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author | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
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committer | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
commit | aa66cf3fd8e8db52384653240276349fa39e2a15 (patch) | |
tree | b563c522cc0a1e3e431a0ce84bdee364e485c04a /dists/msvc7/lure.vcproj | |
parent | 8a783bdd7602f8fa2718fb5967505b00812ed70d (diff) | |
download | scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.gz scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.bz2 scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.zip |
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
Diffstat (limited to 'dists/msvc7/lure.vcproj')
-rw-r--r-- | dists/msvc7/lure.vcproj | 241 |
1 files changed, 0 insertions, 241 deletions
diff --git a/dists/msvc7/lure.vcproj b/dists/msvc7/lure.vcproj deleted file mode 100644 index af6c4ebc23..0000000000 --- a/dists/msvc7/lure.vcproj +++ /dev/null @@ -1,241 +0,0 @@ -<?xml version="1.0" encoding="windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7,00" - Name="lure" - ProjectGUID="{1A1CA028-61B5-4A6C-A918-F5D8721AB1AC}" - Keyword="Win32Proj"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="lure_Debug" - IntermediateDirectory="lure_Debug" - ConfigurationType="4" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="0" - InlineFunctionExpansion="0" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" - MinimalRebuild="TRUE" - ExceptionHandling="TRUE" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - BufferSecurityCheck="TRUE" - EnableFunctionLevelLinking="TRUE" - DisableLanguageExtensions="FALSE" - ForceConformanceInForLoopScope="TRUE" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="TRUE" - SuppressStartupBanner="FALSE" - Detect64BitPortabilityProblems="FALSE" - DebugInformationFormat="4"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/lure.lib"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="lure_Release" - IntermediateDirectory="lure_Release" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="TRUE"> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702" - Optimization="3" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="TRUE" - FavorSizeOrSpeed="2" - OmitFramePointers="TRUE" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" - StringPooling="TRUE" - ExceptionHandling="TRUE" - RuntimeLibrary="0" - BufferSecurityCheck="FALSE" - EnableFunctionLevelLinking="FALSE" - DisableLanguageExtensions="FALSE" - ForceConformanceInForLoopScope="TRUE" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="TRUE" - DebugInformationFormat="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/lure.lib"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - </Configuration> - </Configurations> - <Files> - <File - RelativePath="..\..\engines\lure\animseq.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\animseq.h"> - </File> - <File - RelativePath="..\..\engines\lure\debugger.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\debugger.h"> - </File> - <File - RelativePath="..\..\engines\lure\decode.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\decode.h"> - </File> - <File - RelativePath="..\..\engines\lure\detection.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\disk.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\disk.h"> - </File> - <File - RelativePath="..\..\engines\lure\events.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\events.h"> - </File> - <File - RelativePath="..\..\engines\lure\fights.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\fights.h"> - </File> - <File - RelativePath="..\..\engines\lure\game.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\game.h"> - </File> - <File - RelativePath="..\..\engines\lure\hotspots.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\hotspots.h"> - </File> - <File - RelativePath="..\..\engines\lure\intro.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\intro.h"> - </File> - <File - RelativePath="..\..\engines\lure\lure.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\lure.h"> - </File> - <File - RelativePath="..\..\engines\lure\luredefs.h"> - </File> - <File - RelativePath="..\..\engines\lure\memory.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\memory.h"> - </File> - <File - RelativePath="..\..\engines\lure\menu.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\menu.h"> - </File> - <File - RelativePath="..\..\engines\lure\palette.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\palette.h"> - </File> - <File - RelativePath="..\..\engines\lure\res.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\res.h"> - </File> - <File - RelativePath="..\..\engines\lure\res_struct.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\res_struct.h"> - </File> - <File - RelativePath="..\..\engines\lure\room.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\room.h"> - </File> - <File - RelativePath="..\..\engines\lure\screen.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\screen.h"> - </File> - <File - RelativePath="..\..\engines\lure\scripts.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\scripts.h"> - </File> - <File - RelativePath="..\..\engines\lure\sound.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\sound.h"> - </File> - <File - RelativePath="..\..\engines\lure\strings.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\strings.h"> - </File> - <File - RelativePath="..\..\engines\lure\surface.cpp"> - </File> - <File - RelativePath="..\..\engines\lure\surface.h"> - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> |