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authorPaweł Kołodziejski2006-02-12 14:08:45 +0000
committerPaweł Kołodziejski2006-02-12 14:08:45 +0000
commitb91e8a572a1c81917346b49a865f4376eea9e3bb (patch)
treee3eb8a7cc0ea043a42a91e5a53b695def1dbeced /dists/msvc8/lure.vcproj
parentc2575afaa792d74153c7d100e01bb51461c87efe (diff)
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updated msvc8 project files to latest 'engines' directory changes
svn-id: r20615
Diffstat (limited to 'dists/msvc8/lure.vcproj')
-rw-r--r--dists/msvc8/lure.vcproj90
1 files changed, 45 insertions, 45 deletions
diff --git a/dists/msvc8/lure.vcproj b/dists/msvc8/lure.vcproj
index 4549e0c6e4..8aa1cd3b4f 100644
--- a/dists/msvc8/lure.vcproj
+++ b/dists/msvc8/lure.vcproj
@@ -40,7 +40,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
- AdditionalIncludeDirectories="../../;../../common"
+ AdditionalIncludeDirectories="../..;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="true"
ExceptionHandling="1"
@@ -112,7 +112,7 @@
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
- AdditionalIncludeDirectories="../../;../../common"
+ AdditionalIncludeDirectories="../..;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="true"
ExceptionHandling="1"
@@ -159,175 +159,175 @@
</References>
<Files>
<File
- RelativePath="..\..\lure\animseq.cpp"
+ RelativePath="..\..\engines\lure\animseq.cpp"
>
</File>
<File
- RelativePath="..\..\lure\animseq.h"
+ RelativePath="..\..\engines\lure\animseq.h"
>
</File>
<File
- RelativePath="..\..\lure\debug-input.cpp"
+ RelativePath="..\..\engines\lure\debug-input.cpp"
>
</File>
<File
- RelativePath="..\..\lure\debug-input.h"
+ RelativePath="..\..\engines\lure\debug-input.h"
>
</File>
<File
- RelativePath="..\..\lure\debug-methods.cpp"
+ RelativePath="..\..\engines\lure\debug-methods.cpp"
>
</File>
<File
- RelativePath="..\..\lure\debug-methods.h"
+ RelativePath="..\..\engines\lure\debug-methods.h"
>
</File>
<File
- RelativePath="..\..\lure\decode.cpp"
+ RelativePath="..\..\engines\lure\decode.cpp"
>
</File>
<File
- RelativePath="..\..\lure\decode.h"
+ RelativePath="..\..\engines\lure\decode.h"
>
</File>
<File
- RelativePath="..\..\lure\disk.cpp"
+ RelativePath="..\..\engines\lure\disk.cpp"
>
</File>
<File
- RelativePath="..\..\lure\disk.h"
+ RelativePath="..\..\engines\lure\disk.h"
>
</File>
<File
- RelativePath="..\..\lure\events.cpp"
+ RelativePath="..\..\engines\lure\events.cpp"
>
</File>
<File
- RelativePath="..\..\lure\events.h"
+ RelativePath="..\..\engines\lure\events.h"
>
</File>
<File
- RelativePath="..\..\lure\game.cpp"
+ RelativePath="..\..\engines\lure\game.cpp"
>
</File>
<File
- RelativePath="..\..\lure\game.h"
+ RelativePath="..\..\engines\lure\game.h"
>
</File>
<File
- RelativePath="..\..\lure\hotspots.cpp"
+ RelativePath="..\..\engines\lure\hotspots.cpp"
>
</File>
<File
- RelativePath="..\..\lure\hotspots.h"
+ RelativePath="..\..\engines\lure\hotspots.h"
>
</File>
<File
- RelativePath="..\..\lure\intro.cpp"
+ RelativePath="..\..\engines\lure\intro.cpp"
>
</File>
<File
- RelativePath="..\..\lure\intro.h"
+ RelativePath="..\..\engines\lure\intro.h"
>
</File>
<File
- RelativePath="..\..\lure\lure.cpp"
+ RelativePath="..\..\engines\lure\lure.cpp"
>
</File>
<File
- RelativePath="..\..\lure\lure.h"
+ RelativePath="..\..\engines\lure\lure.h"
>
</File>
<File
- RelativePath="..\..\lure\luredefs.h"
+ RelativePath="..\..\engines\lure\luredefs.h"
>
</File>
<File
- RelativePath="..\..\lure\memory.cpp"
+ RelativePath="..\..\engines\lure\memory.cpp"
>
</File>
<File
- RelativePath="..\..\lure\memory.h"
+ RelativePath="..\..\engines\lure\memory.h"
>
</File>
<File
- RelativePath="..\..\lure\menu.cpp"
+ RelativePath="..\..\engines\lure\menu.cpp"
>
</File>
<File
- RelativePath="..\..\lure\menu.h"
+ RelativePath="..\..\engines\lure\menu.h"
>
</File>
<File
- RelativePath="..\..\lure\palette.cpp"
+ RelativePath="..\..\engines\lure\palette.cpp"
>
</File>
<File
- RelativePath="..\..\lure\palette.h"
+ RelativePath="..\..\engines\lure\palette.h"
>
</File>
<File
- RelativePath="..\..\lure\res.cpp"
+ RelativePath="..\..\engines\lure\res.cpp"
>
</File>
<File
- RelativePath="..\..\lure\res.h"
+ RelativePath="..\..\engines\lure\res.h"
>
</File>
<File
- RelativePath="..\..\lure\res_struct.cpp"
+ RelativePath="..\..\engines\lure\res_struct.cpp"
>
</File>
<File
- RelativePath="..\..\lure\res_struct.h"
+ RelativePath="..\..\engines\lure\res_struct.h"
>
</File>
<File
- RelativePath="..\..\lure\room.cpp"
+ RelativePath="..\..\engines\lure\room.cpp"
>
</File>
<File
- RelativePath="..\..\lure\room.h"
+ RelativePath="..\..\engines\lure\room.h"
>
</File>
<File
- RelativePath="..\..\lure\screen.cpp"
+ RelativePath="..\..\engines\lure\screen.cpp"
>
</File>
<File
- RelativePath="..\..\lure\screen.h"
+ RelativePath="..\..\engines\lure\screen.h"
>
</File>
<File
- RelativePath="..\..\lure\scripts.cpp"
+ RelativePath="..\..\engines\lure\scripts.cpp"
>
</File>
<File
- RelativePath="..\..\lure\scripts.h"
+ RelativePath="..\..\engines\lure\scripts.h"
>
</File>
<File
- RelativePath="..\..\lure\strings.cpp"
+ RelativePath="..\..\engines\lure\strings.cpp"
>
</File>
<File
- RelativePath="..\..\lure\strings.h"
+ RelativePath="..\..\engines\lure\strings.h"
>
</File>
<File
- RelativePath="..\..\lure\surface.cpp"
+ RelativePath="..\..\engines\lure\surface.cpp"
>
</File>
<File
- RelativePath="..\..\lure\surface.h"
+ RelativePath="..\..\engines\lure\surface.h"
>
</File>
<File
- RelativePath="..\..\lure\system.cpp"
+ RelativePath="..\..\engines\lure\system.cpp"
>
</File>
<File
- RelativePath="..\..\lure\system.h"
+ RelativePath="..\..\engines\lure\system.h"
>
</File>
</Files>