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authorPaweł Kołodziejski2006-01-01 10:48:35 +0000
committerPaweł Kołodziejski2006-01-01 10:48:35 +0000
commit7bbfe2e4234ba7f814fe9d94a541a539496b5e5c (patch)
treeb2eaa3884f223e16edd56951e81731c2202d2cfc /dists/msvc8/scummvm.vcproj
parente66fe0270dc4f6f04ff15b4380ea8763f41f43fb (diff)
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update
svn-id: r19876
Diffstat (limited to 'dists/msvc8/scummvm.vcproj')
-rw-r--r--dists/msvc8/scummvm.vcproj869
1 files changed, 855 insertions, 14 deletions
diff --git a/dists/msvc8/scummvm.vcproj b/dists/msvc8/scummvm.vcproj
index 7e514d9861..5468ff3085 100644
--- a/dists/msvc8/scummvm.vcproj
+++ b/dists/msvc8/scummvm.vcproj
@@ -5,7 +5,6 @@
Name="scummvm"
ProjectGUID="{8434CB15-D08F-427D-9E6D-581AE5B28440}"
Keyword="Win32Proj"
- SignManifests="true"
>
<Platforms>
<Platform
@@ -42,12 +41,14 @@
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
AdditionalIncludeDirectories="../../;../../common"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU"
MinimalRebuild="true"
+ ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
+ ForceConformanceInForLoopScope="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
WarningLevel="4"
@@ -66,10 +67,10 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib sdl.lib zlibwapi.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib common_debug/common.lib"
+ AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="2"
- IgnoreDefaultLibraryNames="LIBC.lib"
+ IgnoreDefaultLibraryNames="libc.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/scummvm.pdb"
SubSystem="1"
@@ -125,13 +126,11 @@
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
- Optimization="3"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="1"
+ Optimization="2"
+ InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../;../../common"
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU"
StringPooling="true"
MinimalRebuild="false"
ExceptionHandling="1"
@@ -156,11 +155,11 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib sdl.lib zlibwapi.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
+ AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
- IgnoreDefaultLibraryNames="LIBC.lib"
+ IgnoreDefaultLibraryNames="libc.lib"
GenerateDebugInformation="false"
SubSystem="1"
OptimizeReferences="2"
@@ -197,6 +196,568 @@
</References>
<Files>
<Filter
+ Name="base"
+ >
+ <File
+ RelativePath="..\..\base\engine.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\engine.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\gameDetector.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\gameDetector.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\main.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\plugins.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\plugins.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\base\version.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="common"
+ >
+ <File
+ RelativePath="..\..\common\array.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\config-file.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\config-file.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\config-manager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\config-manager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\debugger.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\debugger.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\endian.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\file.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\file.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\list.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\md5.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\md5.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\mutex.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\mutex.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\rect.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\savefile.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\savefile.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scummsys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\singleton.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\stack.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\stdafx.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\str.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\str.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\stream.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\stream.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\system.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\system.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\timer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\timer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\util.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\util.h"
+ >
+ </File>
+ <Filter
+ Name="scaler"
+ >
+ <File
+ RelativePath="..\..\common\scaler\2xsai.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\aspect.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq2x.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq2x.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq2x_i386.asm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
+ Outputs="$(OutDir)\$(InputName).obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
+ Outputs="$(OutDir)\$(InputName).obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq3x.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq3x.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\hq3x_i386.asm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
+ Outputs="$(OutDir)\$(InputName).obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
+ Outputs="$(OutDir)\$(InputName).obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\intern.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scale2x.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scale2x.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scale3x.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scale3x.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scalebit.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\scalebit.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\common\scaler\thumbnail.cpp"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="sound"
+ >
+ <File
+ RelativePath="..\..\sound\adpcm.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\adpcm.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\audiocd.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\audiocd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\audiostream.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\audiostream.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\flac.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\flac.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\fmopl.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\fmopl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mididrv.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mididrv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\midiparser.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\midiparser.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\midiparser_smf.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\midiparser_xmidi.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mixer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mixer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mp3.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mp3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mpu401.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\mpu401.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\rate.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\rate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\voc.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\voc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\vorbis.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\vorbis.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\wave.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\wave.h"
+ >
+ </File>
+ <Filter
+ Name="softhsynth"
+ >
+ <File
+ RelativePath="..\..\sound\softsynth\adlib.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\emumidi.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\fluidsynth.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\ym2612.cpp"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc"
+ />
+ </FileConfiguration>
+ </File>
+ <Filter
+ Name="mt32"
+ >
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\freeverb.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\freeverb.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\i386.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\i386.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\mt32_file.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\mt32_file.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\mt32emu.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\part.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\part.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\partial.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\partial.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\partialManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\partialManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\structures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\synth.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\synth.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\tables.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\sound\softsynth\mt32\tables.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Filter>
+ <Filter
Name="txt"
>
<File
@@ -229,10 +790,290 @@
>
</File>
</Filter>
- <File
- RelativePath="..\..\base\main.cpp"
+ <Filter
+ Name="backends"
>
- </File>
+ <File
+ RelativePath="..\..\backends\intern.h"
+ >
+ </File>
+ <Filter
+ Name="sdl"
+ >
+ <File
+ RelativePath="..\..\backends\sdl\events.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\sdl\graphics.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\sdl\sdl-common.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\sdl\sdl.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="fs"
+ >
+ <File
+ RelativePath="..\..\backends\fs\fs.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\fs\fs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\fs\windows\windows-fs.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="midi"
+ >
+ <File
+ RelativePath="..\..\backends\midi\null.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\backends\midi\windows.cpp"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="gui"
+ >
+ <File
+ RelativePath="..\..\gui\about.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\about.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\Actions.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\Actions.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\browser.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\browser.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\chooser.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\chooser.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\console.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\console.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\credits.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\dialog.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\dialog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\editable.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\editable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\EditTextWidget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\EditTextWidget.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\Key.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\Key.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\launcher.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\launcher.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\ListWidget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\ListWidget.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\message.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\message.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\newgui.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\newgui.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\object.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\options.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\options.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\PopUpWidget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\PopUpWidget.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\ScrollBarWidget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\ScrollBarWidget.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\TabWidget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\TabWidget.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\walkthrough.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\widget.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\gui\widget.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="graphics"
+ >
+ <File
+ RelativePath="..\..\graphics\animation.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\animation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\consolefont.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\font.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\font.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\fontman.cpp"
+ >
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+ RelativePath="..\..\graphics\fontman.h"
+ >
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+ <File
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+ >
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+ <File
+ RelativePath="..\..\graphics\primitives.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\graphics\scummfont.cpp"
+ >
+ </File>
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+ <File
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</Files>
<Globals>
</Globals>