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author | Paweł Kołodziejski | 2004-09-04 15:17:58 +0000 |
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committer | Paweł Kołodziejski | 2004-09-04 15:17:58 +0000 |
commit | 1c94a93a2e0baf0c41ef01bf751593f99f7fa5ca (patch) | |
tree | 2bae52237fadc006e2046e78a55b1f9f236845d1 /dists/msvc8/sword2.vcproj | |
parent | 0901b17828fa5f74e622d0079f3c4501e846aaa8 (diff) | |
download | scummvm-rg350-1c94a93a2e0baf0c41ef01bf751593f99f7fa5ca.tar.gz scummvm-rg350-1c94a93a2e0baf0c41ef01bf751593f99f7fa5ca.tar.bz2 scummvm-rg350-1c94a93a2e0baf0c41ef01bf751593f99f7fa5ca.zip |
added msvc8 project files
svn-id: r14895
Diffstat (limited to 'dists/msvc8/sword2.vcproj')
-rw-r--r-- | dists/msvc8/sword2.vcproj | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/dists/msvc8/sword2.vcproj b/dists/msvc8/sword2.vcproj new file mode 100644 index 0000000000..eda7bf0a38 --- /dev/null +++ b/dists/msvc8/sword2.vcproj @@ -0,0 +1,412 @@ +<?xml version="1.0" encoding="windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8,00" + Name="sword2" + ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}" + Keyword="Win32Proj" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="sword2_Debug" + IntermediateDirectory="sword2_Debug" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" + Optimization="0" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" + MinimalRebuild="TRUE" + ExceptionHandling="1" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + SuppressStartupBanner="FALSE" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/sword2.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="sword2_Release" + IntermediateDirectory="sword2_Release" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" + StringPooling="TRUE" + ExceptionHandling="1" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="TRUE" + DebugInformationFormat="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/sword2.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="driver" + > + <File + RelativePath="..\..\sword2\driver\_mouse.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\animation.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\animation.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\d_draw.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\d_draw.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\d_sound.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\d_sound.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\driver96.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\menu.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\menu.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\palette.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\rdwin.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\render.cpp" + > + </File> + <File + RelativePath="..\..\sword2\driver\render.h" + > + </File> + <File + RelativePath="..\..\sword2\driver\sprite.cpp" + > + </File> + </Filter> + <File + RelativePath="..\..\sword2\anims.cpp" + > + </File> + <File + RelativePath="..\..\sword2\build_display.cpp" + > + </File> + <File + RelativePath="..\..\sword2\build_display.h" + > + </File> + <File + RelativePath="..\..\sword2\console.cpp" + > + </File> + <File + RelativePath="..\..\sword2\console.h" + > + </File> + <File + RelativePath="..\..\sword2\controls.cpp" + > + </File> + <File + RelativePath="..\..\sword2\controls.h" + > + </File> + <File + RelativePath="..\..\sword2\debug.cpp" + > + </File> + <File + RelativePath="..\..\sword2\debug.h" + > + </File> + <File + RelativePath="..\..\sword2\defs.h" + > + </File> + <File + RelativePath="..\..\sword2\events.cpp" + > + </File> + <File + RelativePath="..\..\sword2\function.cpp" + > + </File> + <File + RelativePath="..\..\sword2\header.h" + > + </File> + <File + RelativePath="..\..\sword2\icons.cpp" + > + </File> + <File + RelativePath="..\..\sword2\icons.h" + > + </File> + <File + RelativePath="..\..\sword2\interpreter.cpp" + > + </File> + <File + RelativePath="..\..\sword2\interpreter.h" + > + </File> + <File + RelativePath="..\..\sword2\layers.cpp" + > + </File> + <File + RelativePath="..\..\sword2\layers.h" + > + </File> + <File + RelativePath="..\..\sword2\logic.cpp" + > + </File> + <File + RelativePath="..\..\sword2\logic.h" + > + </File> + <File + RelativePath="..\..\sword2\maketext.cpp" + > + </File> + <File + RelativePath="..\..\sword2\maketext.h" + > + </File> + <File + RelativePath="..\..\sword2\memory.cpp" + > + </File> + <File + RelativePath="..\..\sword2\memory.h" + > + </File> + <File + RelativePath="..\..\sword2\mouse.cpp" + > + </File> + <File + RelativePath="..\..\sword2\mouse.h" + > + </File> + <File + RelativePath="..\..\sword2\object.h" + > + </File> + <File + RelativePath="..\..\sword2\protocol.cpp" + > + </File> + <File + RelativePath="..\..\sword2\resman.cpp" + > + </File> + <File + RelativePath="..\..\sword2\resman.h" + > + </File> + <File + RelativePath="..\..\sword2\router.cpp" + > + </File> + <File + RelativePath="..\..\sword2\router.h" + > + </File> + <File + RelativePath="..\..\sword2\save_rest.cpp" + > + </File> + <File + RelativePath="..\..\sword2\save_rest.h" + > + </File> + <File + RelativePath="..\..\sword2\scroll.cpp" + > + </File> + <File + RelativePath="..\..\sword2\sound.cpp" + > + </File> + <File + RelativePath="..\..\sword2\sound.h" + > + </File> + <File + RelativePath="..\..\sword2\speech.cpp" + > + </File> + <File + RelativePath="..\..\sword2\speech.h" + > + </File> + <File + RelativePath="..\..\sword2\startup.cpp" + > + </File> + <File + RelativePath="..\..\sword2\startup.h" + > + </File> + <File + RelativePath="..\..\sword2\sword2.cpp" + > + </File> + <File + RelativePath="..\..\sword2\sword2.h" + > + </File> + <File + RelativePath="..\..\sword2\sync.cpp" + > + </File> + <File + RelativePath="..\..\sword2\walker.cpp" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |