diff options
author | Paweł Kołodziejski | 2006-01-01 10:48:35 +0000 |
---|---|---|
committer | Paweł Kołodziejski | 2006-01-01 10:48:35 +0000 |
commit | 7bbfe2e4234ba7f814fe9d94a541a539496b5e5c (patch) | |
tree | b2eaa3884f223e16edd56951e81731c2202d2cfc /dists/msvc8/scummvm.vcproj | |
parent | e66fe0270dc4f6f04ff15b4380ea8763f41f43fb (diff) | |
download | scummvm-rg350-7bbfe2e4234ba7f814fe9d94a541a539496b5e5c.tar.gz scummvm-rg350-7bbfe2e4234ba7f814fe9d94a541a539496b5e5c.tar.bz2 scummvm-rg350-7bbfe2e4234ba7f814fe9d94a541a539496b5e5c.zip |
update
svn-id: r19876
Diffstat (limited to 'dists/msvc8/scummvm.vcproj')
-rw-r--r-- | dists/msvc8/scummvm.vcproj | 869 |
1 files changed, 855 insertions, 14 deletions
diff --git a/dists/msvc8/scummvm.vcproj b/dists/msvc8/scummvm.vcproj index 7e514d9861..5468ff3085 100644 --- a/dists/msvc8/scummvm.vcproj +++ b/dists/msvc8/scummvm.vcproj @@ -5,7 +5,6 @@ Name="scummvm" ProjectGUID="{8434CB15-D08F-427D-9E6D-581AE5B28440}" Keyword="Win32Proj" - SignManifests="true" > <Platforms> <Platform @@ -42,12 +41,14 @@ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" Optimization="0" AdditionalIncludeDirectories="../../;../../common" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_NASM;USE_MT32EMU" MinimalRebuild="true" + ExceptionHandling="1" BasicRuntimeChecks="3" RuntimeLibrary="1" BufferSecurityCheck="true" EnableFunctionLevelLinking="true" + ForceConformanceInForLoopScope="true" RuntimeTypeInfo="true" UsePrecompiledHeader="0" WarningLevel="4" @@ -66,10 +67,10 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlibwapi.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib common_debug/common.lib" + AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib sword1_debug/sword1.lib sword2_debug/sword2.lib kyra_debug/kyra.lib gob_debug/gob.lib queen_debug/queen.lib saga_debug/saga.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="2" - IgnoreDefaultLibraryNames="LIBC.lib" + IgnoreDefaultLibraryNames="libc.lib" GenerateDebugInformation="true" ProgramDatabaseFile="$(OutDir)/scummvm.pdb" SubSystem="1" @@ -125,13 +126,11 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="3" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="true" - FavorSizeOrSpeed="1" + Optimization="2" + InlineFunctionExpansion="1" OmitFramePointers="true" AdditionalIncludeDirectories="../../;../../common" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ZLIB_WINAPI;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2;USE_MT32EMU" StringPooling="true" MinimalRebuild="false" ExceptionHandling="1" @@ -156,11 +155,11 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib zlibwapi.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib" + AdditionalDependencies="winmm.lib sdl.lib zdll.lib libmad.lib vorbisfile_static.lib vorbis_static.lib ogg_static.lib libmpeg2.lib saga_release/saga.lib sword1_release/sword1.lib sword2_release/sword2.lib kyra_release/kyra.lib gob_release/gob.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="true" - IgnoreDefaultLibraryNames="LIBC.lib" + IgnoreDefaultLibraryNames="libc.lib" GenerateDebugInformation="false" SubSystem="1" OptimizeReferences="2" @@ -197,6 +196,568 @@ </References> <Files> <Filter + Name="base" + > + <File + RelativePath="..\..\base\engine.cpp" + > + </File> + <File + RelativePath="..\..\base\engine.h" + > + </File> + <File + RelativePath="..\..\base\gameDetector.cpp" + > + </File> + <File + RelativePath="..\..\base\gameDetector.h" + > + </File> + <File + RelativePath="..\..\base\main.cpp" + > + </File> + <File + RelativePath="..\..\base\plugins.cpp" + > + </File> + <File + RelativePath="..\..\base\plugins.h" + > + </File> + <File + RelativePath="..\..\base\version.h" + > + </File> + </Filter> + <Filter + Name="common" + > + <File + RelativePath="..\..\common\array.h" + > + </File> + <File + RelativePath="..\..\common\config-file.cpp" + > + </File> + <File + RelativePath="..\..\common\config-file.h" + > + </File> + <File + RelativePath="..\..\common\config-manager.cpp" + > + </File> + <File + RelativePath="..\..\common\config-manager.h" + > + </File> + <File + RelativePath="..\..\common\debugger.cpp" + > + </File> + <File + RelativePath="..\..\common\debugger.h" + > + </File> + <File + RelativePath="..\..\common\endian.h" + > + </File> + <File + RelativePath="..\..\common\file.cpp" + > + </File> + <File + RelativePath="..\..\common\file.h" + > + </File> + <File + RelativePath="..\..\common\list.h" + > + </File> + <File + RelativePath="..\..\common\map.h" + > + </File> + <File + RelativePath="..\..\common\md5.cpp" + > + </File> + <File + RelativePath="..\..\common\md5.h" + > + </File> + <File + RelativePath="..\..\common\mutex.cpp" + > + </File> + <File + RelativePath="..\..\common\mutex.h" + > + </File> + <File + RelativePath="..\..\common\rect.h" + > + </File> + <File + RelativePath="..\..\common\savefile.cpp" + > + </File> + <File + RelativePath="..\..\common\savefile.h" + > + </File> + <File + RelativePath="..\..\common\scaler.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler.h" + > + </File> + <File + RelativePath="..\..\common\scummsys.h" + > + </File> + <File + RelativePath="..\..\common\singleton.h" + > + </File> + <File + RelativePath="..\..\common\stack.h" + > + </File> + <File + RelativePath="..\..\common\stdafx.h" + > + </File> + <File + RelativePath="..\..\common\str.cpp" + > + </File> + <File + RelativePath="..\..\common\str.h" + > + </File> + <File + RelativePath="..\..\common\stream.cpp" + > + </File> + <File + RelativePath="..\..\common\stream.h" + > + </File> + <File + RelativePath="..\..\common\system.cpp" + > + </File> + <File + RelativePath="..\..\common\system.h" + > + </File> + <File + RelativePath="..\..\common\timer.cpp" + > + </File> + <File + RelativePath="..\..\common\timer.h" + > + </File> + <File + RelativePath="..\..\common\util.cpp" + > + </File> + <File + RelativePath="..\..\common\util.h" + > + </File> + <Filter + Name="scaler" + > + <File + RelativePath="..\..\common\scaler\2xsai.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\aspect.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\hq2x.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\hq2x.h" + > + </File> + <File + RelativePath="..\..\common\scaler\hq2x_i386.asm" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\common\scaler\hq3x.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\hq3x.h" + > + </File> + <File + RelativePath="..\..\common\scaler\hq3x_i386.asm" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -O1 -f win32 -g -o $(OutDir)\$(InputName).obj $(InputPath)
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCustomBuildTool" + CommandLine="nasm.exe -O1 -f win32 -o $(OutDir)\$(InputName).obj $(InputPath)
" + Outputs="$(OutDir)\$(InputName).obj" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\common\scaler\intern.h" + > + </File> + <File + RelativePath="..\..\common\scaler\scale2x.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\scale2x.h" + > + </File> + <File + RelativePath="..\..\common\scaler\scale3x.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\scale3x.h" + > + </File> + <File + RelativePath="..\..\common\scaler\scalebit.cpp" + > + </File> + <File + RelativePath="..\..\common\scaler\scalebit.h" + > + </File> + <File + RelativePath="..\..\common\scaler\thumbnail.cpp" + > + </File> + </Filter> + </Filter> + <Filter + Name="sound" + > + <File + RelativePath="..\..\sound\adpcm.cpp" + > + </File> + <File + RelativePath="..\..\sound\adpcm.h" + > + </File> + <File + RelativePath="..\..\sound\audiocd.cpp" + > + </File> + <File + RelativePath="..\..\sound\audiocd.h" + > + </File> + <File + RelativePath="..\..\sound\audiostream.cpp" + > + </File> + <File + RelativePath="..\..\sound\audiostream.h" + > + </File> + <File + RelativePath="..\..\sound\flac.cpp" + > + </File> + <File + RelativePath="..\..\sound\flac.h" + > + </File> + <File + RelativePath="..\..\sound\fmopl.cpp" + > + </File> + <File + RelativePath="..\..\sound\fmopl.h" + > + </File> + <File + RelativePath="..\..\sound\mididrv.cpp" + > + </File> + <File + RelativePath="..\..\sound\mididrv.h" + > + </File> + <File + RelativePath="..\..\sound\midiparser.cpp" + > + </File> + <File + RelativePath="..\..\sound\midiparser.h" + > + </File> + <File + RelativePath="..\..\sound\midiparser_smf.cpp" + > + </File> + <File + RelativePath="..\..\sound\midiparser_xmidi.cpp" + > + </File> + <File + RelativePath="..\..\sound\mixer.cpp" + > + </File> + <File + RelativePath="..\..\sound\mixer.h" + > + </File> + <File + RelativePath="..\..\sound\mp3.cpp" + > + </File> + <File + RelativePath="..\..\sound\mp3.h" + > + </File> + <File + RelativePath="..\..\sound\mpu401.cpp" + > + </File> + <File + RelativePath="..\..\sound\mpu401.h" + > + </File> + <File + RelativePath="..\..\sound\rate.cpp" + > + </File> + <File + RelativePath="..\..\sound\rate.h" + > + </File> + <File + RelativePath="..\..\sound\voc.cpp" + > + </File> + <File + RelativePath="..\..\sound\voc.h" + > + </File> + <File + RelativePath="..\..\sound\vorbis.cpp" + > + </File> + <File + RelativePath="..\..\sound\vorbis.h" + > + </File> + <File + RelativePath="..\..\sound\wave.cpp" + > + </File> + <File + RelativePath="..\..\sound\wave.h" + > + </File> + <Filter + Name="softhsynth" + > + <File + RelativePath="..\..\sound\softsynth\adlib.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\softsynth\emumidi.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\fluidsynth.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\sound\softsynth\ym2612.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj" + XMLDocumentationFileName="$(IntDir)/$(InputName)1.xdc" + /> + </FileConfiguration> + </File> + <Filter + Name="mt32" + > + <File + RelativePath="..\..\sound\softsynth\mt32\freeverb.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\freeverb.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\i386.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\i386.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32_file.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32_file.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\mt32emu.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\part.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\part.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partial.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partial.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partialManager.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\partialManager.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\structures.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\synth.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\synth.h" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\tables.cpp" + > + </File> + <File + RelativePath="..\..\sound\softsynth\mt32\tables.h" + > + </File> + </Filter> + </Filter> + </Filter> + <Filter Name="txt" > <File @@ -229,10 +790,290 @@ > </File> </Filter> - <File - RelativePath="..\..\base\main.cpp" + <Filter + Name="backends" > - </File> + <File + RelativePath="..\..\backends\intern.h" + > + </File> + <Filter + Name="sdl" + > + <File + RelativePath="..\..\backends\sdl\events.cpp" + > + </File> + <File + RelativePath="..\..\backends\sdl\graphics.cpp" + > + </File> + <File + RelativePath="..\..\backends\sdl\sdl-common.h" + > + </File> + <File + RelativePath="..\..\backends\sdl\sdl.cpp" + > + </File> + </Filter> + <Filter + Name="fs" + > + <File + RelativePath="..\..\backends\fs\fs.cpp" + > + </File> + <File + RelativePath="..\..\backends\fs\fs.h" + > + </File> + <File + RelativePath="..\..\backends\fs\windows\windows-fs.cpp" + > + </File> + </Filter> + <Filter + Name="midi" + > + <File + RelativePath="..\..\backends\midi\null.cpp" + > + </File> + <File + RelativePath="..\..\backends\midi\windows.cpp" + > + </File> + </Filter> + </Filter> + <Filter + Name="gui" + > + <File + RelativePath="..\..\gui\about.cpp" + > + </File> + <File + RelativePath="..\..\gui\about.h" + > + </File> + <File + RelativePath="..\..\gui\Actions.cpp" + > + </File> + <File + RelativePath="..\..\gui\Actions.h" + > + </File> + <File + RelativePath="..\..\gui\browser.cpp" + > + </File> + <File + RelativePath="..\..\gui\browser.h" + > + </File> + <File + RelativePath="..\..\gui\chooser.cpp" + > + </File> + <File + RelativePath="..\..\gui\chooser.h" + > + </File> + <File + RelativePath="..\..\gui\console.cpp" + > + </File> + <File + RelativePath="..\..\gui\console.h" + > + </File> + <File + RelativePath="..\..\gui\credits.h" + > + </File> + <File + RelativePath="..\..\gui\dialog.cpp" + > + </File> + <File + RelativePath="..\..\gui\dialog.h" + > + </File> + <File + RelativePath="..\..\gui\editable.cpp" + > + </File> + <File + RelativePath="..\..\gui\editable.h" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\EditTextWidget.h" + > + </File> + <File + RelativePath="..\..\gui\Key.cpp" + > + </File> + <File + RelativePath="..\..\gui\Key.h" + > + </File> + <File + RelativePath="..\..\gui\launcher.cpp" + > + </File> + <File + RelativePath="..\..\gui\launcher.h" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ListWidget.h" + > + </File> + <File + RelativePath="..\..\gui\message.cpp" + > + </File> + <File + RelativePath="..\..\gui\message.h" + > + </File> + <File + RelativePath="..\..\gui\newgui.cpp" + > + </File> + <File + RelativePath="..\..\gui\newgui.h" + > + </File> + <File + RelativePath="..\..\gui\object.h" + > + </File> + <File + RelativePath="..\..\gui\options.cpp" + > + </File> + <File + RelativePath="..\..\gui\options.h" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\PopUpWidget.h" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\ScrollBarWidget.h" + > + </File> + <File + RelativePath="..\..\gui\TabWidget.cpp" + > + </File> + <File + RelativePath="..\..\gui\TabWidget.h" + > + </File> + <File + RelativePath="..\..\gui\walkthrough.h" + > + </File> + <File + RelativePath="..\..\gui\widget.cpp" + > + </File> + <File + RelativePath="..\..\gui\widget.h" + > + </File> + </Filter> + <Filter + Name="graphics" + > + <File + RelativePath="..\..\graphics\animation.cpp" + > + </File> + <File + RelativePath="..\..\graphics\animation.h" + > + </File> + <File + RelativePath="..\..\graphics\consolefont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\font.cpp" + > + </File> + <File + RelativePath="..\..\graphics\font.h" + > + </File> + <File + RelativePath="..\..\graphics\fontman.cpp" + > + </File> + <File + RelativePath="..\..\graphics\fontman.h" + > + </File> + <File + RelativePath="..\..\graphics\ilbm.cpp" + > + </File> + <File + RelativePath="..\..\graphics\ilbm.h" + > + </File> + <File + RelativePath="..\..\graphics\newfont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\newfont_big.cpp" + > + </File> + <File + RelativePath="..\..\graphics\primitives.cpp" + > + </File> + <File + RelativePath="..\..\graphics\primitives.h" + > + </File> + <File + RelativePath="..\..\graphics\scummfont.cpp" + > + </File> + <File + RelativePath="..\..\graphics\surface.cpp" + > + </File> + <File + RelativePath="..\..\graphics\surface.h" + > + </File> + </Filter> </Files> <Globals> </Globals> |