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author | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
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committer | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
commit | aa66cf3fd8e8db52384653240276349fa39e2a15 (patch) | |
tree | b563c522cc0a1e3e431a0ce84bdee364e485c04a /dists/msvc8/sword2.vcproj | |
parent | 8a783bdd7602f8fa2718fb5967505b00812ed70d (diff) | |
download | scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.gz scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.bz2 scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.zip |
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
Diffstat (limited to 'dists/msvc8/sword2.vcproj')
-rw-r--r-- | dists/msvc8/sword2.vcproj | 404 |
1 files changed, 52 insertions, 352 deletions
diff --git a/dists/msvc8/sword2.vcproj b/dists/msvc8/sword2.vcproj index b90f38be9f..d0cbe3d639 100644 --- a/dists/msvc8/sword2.vcproj +++ b/dists/msvc8/sword2.vcproj @@ -8,361 +8,61 @@ Keyword="Win32Proj" > <Platforms> - <Platform - Name="Win32" - /> + <Platform Name="Win32" /> </Platforms> - <ToolFiles> - </ToolFiles> <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="sword2_Debug" - IntermediateDirectory="sword2_Debug" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="0" - InlineFunctionExpansion="0" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" - MinimalRebuild="true" - ExceptionHandling="1" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - DisableLanguageExtensions="false" - ForceConformanceInForLoopScope="true" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="true" - SuppressStartupBanner="false" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/sword2.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="sword2_Release" - IntermediateDirectory="sword2_Release" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="3" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="true" - FavorSizeOrSpeed="2" - OmitFramePointers="true" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" - StringPooling="true" - ExceptionHandling="1" - RuntimeLibrary="0" - BufferSecurityCheck="false" - EnableFunctionLevelLinking="false" - DisableLanguageExtensions="false" - ForceConformanceInForLoopScope="true" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="true" - DebugInformationFormat="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/sword2.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> + <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" /> + <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> </Configurations> - <References> - </References> <Files> - <File - RelativePath="..\..\engines\sword2\animation.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\animation.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\anims.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\console.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\console.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\controls.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\controls.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\debug.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\debug.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\defs.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\events.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\function.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\header.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\icons.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\interpreter.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\interpreter.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\layers.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\logic.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\logic.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\maketext.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\maketext.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\memory.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\memory.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\menu.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\mouse.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\mouse.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\music.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\object.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\palette.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\protocol.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\render.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\resman.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\resman.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\router.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\router.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\saveload.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\saveload.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\screen.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\screen.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\scroll.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\sound.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\sound.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\speech.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\sprite.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\startup.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\sword2.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\sword2.h" - > - </File> - <File - RelativePath="..\..\engines\sword2\sync.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword2\walker.cpp" - > - </File> + <File RelativePath="..\..\engines\sword2\animation.cpp" /> + <File RelativePath="..\..\engines\sword2\animation.h" /> + <File RelativePath="..\..\engines\sword2\anims.cpp" /> + <File RelativePath="..\..\engines\sword2\console.cpp" /> + <File RelativePath="..\..\engines\sword2\console.h" /> + <File RelativePath="..\..\engines\sword2\controls.cpp" /> + <File RelativePath="..\..\engines\sword2\controls.h" /> + <File RelativePath="..\..\engines\sword2\debug.cpp" /> + <File RelativePath="..\..\engines\sword2\debug.h" /> + <File RelativePath="..\..\engines\sword2\defs.h" /> + <File RelativePath="..\..\engines\sword2\events.cpp" /> + <File RelativePath="..\..\engines\sword2\function.cpp" /> + <File RelativePath="..\..\engines\sword2\header.h" /> + <File RelativePath="..\..\engines\sword2\icons.cpp" /> + <File RelativePath="..\..\engines\sword2\interpreter.cpp" /> + <File RelativePath="..\..\engines\sword2\interpreter.h" /> + <File RelativePath="..\..\engines\sword2\layers.cpp" /> + <File RelativePath="..\..\engines\sword2\logic.cpp" /> + <File RelativePath="..\..\engines\sword2\logic.h" /> + <File RelativePath="..\..\engines\sword2\maketext.cpp" /> + <File RelativePath="..\..\engines\sword2\maketext.h" /> + <File RelativePath="..\..\engines\sword2\memory.cpp" /> + <File RelativePath="..\..\engines\sword2\memory.h" /> + <File RelativePath="..\..\engines\sword2\menu.cpp" /> + <File RelativePath="..\..\engines\sword2\mouse.cpp" /> + <File RelativePath="..\..\engines\sword2\mouse.h" /> + <File RelativePath="..\..\engines\sword2\music.cpp" /> + <File RelativePath="..\..\engines\sword2\object.h" /> + <File RelativePath="..\..\engines\sword2\palette.cpp" /> + <File RelativePath="..\..\engines\sword2\protocol.cpp" /> + <File RelativePath="..\..\engines\sword2\render.cpp" /> + <File RelativePath="..\..\engines\sword2\resman.cpp" /> + <File RelativePath="..\..\engines\sword2\resman.h" /> + <File RelativePath="..\..\engines\sword2\router.cpp" /> + <File RelativePath="..\..\engines\sword2\router.h" /> + <File RelativePath="..\..\engines\sword2\saveload.cpp" /> + <File RelativePath="..\..\engines\sword2\saveload.h" /> + <File RelativePath="..\..\engines\sword2\screen.cpp" /> + <File RelativePath="..\..\engines\sword2\screen.h" /> + <File RelativePath="..\..\engines\sword2\scroll.cpp" /> + <File RelativePath="..\..\engines\sword2\sound.cpp" /> + <File RelativePath="..\..\engines\sword2\sound.h" /> + <File RelativePath="..\..\engines\sword2\speech.cpp" /> + <File RelativePath="..\..\engines\sword2\sprite.cpp" /> + <File RelativePath="..\..\engines\sword2\startup.cpp" /> + <File RelativePath="..\..\engines\sword2\sword2.cpp" /> + <File RelativePath="..\..\engines\sword2\sword2.h" /> + <File RelativePath="..\..\engines\sword2\sync.cpp" /> + <File RelativePath="..\..\engines\sword2\walker.cpp" /> </Files> - <Globals> - </Globals> </VisualStudioProject> |