aboutsummaryrefslogtreecommitdiff
path: root/dists/msvc8/sword2.vcproj
diff options
context:
space:
mode:
authorFilippos Karapetis2009-07-09 15:12:35 +0000
committerFilippos Karapetis2009-07-09 15:12:35 +0000
commitaa66cf3fd8e8db52384653240276349fa39e2a15 (patch)
treeb563c522cc0a1e3e431a0ce84bdee364e485c04a /dists/msvc8/sword2.vcproj
parent8a783bdd7602f8fa2718fb5967505b00812ed70d (diff)
downloadscummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.gz
scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.bz2
scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.zip
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
Diffstat (limited to 'dists/msvc8/sword2.vcproj')
-rw-r--r--dists/msvc8/sword2.vcproj404
1 files changed, 52 insertions, 352 deletions
diff --git a/dists/msvc8/sword2.vcproj b/dists/msvc8/sword2.vcproj
index b90f38be9f..d0cbe3d639 100644
--- a/dists/msvc8/sword2.vcproj
+++ b/dists/msvc8/sword2.vcproj
@@ -8,361 +8,61 @@
Keyword="Win32Proj"
>
<Platforms>
- <Platform
- Name="Win32"
- />
+ <Platform Name="Win32" />
</Platforms>
- <ToolFiles>
- </ToolFiles>
<Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory="sword2_Debug"
- IntermediateDirectory="sword2_Debug"
- ConfigurationType="4"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
- Optimization="0"
- InlineFunctionExpansion="0"
- AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
- MinimalRebuild="true"
- ExceptionHandling="1"
- BasicRuntimeChecks="3"
- RuntimeLibrary="1"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- DisableLanguageExtensions="false"
- ForceConformanceInForLoopScope="true"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="true"
- SuppressStartupBanner="false"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="4"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/sword2.lib"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory="sword2_Release"
- IntermediateDirectory="sword2_Release"
- ConfigurationType="4"
- CharacterSet="2"
- WholeProgramOptimization="1"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
- Optimization="3"
- InlineFunctionExpansion="2"
- EnableIntrinsicFunctions="true"
- FavorSizeOrSpeed="2"
- OmitFramePointers="true"
- AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
- StringPooling="true"
- ExceptionHandling="1"
- RuntimeLibrary="0"
- BufferSecurityCheck="false"
- EnableFunctionLevelLinking="false"
- DisableLanguageExtensions="false"
- ForceConformanceInForLoopScope="true"
- UsePrecompiledHeader="0"
- WarningLevel="4"
- WarnAsError="true"
- DebugInformationFormat="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/sword2.lib"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
+ <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
+ <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
</Configurations>
- <References>
- </References>
<Files>
- <File
- RelativePath="..\..\engines\sword2\animation.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\animation.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\anims.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\console.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\console.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\controls.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\controls.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\debug.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\debug.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\defs.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\events.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\function.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\header.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\icons.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\interpreter.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\interpreter.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\layers.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\logic.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\logic.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\maketext.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\maketext.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\memory.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\memory.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\menu.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\mouse.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\mouse.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\music.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\object.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\palette.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\protocol.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\render.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\resman.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\resman.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\router.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\router.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\saveload.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\saveload.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\screen.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\screen.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\scroll.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sound.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sound.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\speech.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sprite.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\startup.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sword2.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sword2.h"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\sync.cpp"
- >
- </File>
- <File
- RelativePath="..\..\engines\sword2\walker.cpp"
- >
- </File>
+ <File RelativePath="..\..\engines\sword2\animation.cpp" />
+ <File RelativePath="..\..\engines\sword2\animation.h" />
+ <File RelativePath="..\..\engines\sword2\anims.cpp" />
+ <File RelativePath="..\..\engines\sword2\console.cpp" />
+ <File RelativePath="..\..\engines\sword2\console.h" />
+ <File RelativePath="..\..\engines\sword2\controls.cpp" />
+ <File RelativePath="..\..\engines\sword2\controls.h" />
+ <File RelativePath="..\..\engines\sword2\debug.cpp" />
+ <File RelativePath="..\..\engines\sword2\debug.h" />
+ <File RelativePath="..\..\engines\sword2\defs.h" />
+ <File RelativePath="..\..\engines\sword2\events.cpp" />
+ <File RelativePath="..\..\engines\sword2\function.cpp" />
+ <File RelativePath="..\..\engines\sword2\header.h" />
+ <File RelativePath="..\..\engines\sword2\icons.cpp" />
+ <File RelativePath="..\..\engines\sword2\interpreter.cpp" />
+ <File RelativePath="..\..\engines\sword2\interpreter.h" />
+ <File RelativePath="..\..\engines\sword2\layers.cpp" />
+ <File RelativePath="..\..\engines\sword2\logic.cpp" />
+ <File RelativePath="..\..\engines\sword2\logic.h" />
+ <File RelativePath="..\..\engines\sword2\maketext.cpp" />
+ <File RelativePath="..\..\engines\sword2\maketext.h" />
+ <File RelativePath="..\..\engines\sword2\memory.cpp" />
+ <File RelativePath="..\..\engines\sword2\memory.h" />
+ <File RelativePath="..\..\engines\sword2\menu.cpp" />
+ <File RelativePath="..\..\engines\sword2\mouse.cpp" />
+ <File RelativePath="..\..\engines\sword2\mouse.h" />
+ <File RelativePath="..\..\engines\sword2\music.cpp" />
+ <File RelativePath="..\..\engines\sword2\object.h" />
+ <File RelativePath="..\..\engines\sword2\palette.cpp" />
+ <File RelativePath="..\..\engines\sword2\protocol.cpp" />
+ <File RelativePath="..\..\engines\sword2\render.cpp" />
+ <File RelativePath="..\..\engines\sword2\resman.cpp" />
+ <File RelativePath="..\..\engines\sword2\resman.h" />
+ <File RelativePath="..\..\engines\sword2\router.cpp" />
+ <File RelativePath="..\..\engines\sword2\router.h" />
+ <File RelativePath="..\..\engines\sword2\saveload.cpp" />
+ <File RelativePath="..\..\engines\sword2\saveload.h" />
+ <File RelativePath="..\..\engines\sword2\screen.cpp" />
+ <File RelativePath="..\..\engines\sword2\screen.h" />
+ <File RelativePath="..\..\engines\sword2\scroll.cpp" />
+ <File RelativePath="..\..\engines\sword2\sound.cpp" />
+ <File RelativePath="..\..\engines\sword2\sound.h" />
+ <File RelativePath="..\..\engines\sword2\speech.cpp" />
+ <File RelativePath="..\..\engines\sword2\sprite.cpp" />
+ <File RelativePath="..\..\engines\sword2\startup.cpp" />
+ <File RelativePath="..\..\engines\sword2\sword2.cpp" />
+ <File RelativePath="..\..\engines\sword2\sword2.h" />
+ <File RelativePath="..\..\engines\sword2\sync.cpp" />
+ <File RelativePath="..\..\engines\sword2\walker.cpp" />
</Files>
- <Globals>
- </Globals>
</VisualStudioProject>