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authorFilippos Karapetis2009-07-09 15:12:35 +0000
committerFilippos Karapetis2009-07-09 15:12:35 +0000
commitaa66cf3fd8e8db52384653240276349fa39e2a15 (patch)
treeb563c522cc0a1e3e431a0ce84bdee364e485c04a /dists/msvc7/lure.vcproj
parent8a783bdd7602f8fa2718fb5967505b00812ed70d (diff)
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- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
Diffstat (limited to 'dists/msvc7/lure.vcproj')
-rw-r--r--dists/msvc7/lure.vcproj241
1 files changed, 0 insertions, 241 deletions
diff --git a/dists/msvc7/lure.vcproj b/dists/msvc7/lure.vcproj
deleted file mode 100644
index af6c4ebc23..0000000000
--- a/dists/msvc7/lure.vcproj
+++ /dev/null
@@ -1,241 +0,0 @@
-<?xml version="1.0" encoding="windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7,00"
- Name="lure"
- ProjectGUID="{1A1CA028-61B5-4A6C-A918-F5D8721AB1AC}"
- Keyword="Win32Proj">
- <Platforms>
- <Platform
- Name="Win32"/>
- </Platforms>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="lure_Debug"
- IntermediateDirectory="lure_Debug"
- ConfigurationType="4"
- CharacterSet="2">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
- Optimization="0"
- InlineFunctionExpansion="0"
- AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
- MinimalRebuild="TRUE"
- ExceptionHandling="TRUE"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- BufferSecurityCheck="TRUE"
- EnableFunctionLevelLinking="TRUE"
- DisableLanguageExtensions="FALSE"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- SuppressStartupBanner="FALSE"
- Detect64BitPortabilityProblems="FALSE"
- DebugInformationFormat="4"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/lure.lib"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="lure_Release"
- IntermediateDirectory="lure_Release"
- ConfigurationType="4"
- CharacterSet="2"
- WholeProgramOptimization="TRUE">
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
- Optimization="3"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="TRUE"
- FavorSizeOrSpeed="2"
- OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
- StringPooling="TRUE"
- ExceptionHandling="TRUE"
- RuntimeLibrary="0"
- BufferSecurityCheck="FALSE"
- EnableFunctionLevelLinking="FALSE"
- DisableLanguageExtensions="FALSE"
- ForceConformanceInForLoopScope="TRUE"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="TRUE"
- DebugInformationFormat="0"/>
- <Tool
- Name="VCCustomBuildTool"/>
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/lure.lib"/>
- <Tool
- Name="VCMIDLTool"/>
- <Tool
- Name="VCPostBuildEventTool"/>
- <Tool
- Name="VCPreBuildEventTool"/>
- <Tool
- Name="VCPreLinkEventTool"/>
- <Tool
- Name="VCResourceCompilerTool"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- </Configuration>
- </Configurations>
- <Files>
- <File
- RelativePath="..\..\engines\lure\animseq.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\animseq.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\debugger.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\debugger.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\decode.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\decode.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\detection.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\disk.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\disk.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\events.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\events.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\fights.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\fights.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\game.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\game.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\hotspots.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\hotspots.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\intro.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\intro.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\lure.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\lure.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\luredefs.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\memory.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\memory.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\menu.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\menu.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\palette.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\palette.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\res.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\res.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\res_struct.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\res_struct.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\room.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\room.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\screen.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\screen.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\scripts.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\scripts.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\sound.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\sound.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\strings.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\strings.h">
- </File>
- <File
- RelativePath="..\..\engines\lure\surface.cpp">
- </File>
- <File
- RelativePath="..\..\engines\lure\surface.h">
- </File>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>