zlib.cpp" /> + <ClCompile Include="..\..\engines\advancedDetector.cpp" /> + <ClCompile Include="..\..\engines\dialogs.cpp" /> + <ClCompile Include="..\..\engines\engine.cpp" /> + <ClCompile Include="..\..\engines\game.cpp" /> + <ClCompile Include="..\..\engines\savestate.cpp" /> + <ClCompile Include="..\..\graphics\fonts\consolefont.cpp" /> + <ClCompile Include="..\..\graphics\fonts\newfont.cpp" /> + <ClCompile Include="..\..\graphics\fonts\newfont_big.cpp" /> + <ClCompile Include="..\..\graphics\fonts\scummfont.cpp" /> + <ClCompile Include="..\..\graphics\fonts\winfont.cpp" /> + <ClCompile Include="..\..\graphics\scaler\2xsai.cpp" /> + <ClCompile Include="..\..\graphics\scaler\aspect.cpp" /> + <ClCompile Include="..\..\graphics\scaler\downscaler.cpp" /> + <ClCompile Include="..\..\graphics\scaler\hq2x.cpp" /> + <ClCompile Include="..\..\graphics\scaler\hq3x.cpp" /> + <ClCompile Include="..\..\graphics\scaler\scale2x.cpp" /> + <ClCompile Include="..\..\graphics\scaler\scale3x.cpp" /> + <ClCompile Include="..\..\graphics\scaler\scalebit.cpp" /> + <ClCompile Include="..\..\graphics\scaler\thumbnail_intern.cpp" /> + <ClCompile Include="..\..\graphics\VectorRenderer.cpp" /> + <ClCompile Include="..\..\graphics\VectorRendererSpec.cpp" /> + <ClCompile Include="..\..\graphics\conversion.cpp" /> + <ClCompile Include="..\..\graphics\cursorman.cpp" /> + <ClCompile Include="..\..\graphics\dither.cpp" /> + <ClCompile Include="..\..\graphics\font.cpp" /> + <ClCompile Include="..\..\graphics\fontman.cpp" /> + <ClCompile Include="..\..\graphics\iff.cpp" /> + <ClCompile Include="..\..\graphics\imagedec.cpp" /> + <ClCompile Include="..\..\graphics\jpeg.cpp" /> + <ClCompile Include="..\..\graphics\pict.cpp" /> + <ClCompile Include="..\..\graphics\png.cpp" /> + <ClCompile Include="..\..\graphics\primitives.cpp" /> + <ClCompile Include="..\..\graphics\scaler.cpp" /> + <ClCompile Include="..\..\graphics\sjis.cpp" /> + <ClCompile Include="..\..\graphics\surface.cpp" /> + <ClCompile Include="..\..\graphics\thumbnail.cpp" /> + <ClCompile Include="..\..\graphics\wincursor.cpp" /> + <ClCompile Include="..\..\gui\widgets\editable.cpp" /> + <ClCompile Include="..\..\gui\widgets\edittext.cpp" /> + <ClCompile Include="..\..\gui\widgets\list.cpp" /> + <ClCompile Include="..\..\gui\widgets\popup.cpp" /> + <ClCompile Include="..\..\gui\widgets\scrollbar.cpp" /> + <ClCompile Include="..\..\gui\widgets\tab.cpp" /> + <ClCompile Include="..\..\gui\ThemeEngine.cpp" /> + <ClCompile Include="..\..\gui\ThemeEval.cpp" /> + <ClCompile Include="..\..\gui\ThemeLayout.cpp" /> + <ClCompile Include="..\..\gui\ThemeParser.cpp" /> + <ClCompile Include="..\..\gui\Tooltip.cpp" /> + <ClCompile Include="..\..\gui\about.cpp" /> + <ClCompile Include="..\..\gui\browser.cpp" /> + <ClCompile Include="..\..\gui\chooser.cpp" /> + <ClCompile Include="..\..\gui\console.cpp" /> + <ClCompile Include="..\..\gui\debugger.cpp" /> + <ClCompile Include="..\..\gui\dialog.cpp" /> + <ClCompile Include="..\..\gui\error.cpp"> + <ObjectFileName>$(IntDir)gui_%(Filename).obj</ObjectFileName> + </ClCompile> + <ClCompile Include="..\..\gui\gui-manager.cpp" /> + <ClCompile Include="..\..\gui\launcher.cpp" /> + <ClCompile Include="..\..\gui\massadd.cpp" /> + <ClCompile Include="..\..\gui\message.cpp" /> + <ClCompile Include="..\..\gui\object.cpp" /> + <ClCompile Include="..\..\gui\options.cpp" /> + <ClCompile Include="..\..\gui\saveload.cpp" /> + <ClCompile Include="..\..\gui\themebrowser.cpp" /> + <ClCompile Include="..\..\gui\widget.cpp" /> + <ClCompile Include="..\..\video\codecs\cdtoons.cpp" /> + <ClCompile Include="..\..\video\codecs\cinepak.cpp" /> + <ClCompile Include="..\..\video\codecs\indeo3.cpp" /> + <ClCompile Include="..\..\video\codecs\mjpeg.cpp" /> + <ClCompile Include="..\..\video\codecs\msrle.cpp" /> + <ClCompile Include="..\..\video\codecs\msvideo1.cpp" /> + <ClCompile Include="..\..\video\codecs\qdm2.cpp" /> + <ClCompile Include="..\..\video\codecs\qtrle.cpp" /> + <ClCompile Include="..\..\video\codecs\rpza.cpp" /> + <ClCompile Include="..\..\video\codecs\smc.cpp" /> + <ClCompile Include="..\..\video\codecs\truemotion1.cpp" /> + <ClCompile Include="..\..\video\avi_decoder.cpp" /> + <ClCompile Include="..\..\video\coktel_decoder.cpp" /> + <ClCompile Include="..\..\video\dxa_decoder.cpp" /> + <ClCompile Include="..\..\video\flic_decoder.cpp" /> + <ClCompile Include="..\..\video\mpeg_player.cpp" /> + <ClCompile Include="..\..\video\qt_decoder.cpp" /> + <ClCompile Include="..\..\video\smk_decoder.cpp" /> + <ClCompile Include="..\..\video\video_decoder.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\audio\decoders\adpcm.h" /> + <ClInclude Include="..\..\audio\decoders\adpcm_intern.h" /> + <ClInclude Include="..\..\audio\decoders\aiff.h" /> + <ClInclude Include="..\..\audio\decoders\flac.h" /> + <ClInclude Include="..\..\audio\decoders\iff_sound.h" /> + <ClInclude Include="..\..\audio\decoders\mac_snd.h" /> + <ClInclude Include="..\..\audio\decoders\mp3.h" /> + <ClInclude Include="..\..\audio\decoders\raw.h" /> + <ClInclude Include="..\..\audio\decoders\vag.h" /> + <ClInclude Include="..\..\audio\decoders\voc.h" /> + <ClInclude Include="..\..\audio\decoders\vorbis.h" /> + <ClInclude Include="..\..\audio\decoders\wave.h" /> + <ClInclude Include="..\..\audio\mods\infogrames.h" /> + <ClInclude Include="..\..\audio\mods\maxtrax.h" /> + <ClInclude Include="..\..\audio\mods\module.h" /> + <ClInclude Include="..\..\audio\mods\paula.h" /> + <ClInclude Include="..\..\audio\mods\protracker.h" /> + <ClInclude Include="..\..\audio\mods\rjp1.h" /> + <ClInclude Include="..\..\audio\mods\soundfx.h" /> + <ClInclude Include="..\..\audio\mods\tfmx.h" /> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_audio.h" /> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.h" /> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.h" /> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\freeverb.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\i386.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\mt32_file.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\mt32emu.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\part.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\partial.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\partialManager.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\structures.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\synth.h" /> + <ClInclude Include="..\..\audio\softsynth\mt32\tables.h" /> + <ClInclude Include="..\..\audio\softsynth\opl\dbopl.h" /> + <ClInclude Include="..\..\audio\softsynth\opl\dosbox.h" /> + <ClInclude Include="..\..\audio\softsynth\opl\mame.h" /> + <ClInclude Include="..\..\audio\softsynth\cms.h" /> + <ClInclude Include="..\..\audio\softsynth\emumidi.h" /> + <ClInclude Include="..\..\audio\softsynth\pcspk.h" /> + <ClInclude Include="..\..\audio\softsynth\sid.h" /> + <ClInclude Include="..\..\audio\softsynth\ym2612.h" /> + <ClInclude Include="..\..\audio\audiostream.h" /> + <ClInclude Include="..\..\audio\fmopl.h" /> + <ClInclude Include="..\..\audio\mididrv.h" /> + <ClInclude Include="..\..\audio\midiparser.h" /> + <ClInclude Include="..\..\audio\midiplayer.h" /> + <ClInclude Include="..\..\audio\mixer.h" /> + <ClInclude Include="..\..\audio\mixer_intern.h" /> + <ClInclude Include="..\..\audio\mpu401.h" /> + <ClInclude Include="..\..\audio\musicplugin.h" /> + <ClInclude Include="..\..\audio\null.h" /> + <ClInclude Include="..\..\audio\rate.h" /> + <ClInclude Include="..\..\audio\timestamp.h" /> + <ClInclude Include="..\..\backends\audiocd\default\default-audiocd.h" /> + <ClInclude Include="..\..\backends\audiocd\sdl\sdl-audiocd.h" /> + <ClInclude Include="..\..\backends\audiocd\audiocd.h" /> + <ClInclude Include="..\..\backends\events\default\default-events.h" /> + <ClInclude Include="..\..\backends\events\dinguxsdl\dinguxsdl-events.h" /> + <ClInclude Include="..\..\backends\events\gp2xsdl\gp2xsdl-events.h" /> + <ClInclude Include="..\..\backends\events\gph\gph-events.h" /> + <ClInclude Include="..\..\backends\events\linuxmotosdl\linuxmotosdl-events.h" /> + <ClInclude Include="..\..\backends\events\openpandora\op-events.h" /> + <ClInclude Include="..\..\backends\events\samsungtvsdl\samsungtvsdl-events.h" /> + <ClInclude Include="..\..\backends\events\sdl\sdl-events.h" /> + <ClInclude Include="..\..\backends\events\symbiansdl\symbiansdl-events.h" /> + <ClInclude Include="..\..\backends\events\webossdl\webossdl-events.h" /> + <ClInclude Include="..\..\backends\events\wincesdl\wincesdl-events.h" /> + <ClInclude Include="..\..\backends\fs\amigaos4\amigaos4-fs-factory.h" /> + <ClInclude Include="..\..\backends\fs\posix\posix-fs-factory.h" /> + <ClInclude Include="..\..\backends\fs\posix\posix-fs.h" /> + <ClInclude Include="..\..\backends\fs\symbian\symbian-fs-factory.h" /> + <ClInclude Include="..\..\backends\fs\symbian\symbianstream.h" /> + <ClInclude Include="..\..\backends\fs\windows\windows-fs-factory.h" /> + <ClInclude Include="..\..\backends\fs\abstract-fs.h" /> + <ClInclude Include="..\..\backends\fs\fs-factory.h" /> + <ClInclude Include="..\..\backends\fs\stdiostream.h" /> + <ClInclude Include="..\..\backends\graphics\dinguxsdl\dinguxsdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\gp2xsdl\gp2xsdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\gph\gph-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\linuxmotosdl\linuxmotosdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\opengl\glerrorcheck.h" /> + <ClInclude Include="..\..\backends\graphics\opengl\gltexture.h" /> + <ClInclude Include="..\..\backends\graphics\opengl\opengl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\openglsdl\openglsdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\openpandora\op-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\sdl\sdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\symbiansdl\symbiansdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\wincesdl\wincesdl-graphics.h" /> + <ClInclude Include="..\..\backends\graphics\default-palette.h" /> + <ClInclude Include="..\..\backends\graphics\graphics.h" /> + <ClInclude Include="..\..\backends\keymapper\action.h" /> + <ClInclude Include="..\..\backends\keymapper\hardware-key.h" /> + <ClInclude Include="..\..\backends\keymapper\keymap.h" /> + <ClInclude Include="..\..\backends\keymapper\keymapper.h" /> + <ClInclude Include="..\..\backends\keymapper\remap-dialog.h" /> + <ClInclude Include="..\..\backends\keymapper\types.h" /> + <ClInclude Include="..\..\backends\log\log.h" /> + <ClInclude Include="..\..\backends\mixer\doublebuffersdl\doublebuffersdl-mixer.h" /> + <ClInclude Include="..\..\backends\mixer\sdl\sdl-mixer.h" /> + <ClInclude Include="..\..\backends\mixer\symbiansdl\symbiansdl-mixer.h" /> + <ClInclude Include="..\..\backends\mixer\wincesdl\wincesdl-mixer.h" /> + <ClInclude Include="..\..\backends\mutex\sdl\sdl-mutex.h" /> + <ClInclude Include="..\..\backends\mutex\mutex.h" /> + <ClInclude Include="..\..\backends\platform\sdl\win32\win32.h" /> + <ClInclude Include="..\..\backends\platform\sdl\sdl-sys.h" /> + <ClInclude Include="..\..\backends\platform\sdl\sdl.h" /> + <ClInclude Include="..\..\backends\plugins\elf\arm-loader.h" /> + <ClInclude Include="..\..\backends\plugins\elf\elf-loader.h" /> + <ClInclude Include="..\..\backends\plugins\elf\elf-provider.h" /> + <ClInclude Include="..\..\backends\plugins\elf\elf32.h" /> + <ClInclude Include="..\..\backends\plugins\elf\memory-manager.h" /> + <ClInclude Include="..\..\backends\plugins\elf\mips-loader.h" /> + <ClInclude Include="..\..\backends\plugins\elf\ppc-loader.h" /> + <ClInclude Include="..\..\backends\plugins\elf\shorts-segment-manager.h" /> + <ClInclude Include="..\..\backends\plugins\elf\version.h" /> + <ClInclude Include="..\..\backends\plugins\posix\posix-provider.h" /> + <ClInclude Include="..\..\backends\plugins\sdl\sdl-provider.h" /> + <ClInclude Include="..\..\backends\plugins\win32\win32-provider.h" /> + <ClInclude Include="..\..\backends\plugins\dynamic-plugin.h" /> + <ClInclude Include="..\..\backends\saves\default\default-saves.h" /> + <ClInclude Include="..\..\backends\saves\posix\posix-saves.h" /> + <ClInclude Include="..\..\backends\timer\default\default-timer.h" /> + <ClInclude Include="..\..\backends\timer\sdl\sdl-timer.h" /> + <ClInclude Include="..\..\backends\vkeybd\image-map.h" /> + <ClInclude Include="..\..\backends\vkeybd\keycode-descriptions.h" /> + <ClInclude Include="..\..\backends\vkeybd\polygon.h" /> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard-gui.h" /> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard-parser.h" /> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard.h" /> + <ClInclude Include="..\..\backends\base-backend.h" /> + <ClInclude Include="..\..\backends\modular-backend.h" /> + <ClInclude Include="..\..\base\commandLine.h" /> + <ClInclude Include="..\..\base\internal_version.h" /> + <ClInclude Include="..\..\base\main.h" /> + <ClInclude Include="..\..\base\plugins.h" /> + <ClInclude Include="..\..\base\version.h" /> + <ClInclude Include="..\..\common\EventRecorder.h" /> + <ClInclude Include="..\..\common\algorithm.h" /> + <ClInclude Include="..\..\common\archive.h" /> + <ClInclude Include="..\..\common\array.h" /> + <ClInclude Include="..\..\common\bufferedstream.h" /> + <ClInclude Include="..\..\common\config-file.h" /> + <ClInclude Include="..\..\common\config-manager.h" /> + <ClInclude Include="..\..\common\dcl.h" /> + <ClInclude Include="..\..\common\debug-channels.h" /> + <ClInclude Include="..\..\common\debug.h" /> + <ClInclude Include="..\..\common\endian.h" /> + <ClInclude Include="..\..\common\error.h" /> + <ClInclude Include="..\..\common\events.h" /> + <ClInclude Include="..\..\common\file.h" /> + <ClInclude Include="..\..\common\forbidden.h" /> + <ClInclude Include="..\..\common\frac.h" /> + <ClInclude Include="..\..\common\fs.h" /> + <ClInclude Include="..\..\common\func.h" /> + <ClInclude Include="..\..\common\hash-str.h" /> + <ClInclude Include="..\..\common\hashmap.h" /> + <ClInclude Include="..\..\common\iff_container.h" /> + <ClInclude Include="..\..\common\keyboard.h" /> + <ClInclude Include="..\..\common\list.h" /> + <ClInclude Include="..\..\common\list_intern.h" /> + <ClInclude Include="..\..\common\macresman.h" /> + <ClInclude Include="..\..\common\md5.h" /> + <ClInclude Include="..\..\common\memorypool.h" /> + <ClInclude Include="..\..\common\memstream.h" /> + <ClInclude Include="..\..\common\mutex.h" /> + <ClInclude Include="..\..\common\noncopyable.h" /> + <ClInclude Include="..\..\common\pack-end.h" /> + <ClInclude Include="..\..\common\pack-start.h" /> + <ClInclude Include="..\..\common\ptr.h" /> + <ClInclude Include="..\..\common\queue.h" /> + <ClInclude Include="..\..\common\random.h" /> + <ClInclude Include="..\..\common\rational.h" /> + <ClInclude Include="..\..\common\rect.h" /> + <ClInclude Include="..\..\common\savefile.h" /> + <ClInclude Include="..\..\common\scummsys.h" /> + <ClInclude Include="..\..\common\serializer.h" /> + <ClInclude Include="..\..\common\singleton.h" /> + <ClInclude Include="..\..\common\stack.h" /> + <ClInclude Include="..\..\common\str-array.h" /> + <ClInclude Include="..\..\common\str.h" /> + <ClInclude Include="..\..\common\stream.h" /> + <ClInclude Include="..\..\common\substream.h" /> + <ClInclude Include="..\..\common\system.h" /> + <ClInclude Include="..\..\common\textconsole.h" /> + <ClInclude Include="..\..\common\timer.h" /> + <ClInclude Include="..\..\common\tokenizer.h" /> + <ClInclude Include="..\..\common\translation.h" /> + <ClInclude Include="..\..\common\types.h" /> + <ClInclude Include="..\..\common\unarj.h" /> + <ClInclude Include="..\..\common\unzip.h" /> + <ClInclude Include="..\..\common\util.h" /> + <ClInclude Include="..\..\common\winexe.h" /> + <ClInclude Include="..\..\common\winexe_ne.h" /> + <ClInclude Include="..\..\common\winexe_pe.h" /> + <ClInclude Include="..\..\common\xmlparser.h" /> + <ClInclude Include="..\..\common\zlib.h" /> + <ClInclude Include="..\..\engines\advancedDetector.h" /> + <ClInclude Include="..\..\engines\dialogs.h" /> + <ClInclude Include="..\..\engines\engine.h" /> + <ClInclude Include="..\..\engines\game.h" /> + <ClInclude Include="..\..\engines\metaengine.h" /> + <ClInclude Include="..\..\engines\savestate.h" /> + <ClInclude Include="..\..\engines\util.h" /> + <ClInclude Include="..\..\graphics\fonts\winfont.h" /> + <ClInclude Include="..\..\graphics\scaler\aspect.h" /> + <ClInclude Include="..\..\graphics\scaler\downscaler.h" /> + <ClInclude Include="..\..\graphics\scaler\intern.h" /> + <ClInclude Include="..\..\graphics\scaler\scale2x.h" /> + <ClInclude Include="..\..\graphics\scaler\scale3x.h" /> + <ClInclude Include="..\..\graphics\scaler\scalebit.h" /> + <ClInclude Include="..\..\graphics\VectorRenderer.h" /> + <ClInclude Include="..\..\graphics\VectorRendererSpec.h" /> + <ClInclude Include="..\..\graphics\colormasks.h" /> + <ClInclude Include="..\..\graphics\conversion.h" /> + <ClInclude Include="..\..\graphics\cursorman.h" /> + <ClInclude Include="..\..\graphics\dither.h" /> + <ClInclude Include="..\..\graphics\font.h" /> + <ClInclude Include="..\..\graphics\fontman.h" /> + <ClInclude Include="..\..\graphics\iff.h" /> + <ClInclude Include="..\..\graphics\imagedec.h" /> + <ClInclude Include="..\..\graphics\jpeg.h" /> + <ClInclude Include="..\..\graphics\palette.h" /> + <ClInclude Include="..\..\graphics\pict.h" /> + <ClInclude Include="..\..\graphics\pixelformat.h" /> + <ClInclude Include="..\..\graphics\png.h" /> + <ClInclude Include="..\..\graphics\primitives.h" /> + <ClInclude Include="..\..\graphics\scaler.h" /> + <ClInclude Include="..\..\graphics\sjis.h" /> + <ClInclude Include="..\..\graphics\surface.h" /> + <ClInclude Include="..\..\graphics\thumbnail.h" /> + <ClInclude Include="..\..\graphics\wincursor.h" /> + <ClInclude Include="..\..\gui\widgets\editable.h" /> + <ClInclude Include="..\..\gui\widgets\edittext.h" /> + <ClInclude Include="..\..\gui\widgets\list.h" /> + <ClInclude Include="..\..\gui\widgets\popup.h" /> + <ClInclude Include="..\..\gui\widgets\scrollbar.h" /> + <ClInclude Include="..\..\gui\widgets\tab.h" /> + <ClInclude Include="..\..\gui\Actions.h" /> + <ClInclude Include="..\..\gui\Key.h" /> + <ClInclude Include="..\..\gui\KeysDialog.h" /> + <ClInclude Include="..\..\gui\ThemeEngine.h" /> + <ClInclude Include="..\..\gui\ThemeEval.h" /> + <ClInclude Include="..\..\gui\ThemeLayout.h" /> + <ClInclude Include="..\..\gui\ThemeParser.h" /> + <ClInclude Include="..\..\gui\Tooltip.h" /> + <ClInclude Include="..\..\gui\about.h" /> + <ClInclude Include="..\..\gui\browser.h" /> + <ClInclude Include="..\..\gui\chooser.h" /> + <ClInclude Include="..\..\gui\console.h" /> + <ClInclude Include="..\..\gui\credits.h" /> + <ClInclude Include="..\..\gui\debugger.h" /> + <ClInclude Include="..\..\gui\dialog.h" /> + <ClInclude Include="..\..\gui\error.h" /> + <ClInclude Include="..\..\gui\gui-manager.h" /> + <ClInclude Include="..\..\gui\launcher.h" /> + <ClInclude Include="..\..\gui\massadd.h" /> + <ClInclude Include="..\..\gui\message.h" /> + <ClInclude Include="..\..\gui\object.h" /> + <ClInclude Include="..\..\gui\options.h" /> + <ClInclude Include="..\..\gui\saveload.h" /> + <ClInclude Include="..\..\gui\themebrowser.h" /> + <ClInclude Include="..\..\gui\widget.h" /> + <ClInclude Include="..\..\video\codecs\cdtoons.h" /> + <ClInclude Include="..\..\video\codecs\cinepak.h" /> + <ClInclude Include="..\..\video\codecs\codec.h" /> + <ClInclude Include="..\..\video\codecs\indeo3.h" /> + <ClInclude Include="..\..\video\codecs\mjpeg.h" /> + <ClInclude Include="..\..\video\codecs\msrle.h" /> + <ClInclude Include="..\..\video\codecs\msvideo1.h" /> + <ClInclude Include="..\..\video\codecs\qdm2.h" /> + <ClInclude Include="..\..\video\codecs\qdm2data.h" /> + <ClInclude Include="..\..\video\codecs\qtrle.h" /> + <ClInclude Include="..\..\video\codecs\rpza.h" /> + <ClInclude Include="..\..\video\codecs\smc.h" /> + <ClInclude Include="..\..\video\codecs\truemotion1.h" /> + <ClInclude Include="..\..\video\codecs\truemotion1data.h" /> + <ClInclude Include="..\..\video\avi_decoder.h" /> + <ClInclude Include="..\..\video\coktel_decoder.h" /> + <ClInclude Include="..\..\video\dxa_decoder.h" /> + <ClInclude Include="..\..\video\flic_decoder.h" /> + <ClInclude Include="..\..\video\mpeg_player.h" /> + <ClInclude Include="..\..\video\qt_decoder.h" /> + <ClInclude Include="..\..\video\smk_decoder.h" /> + <ClInclude Include="..\..\video\video_decoder.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\audio\softsynth\mt32\module.mk" /> + <None Include="..\..\audio\module.mk" /> + <None Include="..\..\backends\platform\sdl\module.mk" /> + <None Include="..\..\backends\module.mk" /> + <None Include="..\..\base\module.mk" /> + <None Include="..\..\common\module.mk" /> + <None Include="..\..\engines\module.mk" /> + <None Include="..\..\graphics\module.mk" /> + <None Include="..\..\gui\module.mk" /> + <None Include="..\..\icons\scummvm.ico" /> + <None Include="..\..\video\module.mk" /> + <None Include="..\..\AUTHORS" /> + <None Include="..\..\COPYING" /> + <None Include="..\..\COPYING.LGPL" /> + <None Include="..\..\COPYRIGHT" /> + <None Include="..\..\NEWS" /> + <None Include="..\..\README" /> + <None Include="..\..\TODO" /> + </ItemGroup> + <ItemGroup> + <ResourceCompile Include="..\..\dists\scummvm.rc" /> + </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\..\graphics\scaler\hq2x_i386.asm"> + <FileType>Document</FileType> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + </CustomBuild> + <CustomBuild Include="..\..\graphics\scaler\hq3x_i386.asm"> + <FileType>Document</FileType> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm.exe -f win32 -g -o "$(IntDir)%(Filename).obj" "%(FullPath)"</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + </CustomBuild> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="agi.vcxproj"> + <Project>{67B3DF8E-A6B4-472E-897A-9576BC05219D}</Project> + </ProjectReference> + <ProjectReference Include="agos.vcxproj"> + <Project>{2AD2C8D1-F47B-4D6E-A1C7-8810C3B0692B}</Project> + </ProjectReference> + <ProjectReference Include="cine.vcxproj"> + <Project>{644ABA0C-00B2-4AC9-ADD0-41E9D6628802}</Project> + </ProjectReference> + <ProjectReference Include="cruise.vcxproj"> + <Project>{3551D32B-CDF0-49AF-B923-C07DD42BA93A}</Project> + </ProjectReference> + <ProjectReference Include="draci.vcxproj"> + <Project>{75644675-1781-4F45-9381-302AE3B82C19}</Project> + </ProjectReference> + <ProjectReference Include="drascula.vcxproj"> + <Project>{0A0144D7-F1DE-48AB-8349-2AD774D413EA}</Project> + </ProjectReference> + <ProjectReference Include="gob.vcxproj"> + <Project>{39596151-DBA1-472F-A3C7-5A078087218A}</Project> + </ProjectReference> + <ProjectReference Include="groovie.vcxproj"> + <Project>{8866637A-46EB-4749-B652-22AB27359661}</Project> + </ProjectReference> + <ProjectReference Include="hugo.vcxproj"> + <Project>{8FF7B36C-9A4B-4CBD-94F6-C5947FE62008}</Project> + </ProjectReference> + <ProjectReference Include="kyra.vcxproj"> + <Project>{4E838394-6FAB-4EA5-BD02-522637E888C7}</Project> + </ProjectReference> + <ProjectReference Include="lure.vcxproj"> + <Project>{E13D357C-89D1-4B9D-8901-3249E8525138}</Project> + </ProjectReference> + <ProjectReference Include="made.vcxproj"> + <Project>{D5D4CC46-81AC-4C7F-AE3F-A6E62930AF0B}</Project> + </ProjectReference> + <ProjectReference Include="mohawk.vcxproj"> + <Project>{6DE488F6-B6C3-4481-85C7-CAAF1A1DE7F0}</Project> + </ProjectReference> + <ProjectReference Include="parallaction.vcxproj"> + <Project>{F2B53874-6226-4411-A59B-F88FCCA89A3A}</Project> + </ProjectReference> + <ProjectReference Include="queen.vcxproj"> + <Project>{8D243245-E8C7-46AE-8F92-5FAAAF479CA2}</Project> + </ProjectReference> + <ProjectReference Include="saga.vcxproj"> + <Project>{FCD4175F-FA0C-4161-A86B-F075148CB0A2}</Project> + </ProjectReference> + <ProjectReference Include="sci.vcxproj"> + <Project>{B1E3E79A-ABAF-4A3C-82A9-E7F1F08495EE}</Project> + </ProjectReference> + <ProjectReference Include="scumm.vcxproj"> + <Project>{E024B02A-A622-424B-B865-AA192EFB2859}</Project> + </ProjectReference> + <ProjectReference Include="sky.vcxproj"> + <Project>{5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}</Project> + </ProjectReference> + <ProjectReference Include="sword1.vcxproj"> + <Project>{6FCC841C-7CCE-49BF-B841-B26AC6485922}</Project> + </ProjectReference> + <ProjectReference Include="sword2.vcxproj"> + <Project>{F4A879AF-6A32-4397-9DEC-D91678BE01E8}</Project> + </ProjectReference> + <ProjectReference Include="teenagent.vcxproj"> + <Project>{8B850509-555F-48CE-A07B-3968C4938BB9}</Project> + </ProjectReference> + <ProjectReference Include="tinsel.vcxproj"> + <Project>{3D056AA7-387D-4016-AB1B-2DE3D92ECD66}</Project> + </ProjectReference> + <ProjectReference Include="toon.vcxproj"> + <Project>{B4D36F0A-3339-49D4-B514-3D7AA7C835E4}</Project> + </ProjectReference> + <ProjectReference Include="touche.vcxproj"> + <Project>{CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}</Project> + </ProjectReference> + <ProjectReference Include="tucker.vcxproj"> + <Project>{119A3B44-D415-498B-A957-07D1213CB7EF}</Project> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/scummvm.vcxproj.filters b/dists/msvc10/scummvm.vcxproj.filters new file mode 100644 index 0000000000..57bce1230b --- /dev/null +++ b/dists/msvc10/scummvm.vcxproj.filters @@ -0,0 +1,1909 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="audio"> + <UniqueIdentifier>43314900-F1E0-48B1-8CAE-75E42844E4DA</UniqueIdentifier> + </Filter> + <Filter Include="audio\decoders"> + <UniqueIdentifier>390C6A07-3AEB-42F1-8F64-B586A355BDE7</UniqueIdentifier> + </Filter> + <Filter Include="audio\mods"> + <UniqueIdentifier>8607E778-E8E1-4BB6-91A1-9BB9E5819520</UniqueIdentifier> + </Filter> + <Filter Include="audio\softsynth"> + <UniqueIdentifier>8D0027C7-EB29-493C-8D6F-C232C5801A4C</UniqueIdentifier> + </Filter> + <Filter Include="audio\softsynth\fmtowns_pc98"> + <UniqueIdentifier>8803C571-E4F0-4976-92C5-317947C69AD4</UniqueIdentifier> + </Filter> + <Filter Include="audio\softsynth\mt32"> + <UniqueIdentifier>C6C19DB2-EB58-4F7A-88B3-AC8E34C6DABD</UniqueIdentifier> + </Filter> + <Filter Include="audio\softsynth\opl"> + <UniqueIdentifier>CAA130AF-9359-4727-9F58-A0671F3B3CE5</UniqueIdentifier> + </Filter> + <Filter Include="backends"> + <UniqueIdentifier>FDD999E9-3289-45FA-BD12-8972D96531A4</UniqueIdentifier> + </Filter> + <Filter Include="backends\audiocd"> + <UniqueIdentifier>0861559B-BA7C-42DA-9464-43F3A07FDA9E</UniqueIdentifier> + </Filter> + <Filter Include="backends\audiocd\default"> + <UniqueIdentifier>5A75898D-00EE-483E-8213-B0DB79E28182</UniqueIdentifier> + </Filter> + <Filter Include="backends\audiocd\sdl"> + <UniqueIdentifier>44D61E00-53E1-4B28-861F-1DE79EF886F9</UniqueIdentifier> + </Filter> + <Filter Include="backends\events"> + <UniqueIdentifier>6E10876E-0011-4C02-A55E-DE9F42602286</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\default"> + <UniqueIdentifier>3741868B-2363-436A-82D1-5222CBD91C3B</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\dinguxsdl"> + <UniqueIdentifier>EAA3A9EB-B557-4DDA-B6CD-7AF82E9D8066</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\gp2xsdl"> + <UniqueIdentifier>DE08F103-6BA6-4EED-B9C1-10459B2D8087</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\gph"> + <UniqueIdentifier>D12B7387-8362-433B-B0DE-345F7CB5C55C</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\linuxmotosdl"> + <UniqueIdentifier>BDB75F29-5ECE-48D8-9029-1E2D569FB428</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\openpandora"> + <UniqueIdentifier>CA28B04E-8B15-49BB-B4BE-1B7274E1CE32</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\samsungtvsdl"> + <UniqueIdentifier>992F5CF8-FD74-418F-9DF0-BCF390711D5B</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\sdl"> + <UniqueIdentifier>9ACEAA27-E434-42D9-B3FE-4C68E01C9B7B</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\symbiansdl"> + <UniqueIdentifier>4BF7744A-6C47-490B-B897-00C90A1E25A5</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\webossdl"> + <UniqueIdentifier>ECCFCCD2-05AF-4CF8-AFF9-629016FD0C62</UniqueIdentifier> + </Filter> + <Filter Include="backends\events\wincesdl"> + <UniqueIdentifier>F681AD64-C888-4F02-A06F-CB2A8EF1CF7B</UniqueIdentifier> + </Filter> + <Filter Include="backends\fs"> + <UniqueIdentifier>C29D4FC8-4EFC-42FD-B625-8F0E249B701B</UniqueIdentifier> + </Filter> + <Filter Include="backends\fs\amigaos4"> + <UniqueIdentifier>1E1E80E7-A6EF-4AC7-A0B6-F2EEA9C36B6C</UniqueIdentifier> + </Filter> + <Filter Include="backends\fs\posix"> + <UniqueIdentifier>61BA36AF-B7F8-4EAF-9F3E-BD43DA2E5FF8</UniqueIdentifier> + </Filter> + <Filter Include="backends\fs\symbian"> + <UniqueIdentifier>4DDFE0F4-D0CB-4C32-83B0-212E748D9BD5</UniqueIdentifier> + </Filter> + <Filter Include="backends\fs\windows"> + <UniqueIdentifier>49D18602-CA35-41EA-B36F-2E4F9E8E48EC</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics"> + <UniqueIdentifier>6F2AE141-F69F-437B-9195-A9C523459C6D</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\dinguxsdl"> + <UniqueIdentifier>17236FE2-5821-4DCC-91FC-1C318C651EFB</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\gp2xsdl"> + <UniqueIdentifier>8F013D87-A1B1-43F2-87AC-B86AF255D80A</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\gph"> + <UniqueIdentifier>7948EDD2-6ABC-4FFB-BABC-2D47234C44B3</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\linuxmotosdl"> + <UniqueIdentifier>4E813BEF-333F-437B-AB9D-E6DEF3BFE96D</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\opengl"> + <UniqueIdentifier>08D84072-95E0-4F50-9E9C-97C1E9DB7538</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\openglsdl"> + <UniqueIdentifier>5EB12892-F00C-4EDD-A9F4-BD9EB4A70CBD</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\openpandora"> + <UniqueIdentifier>814D3017-2E9F-48CD-BD00-9027DC065F3C</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\sdl"> + <UniqueIdentifier>B888CEA9-95DD-4840-9246-DE88EEEA4670</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\symbiansdl"> + <UniqueIdentifier>39778868-17F0-4655-B1C6-7CCFCDDC0C87</UniqueIdentifier> + </Filter> + <Filter Include="backends\graphics\wincesdl"> + <UniqueIdentifier>66DB31FB-B9B9-4C8D-811C-16EF085D6041</UniqueIdentifier> + </Filter> + <Filter Include="backends\keymapper"> + <UniqueIdentifier>D4E8A9EC-DAE0-42CC-A8BF-9C779CA8FE03</UniqueIdentifier> + </Filter> + <Filter Include="backends\log"> + <UniqueIdentifier>8431003F-EB3D-4CEC-99E2-DC61413EA316</UniqueIdentifier> + </Filter> + <Filter Include="backends\midi"> + <UniqueIdentifier>284E0303-2F46-4FD7-866D-50A3164FA69B</UniqueIdentifier> + </Filter> + <Filter Include="backends\mixer"> + <UniqueIdentifier>80A7DA6D-E4A7-4A3E-8B38-A0CC7744E39F</UniqueIdentifier> + </Filter> + <Filter Include="backends\mixer\doublebuffersdl"> + <UniqueIdentifier>92E7A3C2-2E74-4B35-A1EB-D8F83B8094BC</UniqueIdentifier> + </Filter> + <Filter Include="backends\mixer\sdl"> + <UniqueIdentifier>28702A0D-1885-4CA4-BDED-72353356D5C5</UniqueIdentifier> + </Filter> + <Filter Include="backends\mixer\symbiansdl"> + <UniqueIdentifier>3E79896D-EE25-42D0-927B-C94DFC5F0B25</UniqueIdentifier> + </Filter> + <Filter Include="backends\mixer\wincesdl"> + <UniqueIdentifier>CF3533E8-BA80-4E79-AE01-AEA157856896</UniqueIdentifier> + </Filter> + <Filter Include="backends\mutex"> + <UniqueIdentifier>00F104EE-18A7-4F2A-A48A-7821E98346BA</UniqueIdentifier> + </Filter> + <Filter Include="backends\mutex\sdl"> + <UniqueIdentifier>B97AA374-FA32-4E69-B49E-0C8B24742324</UniqueIdentifier> + </Filter> + <Filter Include="backends\platform"> + <UniqueIdentifier>6728147F-CFD3-49F4-9F22-164AA65D0560</UniqueIdentifier> + </Filter> + <Filter Include="backends\platform\sdl"> + <UniqueIdentifier>D7A9D5D3-DCC4-4E11-A34A-9D88BFC0AC27</UniqueIdentifier> + </Filter> + <Filter Include="backends\platform\sdl\win32"> + <UniqueIdentifier>E9C0A6BA-9551-4FF5-B4C5-401B24467CFC</UniqueIdentifier> + </Filter> + <Filter Include="backends\plugins"> + <UniqueIdentifier>EF52D0CD-1710-4E7B-9A7C-041A3EB14228</UniqueIdentifier> + </Filter> + <Filter Include="backends\plugins\elf"> + <UniqueIdentifier>73E8E209-3B93-40AF-9A40-CB7E87487B78</UniqueIdentifier> + </Filter> + <Filter Include="backends\plugins\posix"> + <UniqueIdentifier>9B4D46B2-5D25-4FB8-A233-D3E0E4160A58</UniqueIdentifier> + </Filter> + <Filter Include="backends\plugins\sdl"> + <UniqueIdentifier>00EC623B-8062-4BDB-A3B8-5A2C02D6A49D</UniqueIdentifier> + </Filter> + <Filter Include="backends\plugins\win32"> + <UniqueIdentifier>24EA5182-1180-4BB3-B40F-959A269FF226</UniqueIdentifier> + </Filter> + <Filter Include="backends\saves"> + <UniqueIdentifier>8D56620F-B94F-4A5E-8845-8A0B1C30A841</UniqueIdentifier> + </Filter> + <Filter Include="backends\saves\default"> + <UniqueIdentifier>1CF9C32D-7BFE-4130-8F77-CB3518BF5CA5</UniqueIdentifier> + </Filter> + <Filter Include="backends\saves\posix"> + <UniqueIdentifier>16BFB4D0-0F9F-4F18-A5BA-2302EACC4407</UniqueIdentifier> + </Filter> + <Filter Include="backends\timer"> + <UniqueIdentifier>C7083544-0818-4518-8F41-4DA701AA4E17</UniqueIdentifier> + </Filter> + <Filter Include="backends\timer\default"> + <UniqueIdentifier>6A03E77A-A318-4389-92B6-8CBE84D0C64C</UniqueIdentifier> + </Filter> + <Filter Include="backends\timer\sdl"> + <UniqueIdentifier>D9FC91E1-1507-49A5-8848-4E49F39C615E</UniqueIdentifier> + </Filter> + <Filter Include="backends\vkeybd"> + <UniqueIdentifier>9F4AD943-626D-4C36-A55A-F5A92BBCF605</UniqueIdentifier> + </Filter> + <Filter Include="base"> + <UniqueIdentifier>BA88E7CF-8FE1-45D8-ABC3-221F60837E01</UniqueIdentifier> + </Filter> + <Filter Include="common"> + <UniqueIdentifier>CE584531-C612-48EB-AD5E-96981C8E9ED6</UniqueIdentifier> + </Filter> + <Filter Include="dists"> + <UniqueIdentifier>1886A6A7-691D-4194-A1A3-B443283344F7</UniqueIdentifier> + </Filter> + <Filter Include="engines"> + <UniqueIdentifier>8C892954-9C92-400A-B0D7-A30D6642E47E</UniqueIdentifier> + </Filter> + <Filter Include="graphics"> + <UniqueIdentifier>C88C2732-A9A8-478B-8D7C-CF76B0146E3E</UniqueIdentifier> + </Filter> + <Filter Include="graphics\fonts"> + <UniqueIdentifier>9E98923C-2BD3-471D-ACEA-2B132E1092F6</UniqueIdentifier> + </Filter> + <Filter Include="graphics\scaler"> + <UniqueIdentifier>9CB92A47-63F2-43B1-B0A3-2922B7986157</UniqueIdentifier> + </Filter> + <Filter Include="gui"> + <UniqueIdentifier>31F4935D-C9DA-4B76-86A6-89F4B71DEC54</UniqueIdentifier> + </Filter> + <Filter Include="gui\widgets"> + <UniqueIdentifier>D6189B3B-0C6F-4D7C-9317-9FCBAF0124E1</UniqueIdentifier> + </Filter> + <Filter Include="icons"> + <UniqueIdentifier>F6B840C0-93BB-475B-A3C1-511BDE3E6FB6</UniqueIdentifier> + </Filter> + <Filter Include="video"> + <UniqueIdentifier>570CF163-7CDF-4090-B680-5DA782818979</UniqueIdentifier> + </Filter> + <Filter Include="video\codecs"> + <UniqueIdentifier>3AC93ACE-8671-4BE9-B47C-0513BB75C913</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\audio\audiostream.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\adpcm.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\aiff.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\flac.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\iff_sound.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\mac_snd.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\mp3.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\raw.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\vag.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\voc.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\vorbis.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\decoders\wave.cpp"> + <Filter>audio\decoders</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\fmopl.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mididrv.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\midiparser.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\midiparser_smf.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\midiparser_xmidi.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\midiplayer.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mixer.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\infogrames.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\maxtrax.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\module.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\paula.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\protracker.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\rjp1.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\soundfx.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mods\tfmx.cpp"> + <Filter>audio\mods</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\mpu401.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\musicplugin.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\null.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\rate.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\adlib.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\appleiigs.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\cms.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\eas.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\fluidsynth.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_audio.cpp"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.cpp"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.cpp"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.cpp"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\freeverb.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\i386.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\mt32_file.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\part.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\partial.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\partialManager.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\synth.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\mt32\tables.cpp"> + <Filter>audio\softsynth\mt32</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\opl\dbopl.cpp"> + <Filter>audio\softsynth\opl</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\opl\dosbox.cpp"> + <Filter>audio\softsynth\opl</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\opl\mame.cpp"> + <Filter>audio\softsynth\opl</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\pcspk.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\sid.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\wave6581.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\softsynth\ym2612.cpp"> + <Filter>audio\softsynth</Filter> + </ClCompile> + <ClCompile Include="..\..\audio\timestamp.cpp"> + <Filter>audio</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\audiocd\default\default-audiocd.cpp"> + <Filter>backends\audiocd\default</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\audiocd\sdl\sdl-audiocd.cpp"> + <Filter>backends\audiocd\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\base-backend.cpp"> + <Filter>backends</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\default\default-events.cpp"> + <Filter>backends\events\default</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\dinguxsdl\dinguxsdl-events.cpp"> + <Filter>backends\events\dinguxsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\gp2xsdl\gp2xsdl-events.cpp"> + <Filter>backends\events\gp2xsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\gph\gph-events.cpp"> + <Filter>backends\events\gph</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\linuxmotosdl\linuxmotosdl-events.cpp"> + <Filter>backends\events\linuxmotosdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\openpandora\op-events.cpp"> + <Filter>backends\events\openpandora</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\samsungtvsdl\samsungtvsdl-events.cpp"> + <Filter>backends\events\samsungtvsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\sdl\sdl-events.cpp"> + <Filter>backends\events\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\symbiansdl\symbiansdl-events.cpp"> + <Filter>backends\events\symbiansdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\webossdl\webossdl-events.cpp"> + <Filter>backends\events\webossdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\events\wincesdl\wincesdl-events.cpp"> + <Filter>backends\events\wincesdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\abstract-fs.cpp"> + <Filter>backends\fs</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\amigaos4\amigaos4-fs-factory.cpp"> + <Filter>backends\fs\amigaos4</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\posix\posix-fs-factory.cpp"> + <Filter>backends\fs\posix</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\stdiostream.cpp"> + <Filter>backends\fs</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\symbian\symbian-fs-factory.cpp"> + <Filter>backends\fs\symbian</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\fs\windows\windows-fs-factory.cpp"> + <Filter>backends\fs\windows</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\dinguxsdl\dinguxsdl-graphics.cpp"> + <Filter>backends\graphics\dinguxsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\gp2xsdl\gp2xsdl-graphics.cpp"> + <Filter>backends\graphics\gp2xsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\gph\gph-graphics.cpp"> + <Filter>backends\graphics\gph</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\linuxmotosdl\linuxmotosdl-graphics.cpp"> + <Filter>backends\graphics\linuxmotosdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\opengl\glerrorcheck.cpp"> + <Filter>backends\graphics\opengl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\opengl\gltexture.cpp"> + <Filter>backends\graphics\opengl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\opengl\opengl-graphics.cpp"> + <Filter>backends\graphics\opengl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\openglsdl\openglsdl-graphics.cpp"> + <Filter>backends\graphics\openglsdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\openpandora\op-graphics.cpp"> + <Filter>backends\graphics\openpandora</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\sdl\sdl-graphics.cpp"> + <Filter>backends\graphics\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\symbiansdl\symbiansdl-graphics.cpp"> + <Filter>backends\graphics\symbiansdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\graphics\wincesdl\wincesdl-graphics.cpp"> + <Filter>backends\graphics\wincesdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\keymapper\action.cpp"> + <Filter>backends\keymapper</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\keymapper\keymap.cpp"> + <Filter>backends\keymapper</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\keymapper\keymapper.cpp"> + <Filter>backends\keymapper</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\keymapper\remap-dialog.cpp"> + <Filter>backends\keymapper</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\log\log.cpp"> + <Filter>backends\log</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\alsa.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\camd.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\coreaudio.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\coremidi.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\dmedia.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\seq.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\stmidi.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\timidity.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\midi\windows.cpp"> + <Filter>backends\midi</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\mixer\doublebuffersdl\doublebuffersdl-mixer.cpp"> + <Filter>backends\mixer\doublebuffersdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\mixer\sdl\sdl-mixer.cpp"> + <Filter>backends\mixer\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\mixer\symbiansdl\symbiansdl-mixer.cpp"> + <Filter>backends\mixer\symbiansdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\mixer\wincesdl\wincesdl-mixer.cpp"> + <Filter>backends\mixer\wincesdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\modular-backend.cpp"> + <Filter>backends</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\mutex\sdl\sdl-mutex.cpp"> + <Filter>backends\mutex\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\hardwarekeys.cpp"> + <Filter>backends\platform\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\main.cpp"> + <Filter>backends\platform\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\sdl.cpp"> + <Filter>backends\platform\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\win32\win32-main.cpp"> + <Filter>backends\platform\sdl\win32</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\platform\sdl\win32\win32.cpp"> + <Filter>backends\platform\sdl\win32</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\arm-loader.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\elf-loader.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\elf-provider.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\memory-manager.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\mips-loader.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\ppc-loader.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\shorts-segment-manager.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\elf\version.cpp"> + <Filter>backends\plugins\elf</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\posix\posix-provider.cpp"> + <Filter>backends\plugins\posix</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\sdl\sdl-provider.cpp"> + <Filter>backends\plugins\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\plugins\win32\win32-provider.cpp"> + <Filter>backends\plugins\win32</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\saves\default\default-saves.cpp"> + <Filter>backends\saves\default</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\saves\posix\posix-saves.cpp"> + <Filter>backends\saves\posix</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\saves\savefile.cpp"> + <Filter>backends\saves</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\timer\default\default-timer.cpp"> + <Filter>backends\timer\default</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\timer\sdl\sdl-timer.cpp"> + <Filter>backends\timer\sdl</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\vkeybd\image-map.cpp"> + <Filter>backends\vkeybd</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\vkeybd\polygon.cpp"> + <Filter>backends\vkeybd</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard-gui.cpp"> + <Filter>backends\vkeybd</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard-parser.cpp"> + <Filter>backends\vkeybd</Filter> + </ClCompile> + <ClCompile Include="..\..\backends\vkeybd\virtual-keyboard.cpp"> + <Filter>backends\vkeybd</Filter> + </ClCompile> + <ClCompile Include="..\..\base\commandLine.cpp"> + <Filter>base</Filter> + </ClCompile> + <ClCompile Include="..\..\base\main.cpp"> + <Filter>base</Filter> + </ClCompile> + <ClCompile Include="..\..\base\plugins.cpp"> + <Filter>base</Filter> + </ClCompile> + <ClCompile Include="..\..\base\version.cpp"> + <Filter>base</Filter> + </ClCompile> + <ClCompile Include="..\..\common\EventDispatcher.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\EventRecorder.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\archive.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\config-file.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\config-manager.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\dcl.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\debug.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\error.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\file.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\fs.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\hashmap.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\iff_container.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\macresman.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\md5.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\memorypool.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\mutex.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\random.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\rational.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\str.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\stream.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\system.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\textconsole.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\tokenizer.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\translation.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\unarj.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\unzip.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\util.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\winexe.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\winexe_ne.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\winexe_pe.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\xmlparser.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\common\zlib.cpp"> + <Filter>common</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\advancedDetector.cpp"> + <Filter>engines</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\dialogs.cpp"> + <Filter>engines</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\engine.cpp"> + <Filter>engines</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\game.cpp"> + <Filter>engines</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\savestate.cpp"> + <Filter>engines</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\VectorRenderer.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\VectorRendererSpec.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\conversion.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\cursorman.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\dither.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\font.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fontman.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fonts\consolefont.cpp"> + <Filter>graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fonts\newfont.cpp"> + <Filter>graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fonts\newfont_big.cpp"> + <Filter>graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fonts\scummfont.cpp"> + <Filter>graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\fonts\winfont.cpp"> + <Filter>graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\iff.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\imagedec.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\jpeg.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\pict.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\png.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\primitives.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\2xsai.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\aspect.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\downscaler.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\hq2x.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\hq3x.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\scale2x.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\scale3x.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\scalebit.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\scaler\thumbnail_intern.cpp"> + <Filter>graphics\scaler</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\sjis.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\surface.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\thumbnail.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\graphics\wincursor.cpp"> + <Filter>graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\ThemeEngine.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\ThemeEval.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\ThemeLayout.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\ThemeParser.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\Tooltip.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\about.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\browser.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\chooser.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\console.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\debugger.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\dialog.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\error.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\gui-manager.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\launcher.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\massadd.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\message.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\object.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\options.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\saveload.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\themebrowser.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widget.cpp"> + <Filter>gui</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\editable.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\edittext.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\list.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\popup.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\scrollbar.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\gui\widgets\tab.cpp"> + <Filter>gui\widgets</Filter> + </ClCompile> + <ClCompile Include="..\..\video\avi_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\cdtoons.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\cinepak.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\indeo3.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\mjpeg.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\msrle.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\msvideo1.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\qdm2.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\qtrle.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\rpza.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\smc.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\codecs\truemotion1.cpp"> + <Filter>video\codecs</Filter> + </ClCompile> + <ClCompile Include="..\..\video\coktel_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\dxa_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\flic_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\mpeg_player.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\qt_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\smk_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + <ClCompile Include="..\..\video\video_decoder.cpp"> + <Filter>video</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\audio\audiostream.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\adpcm.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\adpcm_intern.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\aiff.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\flac.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\iff_sound.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\mac_snd.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\mp3.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\raw.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\vag.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\voc.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\vorbis.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\decoders\wave.h"> + <Filter>audio\decoders</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\fmopl.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mididrv.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\midiparser.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\midiplayer.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mixer.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mixer_intern.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\infogrames.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\maxtrax.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\module.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\paula.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\protracker.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\rjp1.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\soundfx.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mods\tfmx.h"> + <Filter>audio\mods</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\mpu401.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\musicplugin.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\null.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\rate.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\cms.h"> + <Filter>audio\softsynth</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\emumidi.h"> + <Filter>audio\softsynth</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_audio.h"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_euphony.h"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_driver.h"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\fmtowns_pc98\towns_pc98_fmsynth.h"> + <Filter>audio\softsynth\fmtowns_pc98</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\freeverb.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\i386.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\mt32_file.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\mt32emu.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\part.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\partial.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\partialManager.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\structures.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\synth.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\mt32\tables.h"> + <Filter>audio\softsynth\mt32</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\opl\dbopl.h"> + <Filter>audio\softsynth\opl</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\opl\dosbox.h"> + <Filter>audio\softsynth\opl</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\opl\mame.h"> + <Filter>audio\softsynth\opl</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\pcspk.h"> + <Filter>audio\softsynth</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\sid.h"> + <Filter>audio\softsynth</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\softsynth\ym2612.h"> + <Filter>audio\softsynth</Filter> + </ClInclude> + <ClInclude Include="..\..\audio\timestamp.h"> + <Filter>audio</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\audiocd\audiocd.h"> + <Filter>backends\audiocd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\audiocd\default\default-audiocd.h"> + <Filter>backends\audiocd\default</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\audiocd\sdl\sdl-audiocd.h"> + <Filter>backends\audiocd\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\base-backend.h"> + <Filter>backends</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\default\default-events.h"> + <Filter>backends\events\default</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\dinguxsdl\dinguxsdl-events.h"> + <Filter>backends\events\dinguxsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\gp2xsdl\gp2xsdl-events.h"> + <Filter>backends\events\gp2xsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\gph\gph-events.h"> + <Filter>backends\events\gph</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\linuxmotosdl\linuxmotosdl-events.h"> + <Filter>backends\events\linuxmotosdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\openpandora\op-events.h"> + <Filter>backends\events\openpandora</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\samsungtvsdl\samsungtvsdl-events.h"> + <Filter>backends\events\samsungtvsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\sdl\sdl-events.h"> + <Filter>backends\events\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\symbiansdl\symbiansdl-events.h"> + <Filter>backends\events\symbiansdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\webossdl\webossdl-events.h"> + <Filter>backends\events\webossdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\events\wincesdl\wincesdl-events.h"> + <Filter>backends\events\wincesdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\abstract-fs.h"> + <Filter>backends\fs</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\amigaos4\amigaos4-fs-factory.h"> + <Filter>backends\fs\amigaos4</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\fs-factory.h"> + <Filter>backends\fs</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\posix\posix-fs-factory.h"> + <Filter>backends\fs\posix</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\posix\posix-fs.h"> + <Filter>backends\fs\posix</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\stdiostream.h"> + <Filter>backends\fs</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\symbian\symbian-fs-factory.h"> + <Filter>backends\fs\symbian</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\symbian\symbianstream.h"> + <Filter>backends\fs\symbian</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\fs\windows\windows-fs-factory.h"> + <Filter>backends\fs\windows</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\default-palette.h"> + <Filter>backends\graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\dinguxsdl\dinguxsdl-graphics.h"> + <Filter>backends\graphics\dinguxsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\gp2xsdl\gp2xsdl-graphics.h"> + <Filter>backends\graphics\gp2xsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\gph\gph-graphics.h"> + <Filter>backends\graphics\gph</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\graphics.h"> + <Filter>backends\graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\linuxmotosdl\linuxmotosdl-graphics.h"> + <Filter>backends\graphics\linuxmotosdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\opengl\glerrorcheck.h"> + <Filter>backends\graphics\opengl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\opengl\gltexture.h"> + <Filter>backends\graphics\opengl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\opengl\opengl-graphics.h"> + <Filter>backends\graphics\opengl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\openglsdl\openglsdl-graphics.h"> + <Filter>backends\graphics\openglsdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\openpandora\op-graphics.h"> + <Filter>backends\graphics\openpandora</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\sdl\sdl-graphics.h"> + <Filter>backends\graphics\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\symbiansdl\symbiansdl-graphics.h"> + <Filter>backends\graphics\symbiansdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\graphics\wincesdl\wincesdl-graphics.h"> + <Filter>backends\graphics\wincesdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\action.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\hardware-key.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\keymap.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\keymapper.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\remap-dialog.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\keymapper\types.h"> + <Filter>backends\keymapper</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\log\log.h"> + <Filter>backends\log</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mixer\doublebuffersdl\doublebuffersdl-mixer.h"> + <Filter>backends\mixer\doublebuffersdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mixer\sdl\sdl-mixer.h"> + <Filter>backends\mixer\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mixer\symbiansdl\symbiansdl-mixer.h"> + <Filter>backends\mixer\symbiansdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mixer\wincesdl\wincesdl-mixer.h"> + <Filter>backends\mixer\wincesdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\modular-backend.h"> + <Filter>backends</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mutex\mutex.h"> + <Filter>backends\mutex</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\mutex\sdl\sdl-mutex.h"> + <Filter>backends\mutex\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\platform\sdl\sdl-sys.h"> + <Filter>backends\platform\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\platform\sdl\sdl.h"> + <Filter>backends\platform\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\platform\sdl\win32\win32.h"> + <Filter>backends\platform\sdl\win32</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\dynamic-plugin.h"> + <Filter>backends\plugins</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\arm-loader.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\elf-loader.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\elf-provider.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\elf32.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\memory-manager.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\mips-loader.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\ppc-loader.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\shorts-segment-manager.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\elf\version.h"> + <Filter>backends\plugins\elf</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\posix\posix-provider.h"> + <Filter>backends\plugins\posix</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\sdl\sdl-provider.h"> + <Filter>backends\plugins\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\plugins\win32\win32-provider.h"> + <Filter>backends\plugins\win32</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\saves\default\default-saves.h"> + <Filter>backends\saves\default</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\saves\posix\posix-saves.h"> + <Filter>backends\saves\posix</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\timer\default\default-timer.h"> + <Filter>backends\timer\default</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\timer\sdl\sdl-timer.h"> + <Filter>backends\timer\sdl</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\image-map.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\keycode-descriptions.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\polygon.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard-gui.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard-parser.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\backends\vkeybd\virtual-keyboard.h"> + <Filter>backends\vkeybd</Filter> + </ClInclude> + <ClInclude Include="..\..\base\commandLine.h"> + <Filter>base</Filter> + </ClInclude> + <ClInclude Include="..\..\base\internal_version.h"> + <Filter>base</Filter> + </ClInclude> + <ClInclude Include="..\..\base\main.h"> + <Filter>base</Filter> + </ClInclude> + <ClInclude Include="..\..\base\plugins.h"> + <Filter>base</Filter> + </ClInclude> + <ClInclude Include="..\..\base\version.h"> + <Filter>base</Filter> + </ClInclude> + <ClInclude Include="..\..\common\EventRecorder.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\algorithm.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\archive.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\array.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\bufferedstream.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\config-file.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\config-manager.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\dcl.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\debug-channels.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\debug.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\endian.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\error.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\events.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\file.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\forbidden.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\frac.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\fs.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\func.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\hash-str.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\hashmap.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\iff_container.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\keyboard.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\list.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\list_intern.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\macresman.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\md5.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\memorypool.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\memstream.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\mutex.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\noncopyable.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\pack-end.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\pack-start.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\ptr.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\queue.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\random.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\rational.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\rect.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\savefile.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\scummsys.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\serializer.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\singleton.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\stack.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\str-array.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\str.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\stream.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\substream.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\system.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\textconsole.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\timer.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\tokenizer.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\translation.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\types.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\unarj.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\unzip.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\util.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\winexe.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\winexe_ne.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\winexe_pe.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\xmlparser.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\common\zlib.h"> + <Filter>common</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\advancedDetector.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\dialogs.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\engine.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\game.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\metaengine.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\savestate.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\util.h"> + <Filter>engines</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\VectorRenderer.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\VectorRendererSpec.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\colormasks.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\conversion.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\cursorman.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\dither.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\font.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\fontman.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\fonts\winfont.h"> + <Filter>graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\iff.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\imagedec.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\jpeg.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\palette.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\pict.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\pixelformat.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\png.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\primitives.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\aspect.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\downscaler.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\intern.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\scale2x.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\scale3x.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\scaler\scalebit.h"> + <Filter>graphics\scaler</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\sjis.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\surface.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\thumbnail.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\graphics\wincursor.h"> + <Filter>graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\Actions.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\Key.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\KeysDialog.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\ThemeEngine.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\ThemeEval.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\ThemeLayout.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\ThemeParser.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\Tooltip.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\about.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\browser.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\chooser.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\console.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\credits.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\debugger.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\dialog.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\error.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\gui-manager.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\launcher.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\massadd.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\message.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\object.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\options.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\saveload.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\themebrowser.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widget.h"> + <Filter>gui</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\editable.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\edittext.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\list.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\popup.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\scrollbar.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\gui\widgets\tab.h"> + <Filter>gui\widgets</Filter> + </ClInclude> + <ClInclude Include="..\..\video\avi_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\cdtoons.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\cinepak.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\codec.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\indeo3.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\mjpeg.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\msrle.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\msvideo1.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\qdm2.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\qdm2data.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\qtrle.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\rpza.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\smc.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\truemotion1.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\codecs\truemotion1data.h"> + <Filter>video\codecs</Filter> + </ClInclude> + <ClInclude Include="..\..\video\coktel_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\dxa_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\flic_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\mpeg_player.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\qt_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\smk_decoder.h"> + <Filter>video</Filter> + </ClInclude> + <ClInclude Include="..\..\video\video_decoder.h"> + <Filter>video</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <None Include="..\..\AUTHORS" /> + <None Include="..\..\COPYING" /> + <None Include="..\..\COPYING.LGPL" /> + <None Include="..\..\COPYRIGHT" /> + <None Include="..\..\NEWS" /> + <None Include="..\..\README" /> + <None Include="..\..\TODO" /> + <None Include="..\..\audio\module.mk"> + <Filter>audio</Filter> + </None> + <None Include="..\..\audio\softsynth\mt32\module.mk"> + <Filter>audio\softsynth\mt32</Filter> + </None> + <None Include="..\..\backends\module.mk"> + <Filter>backends</Filter> + </None> + <None Include="..\..\backends\platform\sdl\module.mk"> + <Filter>backends\platform\sdl</Filter> + </None> + <None Include="..\..\base\module.mk"> + <Filter>base</Filter> + </None> + <None Include="..\..\common\module.mk"> + <Filter>common</Filter> + </None> + <None Include="..\..\engines\module.mk"> + <Filter>engines</Filter> + </None> + <None Include="..\..\graphics\module.mk"> + <Filter>graphics</Filter> + </None> + <None Include="..\..\gui\module.mk"> + <Filter>gui</Filter> + </None> + <None Include="..\..\icons\scummvm.ico"> + <Filter>icons</Filter> + </None> + <None Include="..\..\video\module.mk"> + <Filter>video</Filter> + </None> + </ItemGroup> + <ItemGroup> + <ResourceCompile Include="..\..\dists\scummvm.rc"> + <Filter>dists</Filter> + </ResourceCompile> + </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\..\graphics\scaler\hq2x_i386.asm"> + <Filter>graphics\scaler</Filter> + </CustomBuild> + <CustomBuild Include="..\..\graphics\scaler\hq3x_i386.asm"> + <Filter>graphics\scaler</Filter> + </CustomBuild> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/dists/msvc10/sky.vcxproj b/dists/msvc10/sky.vcxproj new file mode 100644 index 0000000000..a0a3d917d2 --- /dev/null +++ b/dists/msvc10/sky.vcxproj @@ -0,0 +1,135 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{5AAC4F56-B9C0-4863-ADAA-D941388BE3E9}</ProjectGuid> + <RootNamespace>sky</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\sky\music\adlibchannel.cpp" /> + <ClCompile Include="..\..\engines\sky\music\adlibmusic.cpp" /> + <ClCompile Include="..\..\engines\sky\music\gmchannel.cpp" /> + <ClCompile Include="..\..\engines\sky\music\gmmusic.cpp" /> + <ClCompile Include="..\..\engines\sky\music\mt32music.cpp" /> + <ClCompile Include="..\..\engines\sky\music\musicbase.cpp" /> + <ClCompile Include="..\..\engines\sky\autoroute.cpp" /> + <ClCompile Include="..\..\engines\sky\compact.cpp" /> + <ClCompile Include="..\..\engines\sky\control.cpp" /> + <ClCompile Include="..\..\engines\sky\debug.cpp" /> + <ClCompile Include="..\..\engines\sky\detection.cpp" /> + <ClCompile Include="..\..\engines\sky\disk.cpp" /> + <ClCompile Include="..\..\engines\sky\grid.cpp" /> + <ClCompile Include="..\..\engines\sky\hufftext.cpp" /> + <ClCompile Include="..\..\engines\sky\intro.cpp" /> + <ClCompile Include="..\..\engines\sky\logic.cpp" /> + <ClCompile Include="..\..\engines\sky\mouse.cpp" /> + <ClCompile Include="..\..\engines\sky\rnc_deco.cpp" /> + <ClCompile Include="..\..\engines\sky\screen.cpp" /> + <ClCompile Include="..\..\engines\sky\sky.cpp" /> + <ClCompile Include="..\..\engines\sky\sound.cpp" /> + <ClCompile Include="..\..\engines\sky\text.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sky\music\adlibchannel.h" /> + <ClInclude Include="..\..\engines\sky\music\adlibmusic.h" /> + <ClInclude Include="..\..\engines\sky\music\gmchannel.h" /> + <ClInclude Include="..\..\engines\sky\music\gmmusic.h" /> + <ClInclude Include="..\..\engines\sky\music\mt32music.h" /> + <ClInclude Include="..\..\engines\sky\music\musicbase.h" /> + <ClInclude Include="..\..\engines\sky\autoroute.h" /> + <ClInclude Include="..\..\engines\sky\compact.h" /> + <ClInclude Include="..\..\engines\sky\control.h" /> + <ClInclude Include="..\..\engines\sky\debug.h" /> + <ClInclude Include="..\..\engines\sky\disk.h" /> + <ClInclude Include="..\..\engines\sky\grid.h" /> + <ClInclude Include="..\..\engines\sky\intro.h" /> + <ClInclude Include="..\..\engines\sky\logic.h" /> + <ClInclude Include="..\..\engines\sky\mouse.h" /> + <ClInclude Include="..\..\engines\sky\rnc_deco.h" /> + <ClInclude Include="..\..\engines\sky\screen.h" /> + <ClInclude Include="..\..\engines\sky\sky.h" /> + <ClInclude Include="..\..\engines\sky\skydefs.h" /> + <ClInclude Include="..\..\engines\sky\sound.h" /> + <ClInclude Include="..\..\engines\sky\struc.h" /> + <ClInclude Include="..\..\engines\sky\text.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sky\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/sky.vcxproj.filters b/dists/msvc10/sky.vcxproj.filters new file mode 100644 index 0000000000..cbe7c8eb95 --- /dev/null +++ b/dists/msvc10/sky.vcxproj.filters @@ -0,0 +1,83 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="music"> + <UniqueIdentifier>B2F3268E-CC2E-41F9-B663-61C3363F9E36</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\sky\autoroute.cpp" /> + <ClCompile Include="..\..\engines\sky\compact.cpp" /> + <ClCompile Include="..\..\engines\sky\control.cpp" /> + <ClCompile Include="..\..\engines\sky\debug.cpp" /> + <ClCompile Include="..\..\engines\sky\detection.cpp" /> + <ClCompile Include="..\..\engines\sky\disk.cpp" /> + <ClCompile Include="..\..\engines\sky\grid.cpp" /> + <ClCompile Include="..\..\engines\sky\hufftext.cpp" /> + <ClCompile Include="..\..\engines\sky\intro.cpp" /> + <ClCompile Include="..\..\engines\sky\logic.cpp" /> + <ClCompile Include="..\..\engines\sky\mouse.cpp" /> + <ClCompile Include="..\..\engines\sky\music\adlibchannel.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\music\adlibmusic.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\music\gmchannel.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\music\gmmusic.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\music\mt32music.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\music\musicbase.cpp"> + <Filter>music</Filter> + </ClCompile> + <ClCompile Include="..\..\engines\sky\rnc_deco.cpp" /> + <ClCompile Include="..\..\engines\sky\screen.cpp" /> + <ClCompile Include="..\..\engines\sky\sky.cpp" /> + <ClCompile Include="..\..\engines\sky\sound.cpp" /> + <ClCompile Include="..\..\engines\sky\text.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sky\autoroute.h" /> + <ClInclude Include="..\..\engines\sky\compact.h" /> + <ClInclude Include="..\..\engines\sky\control.h" /> + <ClInclude Include="..\..\engines\sky\debug.h" /> + <ClInclude Include="..\..\engines\sky\disk.h" /> + <ClInclude Include="..\..\engines\sky\grid.h" /> + <ClInclude Include="..\..\engines\sky\intro.h" /> + <ClInclude Include="..\..\engines\sky\logic.h" /> + <ClInclude Include="..\..\engines\sky\mouse.h" /> + <ClInclude Include="..\..\engines\sky\music\adlibchannel.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\music\adlibmusic.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\music\gmchannel.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\music\gmmusic.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\music\mt32music.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\music\musicbase.h"> + <Filter>music</Filter> + </ClInclude> + <ClInclude Include="..\..\engines\sky\rnc_deco.h" /> + <ClInclude Include="..\..\engines\sky\screen.h" /> + <ClInclude Include="..\..\engines\sky\sky.h" /> + <ClInclude Include="..\..\engines\sky\skydefs.h" /> + <ClInclude Include="..\..\engines\sky\sound.h" /> + <ClInclude Include="..\..\engines\sky\struc.h" /> + <ClInclude Include="..\..\engines\sky\text.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sky\module.mk" /> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/dists/msvc10/sword1.vcxproj b/dists/msvc10/sword1.vcxproj new file mode 100644 index 0000000000..ed821ea8b3 --- /dev/null +++ b/dists/msvc10/sword1.vcxproj @@ -0,0 +1,131 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{6FCC841C-7CCE-49BF-B841-B26AC6485922}</ProjectGuid> + <RootNamespace>sword1</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\sword1\animation.cpp" /> + <ClCompile Include="..\..\engines\sword1\console.cpp" /> + <ClCompile Include="..\..\engines\sword1\control.cpp" /> + <ClCompile Include="..\..\engines\sword1\debug.cpp" /> + <ClCompile Include="..\..\engines\sword1\detection.cpp" /> + <ClCompile Include="..\..\engines\sword1\eventman.cpp" /> + <ClCompile Include="..\..\engines\sword1\logic.cpp" /> + <ClCompile Include="..\..\engines\sword1\memman.cpp" /> + <ClCompile Include="..\..\engines\sword1\menu.cpp" /> + <ClCompile Include="..\..\engines\sword1\mouse.cpp" /> + <ClCompile Include="..\..\engines\sword1\music.cpp" /> + <ClCompile Include="..\..\engines\sword1\objectman.cpp" /> + <ClCompile Include="..\..\engines\sword1\resman.cpp" /> + <ClCompile Include="..\..\engines\sword1\router.cpp" /> + <ClCompile Include="..\..\engines\sword1\screen.cpp" /> + <ClCompile Include="..\..\engines\sword1\sound.cpp" /> + <ClCompile Include="..\..\engines\sword1\staticres.cpp" /> + <ClCompile Include="..\..\engines\sword1\sword1.cpp" /> + <ClCompile Include="..\..\engines\sword1\text.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sword1\animation.h" /> + <ClInclude Include="..\..\engines\sword1\collision.h" /> + <ClInclude Include="..\..\engines\sword1\console.h" /> + <ClInclude Include="..\..\engines\sword1\control.h" /> + <ClInclude Include="..\..\engines\sword1\debug.h" /> + <ClInclude Include="..\..\engines\sword1\eventman.h" /> + <ClInclude Include="..\..\engines\sword1\logic.h" /> + <ClInclude Include="..\..\engines\sword1\memman.h" /> + <ClInclude Include="..\..\engines\sword1\menu.h" /> + <ClInclude Include="..\..\engines\sword1\mouse.h" /> + <ClInclude Include="..\..\engines\sword1\music.h" /> + <ClInclude Include="..\..\engines\sword1\object.h" /> + <ClInclude Include="..\..\engines\sword1\objectman.h" /> + <ClInclude Include="..\..\engines\sword1\resman.h" /> + <ClInclude Include="..\..\engines\sword1\router.h" /> + <ClInclude Include="..\..\engines\sword1\screen.h" /> + <ClInclude Include="..\..\engines\sword1\sound.h" /> + <ClInclude Include="..\..\engines\sword1\sword1.h" /> + <ClInclude Include="..\..\engines\sword1\sworddefs.h" /> + <ClInclude Include="..\..\engines\sword1\swordres.h" /> + <ClInclude Include="..\..\engines\sword1\text.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sword1\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/sword2.vcxproj b/dists/msvc10/sword2.vcxproj new file mode 100644 index 0000000000..f3a01ebb7b --- /dev/null +++ b/dists/msvc10/sword2.vcxproj @@ -0,0 +1,141 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{F4A879AF-6A32-4397-9DEC-D91678BE01E8}</ProjectGuid> + <RootNamespace>sword2</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\sword2\animation.cpp" /> + <ClCompile Include="..\..\engines\sword2\anims.cpp" /> + <ClCompile Include="..\..\engines\sword2\console.cpp" /> + <ClCompile Include="..\..\engines\sword2\controls.cpp" /> + <ClCompile Include="..\..\engines\sword2\debug.cpp" /> + <ClCompile Include="..\..\engines\sword2\events.cpp" /> + <ClCompile Include="..\..\engines\sword2\function.cpp" /> + <ClCompile Include="..\..\engines\sword2\header.cpp" /> + <ClCompile Include="..\..\engines\sword2\icons.cpp" /> + <ClCompile Include="..\..\engines\sword2\interpreter.cpp" /> + <ClCompile Include="..\..\engines\sword2\layers.cpp" /> + <ClCompile Include="..\..\engines\sword2\logic.cpp" /> + <ClCompile Include="..\..\engines\sword2\maketext.cpp" /> + <ClCompile Include="..\..\engines\sword2\memory.cpp" /> + <ClCompile Include="..\..\engines\sword2\menu.cpp" /> + <ClCompile Include="..\..\engines\sword2\mouse.cpp" /> + <ClCompile Include="..\..\engines\sword2\music.cpp" /> + <ClCompile Include="..\..\engines\sword2\palette.cpp" /> + <ClCompile Include="..\..\engines\sword2\protocol.cpp" /> + <ClCompile Include="..\..\engines\sword2\render.cpp" /> + <ClCompile Include="..\..\engines\sword2\resman.cpp" /> + <ClCompile Include="..\..\engines\sword2\router.cpp" /> + <ClCompile Include="..\..\engines\sword2\saveload.cpp" /> + <ClCompile Include="..\..\engines\sword2\screen.cpp" /> + <ClCompile Include="..\..\engines\sword2\scroll.cpp" /> + <ClCompile Include="..\..\engines\sword2\sound.cpp" /> + <ClCompile Include="..\..\engines\sword2\speech.cpp" /> + <ClCompile Include="..\..\engines\sword2\sprite.cpp" /> + <ClCompile Include="..\..\engines\sword2\startup.cpp" /> + <ClCompile Include="..\..\engines\sword2\sword2.cpp" /> + <ClCompile Include="..\..\engines\sword2\sync.cpp" /> + <ClCompile Include="..\..\engines\sword2\walker.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\sword2\animation.h" /> + <ClInclude Include="..\..\engines\sword2\console.h" /> + <ClInclude Include="..\..\engines\sword2\controls.h" /> + <ClInclude Include="..\..\engines\sword2\debug.h" /> + <ClInclude Include="..\..\engines\sword2\defs.h" /> + <ClInclude Include="..\..\engines\sword2\header.h" /> + <ClInclude Include="..\..\engines\sword2\interpreter.h" /> + <ClInclude Include="..\..\engines\sword2\logic.h" /> + <ClInclude Include="..\..\engines\sword2\maketext.h" /> + <ClInclude Include="..\..\engines\sword2\memory.h" /> + <ClInclude Include="..\..\engines\sword2\mouse.h" /> + <ClInclude Include="..\..\engines\sword2\object.h" /> + <ClInclude Include="..\..\engines\sword2\resman.h" /> + <ClInclude Include="..\..\engines\sword2\router.h" /> + <ClInclude Include="..\..\engines\sword2\saveload.h" /> + <ClInclude Include="..\..\engines\sword2\screen.h" /> + <ClInclude Include="..\..\engines\sword2\sound.h" /> + <ClInclude Include="..\..\engines\sword2\sword2.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\sword2\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/teenagent.vcxproj b/dists/msvc10/teenagent.vcxproj new file mode 100644 index 0000000000..9a8f5ed302 --- /dev/null +++ b/dists/msvc10/teenagent.vcxproj @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{8B850509-555F-48CE-A07B-3968C4938BB9}</ProjectGuid> + <RootNamespace>teenagent</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\teenagent\actor.cpp" /> + <ClCompile Include="..\..\engines\teenagent\animation.cpp" /> + <ClCompile Include="..\..\engines\teenagent\callbacks.cpp" /> + <ClCompile Include="..\..\engines\teenagent\console.cpp" /> + <ClCompile Include="..\..\engines\teenagent\detection.cpp" /> + <ClCompile Include="..\..\engines\teenagent\dialog.cpp" /> + <ClCompile Include="..\..\engines\teenagent\font.cpp" /> + <ClCompile Include="..\..\engines\teenagent\inventory.cpp" /> + <ClCompile Include="..\..\engines\teenagent\music.cpp" /> + <ClCompile Include="..\..\engines\teenagent\objects.cpp" /> + <ClCompile Include="..\..\engines\teenagent\pack.cpp" /> + <ClCompile Include="..\..\engines\teenagent\resources.cpp" /> + <ClCompile Include="..\..\engines\teenagent\scene.cpp" /> + <ClCompile Include="..\..\engines\teenagent\segment.cpp" /> + <ClCompile Include="..\..\engines\teenagent\surface.cpp" /> + <ClCompile Include="..\..\engines\teenagent\surface_list.cpp" /> + <ClCompile Include="..\..\engines\teenagent\teenagent.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\teenagent\actor.h" /> + <ClInclude Include="..\..\engines\teenagent\animation.h" /> + <ClInclude Include="..\..\engines\teenagent\console.h" /> + <ClInclude Include="..\..\engines\teenagent\dialog.h" /> + <ClInclude Include="..\..\engines\teenagent\font.h" /> + <ClInclude Include="..\..\engines\teenagent\inventory.h" /> + <ClInclude Include="..\..\engines\teenagent\music.h" /> + <ClInclude Include="..\..\engines\teenagent\objects.h" /> + <ClInclude Include="..\..\engines\teenagent\pack.h" /> + <ClInclude Include="..\..\engines\teenagent\resources.h" /> + <ClInclude Include="..\..\engines\teenagent\scene.h" /> + <ClInclude Include="..\..\engines\teenagent\segment.h" /> + <ClInclude Include="..\..\engines\teenagent\surface.h" /> + <ClInclude Include="..\..\engines\teenagent\surface_list.h" /> + <ClInclude Include="..\..\engines\teenagent\teenagent.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\teenagent\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/tinsel.vcxproj b/dists/msvc10/tinsel.vcxproj new file mode 100644 index 0000000000..bf21d70348 --- /dev/null +++ b/dists/msvc10/tinsel.vcxproj @@ -0,0 +1,211 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{3D056AA7-387D-4016-AB1B-2DE3D92ECD66}</ProjectGuid> + <RootNamespace>tinsel</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'"> + <ClCompile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'"> + <ClCompile> + <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\engines\tinsel\actors.cpp" /> + <ClCompile Include="..\..\engines\tinsel\adpcm.cpp" /> + <ClCompile Include="..\..\engines\tinsel\anim.cpp" /> + <ClCompile Include="..\..\engines\tinsel\background.cpp" /> + <ClCompile Include="..\..\engines\tinsel\bg.cpp" /> + <ClCompile Include="..\..\engines\tinsel\bmv.cpp" /> + <ClCompile Include="..\..\engines\tinsel\cliprect.cpp" /> + <ClCompile Include="..\..\engines\tinsel\config.cpp" /> + <ClCompile Include="..\..\engines\tinsel\coroutine.cpp" /> + <ClCompile Include="..\..\engines\tinsel\cursor.cpp" /> + <ClCompile Include="..\..\engines\tinsel\debugger.cpp" /> + <ClCompile Include="..\..\engines\tinsel\detection.cpp" /> + <ClCompile Include="..\..\engines\tinsel\dialogs.cpp" /> + <ClCompile Include="..\..\engines\tinsel\drives.cpp" /> + <ClCompile Include="..\..\engines\tinsel\effect.cpp" /> + <ClCompile Include="..\..\engines\tinsel\events.cpp" /> + <ClCompile Include="..\..\engines\tinsel\faders.cpp" /> + <ClCompile Include="..\..\engines\tinsel\font.cpp" /> + <ClCompile Include="..\..\engines\tinsel\graphics.cpp" /> + <ClCompile Include="..\..\engines\tinsel\handle.cpp" /> + <ClCompile Include="..\..\engines\tinsel\heapmem.cpp" /> + <ClCompile Include="..\..\engines\tinsel\mareels.cpp" /> + <ClCompile Include="..\..\engines\tinsel\move.cpp" /> + <ClCompile Include="..\..\engines\tinsel\multiobj.cpp" /> + <ClCompile Include="..\..\engines\tinsel\music.cpp" /> + <ClCompile Include="..\..\engines\tinsel\object.cpp" /> + <ClCompile Include="..\..\engines\tinsel\palette.cpp" /> + <ClCompile Include="..\..\engines\tinsel\pcode.cpp" /> + <ClCompile Include="..\..\engines\tinsel\pdisplay.cpp" /> + <ClCompile Include="..\..\engines\tinsel\play.cpp" /> + <ClCompile Include="..\..\engines\tinsel\polygons.cpp" /> + <ClCompile Include="..\..\engines\tinsel\rince.cpp" /> + <ClCompile Include="..\..\engines\tinsel\saveload.cpp" /> + <ClCompile Include="..\..\engines\tinsel\savescn.cpp" /> + <ClCompile Include="..\..\engines\tinsel\scene.cpp" /> + <ClCompile Include="..\..\engines\tinsel\sched.cpp" /> + <ClCompile Include="..\..\engines\tinsel\scn.cpp" /> + <ClCompile Include="..\..\engines\tinsel\scroll.cpp" /> + <ClCompile Include="..\..\engines\tinsel\sound.cpp" /> + <ClCompile Include="..\..\engines\tinsel\strres.cpp" /> + <ClCompile Include="..\..\engines\tinsel\sysvar.cpp" /> + <ClCompile Include="..\..\engines\tinsel\text.cpp" /> + <ClCompile Include="..\..\engines\tinsel\timers.cpp" /> + <ClCompile Include="..\..\engines\tinsel\tinlib.cpp" /> + <ClCompile Include="..\..\engines\tinsel\tinsel.cpp" /> + <ClCompile Include="..\..\engines\tinsel\token.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\tinsel\actors.h" /> + <ClInclude Include="..\..\engines\tinsel\adpcm.h" /> + <ClInclude Include="..\..\engines\tinsel\anim.h" /> + <ClInclude Include="..\..\engines\tinsel\background.h" /> + <ClInclude Include="..\..\engines\tinsel\bmv.h" /> + <ClInclude Include="..\..\engines\tinsel\cliprect.h" /> + <ClInclude Include="..\..\engines\tinsel\config.h" /> + <ClInclude Include="..\..\engines\tinsel\coroutine.h" /> + <ClInclude Include="..\..\engines\tinsel\cursor.h" /> + <ClInclude Include="..\..\engines\tinsel\debugger.h" /> + <ClInclude Include="..\..\engines\tinsel\detection_tables.h" /> + <ClInclude Include="..\..\engines\tinsel\dialogs.h" /> + <ClInclude Include="..\..\engines\tinsel\drives.h" /> + <ClInclude Include="..\..\engines\tinsel\dw.h" /> + <ClInclude Include="..\..\engines\tinsel\events.h" /> + <ClInclude Include="..\..\engines\tinsel\faders.h" /> + <ClInclude Include="..\..\engines\tinsel\film.h" /> + <ClInclude Include="..\..\engines\tinsel\font.h" /> + <ClInclude Include="..\..\engines\tinsel\graphics.h" /> + <ClInclude Include="..\..\engines\tinsel\handle.h" /> + <ClInclude Include="..\..\engines\tinsel\heapmem.h" /> + <ClInclude Include="..\..\engines\tinsel\mareels.h" /> + <ClInclude Include="..\..\engines\tinsel\move.h" /> + <ClInclude Include="..\..\engines\tinsel\multiobj.h" /> + <ClInclude Include="..\..\engines\tinsel\music.h" /> + <ClInclude Include="..\..\engines\tinsel\object.h" /> + <ClInclude Include="..\..\engines\tinsel\palette.h" /> + <ClInclude Include="..\..\engines\tinsel\pcode.h" /> + <ClInclude Include="..\..\engines\tinsel\pdisplay.h" /> + <ClInclude Include="..\..\engines\tinsel\pid.h" /> + <ClInclude Include="..\..\engines\tinsel\play.h" /> + <ClInclude Include="..\..\engines\tinsel\polygons.h" /> + <ClInclude Include="..\..\engines\tinsel\rince.h" /> + <ClInclude Include="..\..\engines\tinsel\savescn.h" /> + <ClInclude Include="..\..\engines\tinsel\scene.h" /> + <ClInclude Include="..\..\engines\tinsel\sched.h" /> + <ClInclude Include="..\..\engines\tinsel\scn.h" /> + <ClInclude Include="..\..\engines\tinsel\scroll.h" /> + <ClInclude Include="..\..\engines\tinsel\sound.h" /> + <ClInclude Include="..\..\engines\tinsel\strres.h" /> + <ClInclude Include="..\..\engines\tinsel\sysvar.h" /> + <ClInclude Include="..\..\engines\tinsel\text.h" /> + <ClInclude Include="..\..\engines\tinsel\timers.h" /> + <ClInclude Include="..\..\engines\tinsel\tinlib.h" /> + <ClInclude Include="..\..\engines\tinsel\tinsel.h" /> + <ClInclude Include="..\..\engines\tinsel\token.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\tinsel\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/toon.vcxproj b/dists/msvc10/toon.vcxproj new file mode 100644 index 0000000000..d390bd1650 --- /dev/null +++ b/dists/msvc10/toon.vcxproj @@ -0,0 +1,130 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{B4D36F0A-3339-49D4-B514-3D7AA7C835E4}</ProjectGuid> + <RootNamespace>toon</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\toon\anim.cpp" /> + <ClCompile Include="..\..\engines\toon\audio.cpp" /> + <ClCompile Include="..\..\engines\toon\character.cpp" /> + <ClCompile Include="..\..\engines\toon\console.cpp" /> + <ClCompile Include="..\..\engines\toon\conversation.cpp" /> + <ClCompile Include="..\..\engines\toon\detection.cpp" /> + <ClCompile Include="..\..\engines\toon\drew.cpp" /> + <ClCompile Include="..\..\engines\toon\flux.cpp" /> + <ClCompile Include="..\..\engines\toon\font.cpp" /> + <ClCompile Include="..\..\engines\toon\hotspot.cpp" /> + <ClCompile Include="..\..\engines\toon\movie.cpp" /> + <ClCompile Include="..\..\engines\toon\path.cpp" /> + <ClCompile Include="..\..\engines\toon\picture.cpp" /> + <ClCompile Include="..\..\engines\toon\resource.cpp" /> + <ClCompile Include="..\..\engines\toon\script.cpp" /> + <ClCompile Include="..\..\engines\toon\script_func.cpp" /> + <ClCompile Include="..\..\engines\toon\state.cpp" /> + <ClCompile Include="..\..\engines\toon\text.cpp" /> + <ClCompile Include="..\..\engines\toon\tools.cpp" /> + <ClCompile Include="..\..\engines\toon\toon.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\toon\anim.h" /> + <ClInclude Include="..\..\engines\toon\audio.h" /> + <ClInclude Include="..\..\engines\toon\character.h" /> + <ClInclude Include="..\..\engines\toon\console.h" /> + <ClInclude Include="..\..\engines\toon\conversation.h" /> + <ClInclude Include="..\..\engines\toon\drew.h" /> + <ClInclude Include="..\..\engines\toon\flux.h" /> + <ClInclude Include="..\..\engines\toon\font.h" /> + <ClInclude Include="..\..\engines\toon\hotspot.h" /> + <ClInclude Include="..\..\engines\toon\movie.h" /> + <ClInclude Include="..\..\engines\toon\path.h" /> + <ClInclude Include="..\..\engines\toon\picture.h" /> + <ClInclude Include="..\..\engines\toon\resource.h" /> + <ClInclude Include="..\..\engines\toon\script.h" /> + <ClInclude Include="..\..\engines\toon\script_func.h" /> + <ClInclude Include="..\..\engines\toon\state.h" /> + <ClInclude Include="..\..\engines\toon\text.h" /> + <ClInclude Include="..\..\engines\toon\tools.h" /> + <ClInclude Include="..\..\engines\toon\toon.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\toon\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/touche.vcxproj b/dists/msvc10/touche.vcxproj new file mode 100644 index 0000000000..07aa360cc3 --- /dev/null +++ b/dists/msvc10/touche.vcxproj @@ -0,0 +1,105 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{CE9F8D07-1ECE-4E89-A94C-6EC47B3D2B30}</ProjectGuid> + <RootNamespace>touche</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\touche\console.cpp" /> + <ClCompile Include="..\..\engines\touche\detection.cpp" /> + <ClCompile Include="..\..\engines\touche\graphics.cpp" /> + <ClCompile Include="..\..\engines\touche\menu.cpp" /> + <ClCompile Include="..\..\engines\touche\midi.cpp" /> + <ClCompile Include="..\..\engines\touche\opcodes.cpp" /> + <ClCompile Include="..\..\engines\touche\resource.cpp" /> + <ClCompile Include="..\..\engines\touche\saveload.cpp" /> + <ClCompile Include="..\..\engines\touche\staticres.cpp" /> + <ClCompile Include="..\..\engines\touche\touche.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\touche\console.h" /> + <ClInclude Include="..\..\engines\touche\graphics.h" /> + <ClInclude Include="..\..\engines\touche\midi.h" /> + <ClInclude Include="..\..\engines\touche\touche.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\touche\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/dists/msvc10/tucker.vcxproj b/dists/msvc10/tucker.vcxproj new file mode 100644 index 0000000000..682534ec0a --- /dev/null +++ b/dists/msvc10/tucker.vcxproj @@ -0,0 +1,103 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|Win32"> + <Configuration>Analysis</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Analysis|x64"> + <Configuration>Analysis</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{119A3B44-D415-498B-A957-07D1213CB7EF}</ProjectGuid> + <RootNamespace>tucker</RootNamespace> + <Keyword>Win32Proj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Release64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Analysis|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Analysis64.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="ScummVM_Debug64.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <ItemGroup> + <ClCompile Include="..\..\engines\tucker\console.cpp" /> + <ClCompile Include="..\..\engines\tucker\detection.cpp" /> + <ClCompile Include="..\..\engines\tucker\graphics.cpp" /> + <ClCompile Include="..\..\engines\tucker\locations.cpp" /> + <ClCompile Include="..\..\engines\tucker\resource.cpp" /> + <ClCompile Include="..\..\engines\tucker\saveload.cpp" /> + <ClCompile Include="..\..\engines\tucker\sequences.cpp" /> + <ClCompile Include="..\..\engines\tucker\staticres.cpp" /> + <ClCompile Include="..\..\engines\tucker\tucker.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\engines\tucker\console.h" /> + <ClInclude Include="..\..\engines\tucker\graphics.h" /> + <ClInclude Include="..\..\engines\tucker\tucker.h" /> + </ItemGroup> + <ItemGroup> + <None Include="..\..\engines\tucker\module.mk" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> |