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authorFilippos Karapetis2009-01-02 16:52:38 +0000
committerFilippos Karapetis2009-01-02 16:52:38 +0000
commitd5b6996c4521d4d02b2caae3802f5b120c632783 (patch)
treec1690def198ed98dba013de57dd447b81440ec0e /dists/msvc8
parenta09a7678f4c4af4aadd1e0b58fd62becc1a6125e (diff)
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- Split the IHNM script functions into a different file
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672
Diffstat (limited to 'dists/msvc8')
-rw-r--r--dists/msvc8/saga.vcproj8
1 files changed, 6 insertions, 2 deletions
diff --git a/dists/msvc8/saga.vcproj b/dists/msvc8/saga.vcproj
index 1b9c8cbf28..4b035f1809 100644
--- a/dists/msvc8/saga.vcproj
+++ b/dists/msvc8/saga.vcproj
@@ -43,7 +43,7 @@
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
+ PreprocessorDefinitions="WIN32;_DEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
MinimalRebuild="true"
ExceptionHandling="1"
BasicRuntimeChecks="3"
@@ -120,7 +120,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../;../../engines"
- PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
+ PreprocessorDefinitions="WIN32;NDEBUG;ENABLE_IHNM;ENABLE_SAGA2;USE_ZLIB;USE_MAD;USE_VORBIS"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -379,6 +379,10 @@
>
</File>
<File
+ RelativePath="..\..\engines\saga\sfuncs_ihnm.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\engines\saga\sndres.cpp"
>
</File>