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author | Paweł Kołodziejski | 2006-03-04 15:41:30 +0000 |
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committer | Paweł Kołodziejski | 2006-03-04 15:41:30 +0000 |
commit | 561466027e130c4126e803613b61f4921ab5c9dd (patch) | |
tree | 8debb0ba1d24866d240ee8e41b6794d6d1256ddf /dists/msvc7/lure.vcproj | |
parent | 54be401e8c102f032aa0286c53ebc88c5bea902f (diff) | |
download | scummvm-rg350-561466027e130c4126e803613b61f4921ab5c9dd.tar.gz scummvm-rg350-561466027e130c4126e803613b61f4921ab5c9dd.tar.bz2 scummvm-rg350-561466027e130c4126e803613b61f4921ab5c9dd.zip |
updated msvc7 project files
svn-id: r21075
Diffstat (limited to 'dists/msvc7/lure.vcproj')
-rw-r--r-- | dists/msvc7/lure.vcproj | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/dists/msvc7/lure.vcproj b/dists/msvc7/lure.vcproj new file mode 100644 index 0000000000..cedc3697c2 --- /dev/null +++ b/dists/msvc7/lure.vcproj @@ -0,0 +1,230 @@ +<?xml version="1.0" encoding = "windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="lure" + ProjectGUID="{C2D4D5BE-DB95-474F-8C60-75CCE6A9D6D2}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="lure_Debug" + IntermediateDirectory="lure_Debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="0" + AdditionalIncludeDirectories="../..;../../engines" + PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + MinimalRebuild="TRUE" + ExceptionHandling="TRUE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + SuppressStartupBanner="FALSE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/lure.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="lure_Release" + IntermediateDirectory="lure_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="FALSE"> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../..;../../engines" + PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + StringPooling="TRUE" + ExceptionHandling="TRUE" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + DebugInformationFormat="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/lure.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <File + RelativePath="..\..\engines\lure\animseq.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\animseq.h"> + </File> + <File + RelativePath="..\..\engines\lure\debug-input.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\debug-input.h"> + </File> + <File + RelativePath="..\..\engines\lure\debug-methods.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\debug-methods.h"> + </File> + <File + RelativePath="..\..\engines\lure\decode.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\decode.h"> + </File> + <File + RelativePath="..\..\engines\lure\disk.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\disk.h"> + </File> + <File + RelativePath="..\..\engines\lure\events.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\events.h"> + </File> + <File + RelativePath="..\..\engines\lure\game.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\game.h"> + </File> + <File + RelativePath="..\..\engines\lure\hotspots.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\hotspots.h"> + </File> + <File + RelativePath="..\..\engines\lure\intro.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\intro.h"> + </File> + <File + RelativePath="..\..\engines\lure\lure.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\lure.h"> + </File> + <File + RelativePath="..\..\engines\lure\luredefs.h"> + </File> + <File + RelativePath="..\..\engines\lure\memory.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\memory.h"> + </File> + <File + RelativePath="..\..\engines\lure\menu.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\menu.h"> + </File> + <File + RelativePath="..\..\engines\lure\palette.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\palette.h"> + </File> + <File + RelativePath="..\..\engines\lure\res.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\res.h"> + </File> + <File + RelativePath="..\..\engines\lure\res_struct.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\res_struct.h"> + </File> + <File + RelativePath="..\..\engines\lure\room.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\room.h"> + </File> + <File + RelativePath="..\..\engines\lure\screen.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\screen.h"> + </File> + <File + RelativePath="..\..\engines\lure\scripts.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\scripts.h"> + </File> + <File + RelativePath="..\..\engines\lure\strings.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\strings.h"> + </File> + <File + RelativePath="..\..\engines\lure\surface.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\surface.h"> + </File> + <File + RelativePath="..\..\engines\lure\system.cpp"> + </File> + <File + RelativePath="..\..\engines\lure\system.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |